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bomb = "R_TBG32V_F" createVehicle [(getMarkerPos "bomb1" select 0),( getMarkerPos "bomb1" select 1), 0];
Two bombs one trigger:
bomb = "R_TBG32V_F" createVehicle [(getMarkerPos "bomb1" select 0),( getMarkerPos "bomb1" select 1), 0]; bomb = "R_TBG32V_F" createVehicle [(getMarkerPos "bomb1_1" select 0),( getMarkerPos "bomb1_1" select 1), 0];
Not all ammo works.
For example'
M_NLAW_AT_F, M_NLAW_AT_F work.
Mine_155mm_AMOS_range, ATMine_Range_Ammo doesn't.
Just need to figure out which ones do and which ones cause what size explosions and damage.
Not sure why there is such a delay between the Trigger being activated and the explosion though.
Solution on the official forums [forums.bistudio.com] They are using the commands vehicle [community.bistudio.com] and in [community.bistudio.com].
The vehicle appears after 10 minutes. and i get in it, and mission ends? i have the 10 minutes and vehicle. but i dont have the script/init for ending the mission upon entry.