Garry's Mod

Garry's Mod

32 betyg
gm_pyramid_race_v3
   
Utmärkelse
Favorit
Favoritmarkerad
Avfavoritmarkerad
Content Type: Addon
Addon Type: Map
Addon Tags: Build, Fun
Filstorlek
Lades upp
Uppdaterades
2.624 MB
13 mar, 2018 @ 13:24
3 jun, 2018 @ 2:24
3 ändringsnotiser ( visa )

Abonnera för att ladda ner
gm_pyramid_race_v3

Beskrivning
please rate up if you liked it.
update to v3 is now online. 3rd June 2018
--------------------------------------------------------------------------------------------------------------------
XXL Pyramid.
This pyramid has eight sides. (per side a spawn point, marked with the amount of pillars)
Start a race among eight friends and be the fastest to reach the top.

can you survive the headcrabs?
--------------------------------------------------------------------------------------------------------------------
update notes to v3
  • added zombies and headcrabs
  • headcrab canister activates on trigger - get close enough
  • added sun_env and light_environment
--------------------------------------------------------------------------------------------------------------------
Map Features
  • headcrab canister with 100 fast headcrabs
  • zombies
  • 8 spawns
--------------------------------------------------------------------------------------------------------------------
Hope you guys gonna enjoy this :D
stay great.
14 kommentarer
Wtf 24 feb, 2019 @ 7:12 
Rated!
Rowdy. 3 apr, 2018 @ 3:26 
That sounds pretty good!
Dave  [skapare] 3 apr, 2018 @ 3:16 
Hey rowdy, I will upload this week my newest map. It is a huge step and a big different to my other maps. Puzzles, zombies, maze, scripted scene, traps and a lot more is included, aaand light environment works :) I will let you know if its uploaded, hope you will take a look then and let me know what you think. Friday :)
Rowdy. 17 mar, 2018 @ 4:14 
Oh, I'm clueless then.
Dave  [skapare] 17 mar, 2018 @ 4:00 
thanks for your help. There are no "voids" in my map. I will move on the next project. I am a beginner. It will be better in the future :)
Rowdy. 17 mar, 2018 @ 2:20 
Rowdy. 17 mar, 2018 @ 2:19 
Hm, for the future, you might want to use pointfiles to show you where and what the problem is.
Dave  [skapare] 17 mar, 2018 @ 1:35 
I can´t figure it out with the light_environment. I will proceed to my next map project.
Rowdy. 16 mar, 2018 @ 2:31 
There could be a leak?
Dave  [skapare] 16 mar, 2018 @ 2:24 
Do you think it‘s because of the „darker“ skybox texture? I will check this and update the map.