Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
tree + food = food tree, literally. people would just assume you're catching invisible fruits on the tree above.
digging is something that i never felt i had to add, as it's implied with uses such as digging leaves and play/drink + yes/no. i might add a line about it on the next update though.
....no need to add obvious hazards such as falling and cliffs. people either ignore or already know. things like freezing water and waterfalls need some thinking/experience from the player to understand and play along, fall damage on the other hand is natural.
already on the guide as far as i'm aware. (looking for insects on leaves/flowers)
suggestions for things to add are fine, but please: this is not a chatroom for you to say whatever you want or to call me to play.