Labyronia Elements

Labyronia Elements

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Cindyral Guide
By thatlinkontheinternet
Second in my walkthrough series its the fire world!
   
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Garica/Silver Mines
Wake up. Open chest. Go up the ladder in your room. Open chest. Go outside. Talk to Rudel. Leave the house & go left. Go up til you get to this house.
Move the barrel over the button and push the bookcase. Go back outside and down to this house.
**Note: You can go ahead and get the worker's Key by going up through the bookcase and following that path all the way to the central ladder. The worker is in the bottom left**

Barrel Solution:
Go through and up the ladder. Get Gion continue to the left.
Leave the city and your destintion is to the North. (I farmed for a while til I could afford all the gear the shops had. So about 2000 pentacles) Go in the cave and grab the lantern. To the left there's a rail cart. Follow the tracks and flip the switch. You can push it now if you'd like.

To the right there's some chests and another room. On of the chests is behind false wall.
Go to the right and head to the crazy guys house
Touch the pickaxe to start a fight. Afterwards he'll ask you to break all the rocks in the time provided. Do it and you can keep the pickaxe. Head back to the first room and to the left side. Head up and break all the rocks so you can get to the next room. Follow the path a little bit to get the Rail piece and then back to the first room.

Now you're going to want to break the rocks on the right side of the room. Once you get to the next room you want to go left, then up and push the minecart near the top of the room. Then place the Rail piece in the empty space and push the other minecart.
Leave and go back to the main room.
Head back to the first minecart. Push it if you havent already. Follow the tracks and push the lever and minecart again. Leave and then head down to your left. Go through and push the cart at the end of the room. Follow it and get an extremely useful item from an Ancient Chest, the Sunstone Bracelet.

Now head back to the room you got the rail piece. The path should now be clear. Just to summarize this is what your path should've looked like:
Follow the path, there's a cutscene, and you get Auridus! Yay, more firepower. ANyway, go up to the piles of stuff on the left. In it there's the repair kit. Take it and you can return to Garica.**I leveled Auridus for a bit beforehand**

Go back to where you got Gion, and fight the Cinderbeak on that side. If you didnt get the Worker's key get it now. His house is on the right side of the city. You have to move some barrels, then go to the next house over to flip a switch, which lets you climb up the ladder on the right side. The Cinderbeak is to the South, and if you go all the way south to the other screen, there's a minigame and a save point, so I suggest going there first.

Go back to Faron's house, there's some cutscenes and then head out of town.
Follow the road to get to Harkon city. Go to this house and talk to the lady inside:
Then go out and up the main road to the Copper Palace. Talk to the chief of the gaurd. You can now go to the mines to the left of the city. **There's another minigame up the middle ladder in the Copper Palace with another neat reward**
Harkon City/Copper Mines
Push the minecart. Then push it again. You can now open the door in front of you. Go through a hidden wall and pull the lever. Then go through another hidden wall to head back to the beginning. Push the minecart for a third time. The path is clear.
-There's a branch off to the side with a hidden path.
Fight the monster at the end to save Jalar.
Go back up and to the left. There's a little maze and you have to light all the orbs.
To the right is another hidden path. Bun-Bun is behind it:
Therer's a cutscene when you head back right to the door.
Go through and there's a labyrinth. My strategy was to go left and up as much as I could so I didnt miss anything. There's a couple of cutscenes. The second room's strategy is the same as the first.

Afterwards there's a Boss. Make sure you save and heal up before fighting!

**Mother Forgie**

Ailment
Affected
Poison
No
Shade
No
Bleed
Yes
Venom
N/A
Grounded
N/A
Stun
N/A

***Keep in mind with this table that some of these abilities you may not have access to yet, or I may not have tried them. For those abilities I marked as N/A. There's also a chance on some of the status ailments that aren't a 100% chance I may have just gotten unlucky with RNG-esus. If you can afflict them on the bosses let me know and I'll do my best to update this***

-Weak to Gas and Fire

After fighting her, go up. You'll get Volcania and Cesilie after a cutscene.
Head down and to the right to leave. Go back to the Copper Palace for some cutscenes and then head south do Lizzie's sons house:
While you're in town, talk to the bridge builders. Leave town and head to the Brimjack farm. Pickup supplies from the house and go right to reach the exit. Continue over the bridge to reach the Burning Plains.
Burning Plains/Dead Forest
Follow the Compass and turn off the flags when you reach them. You'll find an oasis. There's some cutscenes. Afterwards head down to leave.
There's a lot of hidden walls so this is going to be basically pictures:

**Note: I put the put the path to the Blue Book in as part of the walkthrough, because its extremely important and makes certain bosses much easier**

Head right once you reach the end.
You want to head North and move the rocks out of the way so you have access to the cities if you need supplies.
To the right is the Dead tree forest, home to the most frustrating part of the game. But thats in the second screen.
Follow the path through the woods. There's a hidden wall here:
After that head up to the next screen. This is where the Tree Run is. Talk to the old man and he'll tell you that the trees to the right are mean and wont let him travel the path. Now if you absolutely cant make the run, talk to him and he'll let you through a path behind him. But if you succeed, he'll give you a bracelet I believe.
After you get to the other side of the tree run, head right. The path splits and you want to go down to get the Ancient chest and to clear the rocks from your path as well.
After that, head back up and to the right. There's some cutscenes and you have to go to 3 different screens to overhear your companions conversations. Afterwards, you can go back to the rooms and get chests. There are 2 Ancient chests between the three rooms.
You're going to want to save before heading to the right, because there is a boss that's kinda annoying.

Druantia
Ailment
Affected
Poison
No
Shade
N/A
Bleed
Yes
Venom
N/A
Grounded
N/A
Stun
N/A
- Its weak to Fire and Gas
-Casts a Perma Regen on the first turn, so get Bleed on his Asap.
-Also casts root Regen so make sure you have Dispel


After fighting him, go to the right and onto the world map. Where it splits head down to clear the path for easy acces to supplies.
There's some cutscenes and a boss when you go to the right.

Giant Caterpillar
Ailment
Affected
Poison
No
Shade
No
Bleed
No
Venom
N/A
Grounded
N/A
Stun
N/A
-Weak to Earth
Dragon/ Blazing Temples
After the fight, head to the right to reach the dragon. You can now access all of the map!
Head to the North East corner of the map to get the serpent's sword, aka the only water damage available in this world.
Next head Southwest til you reach the mainland and see a little house. Follow the coast til you can get to it. Head inside and read the book on the table, remember what it says for later. Then go through this hidden passageway to get the Cool Crystal, an item that allows you to withstand extreme temperatures.
You can now go to the Silver Mines and get an Ancient Chest thats in the room to the left of where you got Auridus.
Now you're going to need to go to the Castle in the center of the map. Go up to the doorway, and there's a cutscene. Take the Ruby Eyes and leave.
**There's also a kind of "hidden" place here: with an Ancient chest.**

Now head back over the bridge and to the right. There's a path kinda hidden behind the mountains that took me forever to find when I first played through this game:
Head to the Western Temple and insert the Eyes into the slots on the wall.
-Inside you want to go all the way left to the end of the hall. There's markings on the wall that correspond to buttons you need to press in the right order on the correct side in the first room:

This should halt the Blazing production if done correctly.

Next go to the first room on your left. There's a path to an Ancient Chest on your left here and a boss through the door:
Blazing Overseer
Ailment
Affected
Poison
No
Shade
N/A
Bleed
No
Venom
N/A
Grounded
N/A
Stun
N/A
-weak to Gas

Press the button to do something and then leave.

Head back near the lone house, and head to the right. There's a path that you should follow to reach the Northern Temple. When you get there you see that you can't get inside but there are Ruby Eyes in the walls on the left and right sides. Take them and go to the Eastern Temple.

The Eastern Temple is at the end of the path that starts near the Western Temple.
The Eastern Temple is very similar to the Western one, but is simpler.
Here's the pattern to push:

There's another Blazing Overseer with the same abilities. After you beat it, and press the button on the controls, head back to the Northern Temple.

The goal in the Northern Temple is to turn on all the glow orbs. After you do that, a door in the upper left will open. There are some wisps that can do some damage to you so be careful when exploring the area.

There's another boss at the end of this.

Blazing Controller
Ailment
Affected
Poison
No
Shade
N/A
Bleed
No
Venom
N/A
Grounded
N/A
Stun
N/A
-Weak to Gas and Lightning.
The Ruins
Once you enter, you have to touch all the torches in a time limit. It's easier to do if you start at the right side and then follow the path, lighting torches along the way. Doing this unlocks the door. Go through it.
Now you're going to want to Equip the things you want to take with you to Labyronia for everyone except Auridus. **I highly suggest the hat that gives you the Light Shield for Cesilie**
Save and then Continue towards the door. You'll get some cutscenes and then its time to fight!

Temporal Core
Ailment
Affected
Poison
No
Shade
N/A
Bleed
No
Venom
N/A
Grounded
N/A
Stun
N/A
-Weak to fire.
-Can Cast Root Regen so make sure to have Dispel. Can also Cast Will Shield and Mirror, so take it out first.

Auridus Shell
Ailment
Affected
Poison
No
Shade
N/A
Bleed
No
Venom
N/A
Grounded
N/A
Stun
N/A
-Weak to Fire.
-Can cast Possess, so make sure Cesilie casts Clarity in the first turn.

After you fight them, heal up and then head into the next room. You have some more cutscenes and another Boss fight.

Rudel
Ailment
Affected
Poison
Yes
Shade
Yes
Bleed
Yes
Venom
N/A
Grounded
Yes
Stun
N/A
-Weak to Lightning
Legendary Monsters
Pyros: To get to it you need the Cold Crystal and you have to go by dragon. I know, Its horrible.
Ailment
Affected
Poison
No
Shade
N/A
Bleed
No
Venom
N/A
Grounded
N/A
Stun
N/A

-Weak to: Water (Water Slash), Earth, & Light.
-Can cast Possess so make sure you have the Silver Book before fighting

Abramelin: Here's a map to get to him. Gotta go by dragon again.
Ailment
Affected
Poison
Yes
Shade
Yes
Bleed
Yes
Venom
Yes
Grounded
N/A
Stun
N/A

-I dont remember anything he's weak to specifically
-He's pretty easy so you can probably kill him first

Tollan: Thats right. You're fighting the sun. You need the pattern from the house with the Cool Crystal:
And you need to ride the Dragon here:
Ailment
Affected
Poison
No
Shade
N/A
Bleed
No
Venom
N/A
Grounded
N/A
Stun
N/A

So you're not going to be able to hit it with Physical attacks so throw that idea out the window. That also means abilities you get from swords and axes. So Bleed is a no go this fight. Since its the sun, it probably wouldnt bleed anyway and it has a lot of resistances to magics.
-These elements can do some damage to it: Lightning, Spirit, & Light.
-It is Weak to Dark and Aura
16 Comments
mysteryman115 16 Dec, 2018 @ 1:49pm 
contact me or post a thread, or add me for additional aid for this game. Oh and you'll want to be a completionist, trust me at the end of the game, you'll get godly stuff for killing all super bosses in all worlds
laughablechimp 16 Dec, 2018 @ 9:52am 
Nevermind, I finally found it. Oh my god that was frustrating.
laughablechimp 16 Dec, 2018 @ 9:42am 
I've just got the dragon but I cannot for the life of me figure out how to get into the centre castle. And trust me I've tried, been spending 3 hours just going around in circles and trying anything I can think of. I can see the damn thing from the east but that stupid river is in the way. Help please
mysteryman115 6 Sep, 2018 @ 9:56am 
All good thatlinkontheinternet. Even though someone did an equipment/elements guide, just didnt write down what the equipment does in the other worlds.
thatlinkontheinternet  [author] 5 Sep, 2018 @ 8:52pm 
I might do a gear guide at some point, but I'll have to finish the elemental world guides first. I've had a lot of stuff happen in my life recently and writing these guides tend to take a lot out of me. So maybe?
mysteryman115 25 Aug, 2018 @ 9:42am 
Will there be a guide of what abilities and passives you unlock say every 5-10 levels for example someday?
Labyrinthine 13 Jun, 2018 @ 9:15pm 
@Zurak
Remember, there are two button input plates in both sides of the first room in both temples.
Izunia 12 Jun, 2018 @ 4:51am 
How to you clear the puzzle in the temples. It seems that No matter what order I press it in I can't seem to get it to open. Is there a trick to it?
Labyrinthine 24 Apr, 2018 @ 11:22am 
@Herr Glaube
The path was intentional :-) I thought it would be nice to have a little shortcut if the player finds it.
Herr Glaube 7 Apr, 2018 @ 3:54pm 
I'm not sure that path between the mountains to the west temple is even supposed to be there... you can easily reach the area by maneuvering through the Sand Sea labyrinth to the south.