Sniper Elite: Nazi Zombie Army

Sniper Elite: Nazi Zombie Army

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Enemies & How To Kill Them.
By Redca
A Basic guide to the enemies in NZA.
   
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Intro
A Basic Enemies Guide for Sniper Elite: Nazi Zombie Army.
Not Completed, Planning too add more details on each enemy whenever i(Or someone wants too) can get around to it.
Grunts
Slow, Melee, Average
Effective Weapons: Anything, really.
Useful Tactics:
Range: Grunts are your generic brain-dead zombie, keep your distance and you get to keep your brain.
Movement: Grunts can be out-runned/out-jogged simply by moving allowing you to get good shots off on the Grunts without being in hitting distance.
Exploding Grunts(Suicide Bombers)
Fast, Medium AOE(Explosive), Weak
Effective Weapons: Pistols, Traps, SMG's
Useful Tactics:
Trigger Dash: Sprint past the Suicider close enough to clip his shoulder with yours, this will activate his attack causing him to stop and explode, at this point you keep running past him outside of the blast radius.
Sniping: IF you can get a Suicider through a doorway or a hallway the Sniper can be your best bet for taking them down, 1 round from a bolt action should kill the Suicider at a distance keeping you(and your team-mates) outside of his blast radius.
Skeletons
Fast, Melee, Strong
Effective Weapons: Webley, Traps, Shotguns, Explosives
Useful Tactics:
Movement: Skeletons can be out-runned leaving a opening for you to get some shots off.
Traps: Due to Skeletons fast movement they can be hard to hit with any SMGs or Snipers, Trip Mines and Landmines are key to taking down any that you can’t hit.
Machine Gunners(Heavys)
Slow, Ranged, Strong
Effective Weapons: Webley, Traps, Shotguns, Explosives
Useful Tactics:
Traps: Due to Heavy's slow movement and ranged attacks they can be hard to hit with with SMG's or Pistols, Trip Mines and Dynamines(Dynamite + Land Mine) will make short work of any Heavy's you come across.
Distance: Heavy's move insanely slow and in predictable paths allowing easy Sniping from a distance.
Snipers
Slow/Static, Ranged, Average
Effective Weapons: Sniper
Useful Tactics:
Headshots: nuff said(Remember mouse wheel while in scope will increase the zoom!)
Occult General
Static, Summoner, Strong X3
Effective Weapons: Sniper, Panzer Faust, Webley
How To:
Line up a skull which float around him,(DO NOT chase the skulls around him) and take it out, after all skulls have been destroyed he will turn Solid(not Ghost form), repeatedly shoot him in the head with your Sniper/Guns.
85 Comments
FunnyGermanJesseOnPc 29 Jan, 2023 @ 7:02am 
this fucking game is hard
Nemesis_BotakBoy 1 Jul, 2021 @ 11:37pm 
Lol the suicide grunt are the most annoying making so much noise, He always my first target i ever shoot before other grunt, who is occult general anyway? the hitler?
bengan021107 2 Jan, 2021 @ 6:42pm 
thx
BlackedOutSkell 22 Oct, 2017 @ 10:05am 
cool
The_MLG_Within 15 Sep, 2017 @ 1:49pm 
NIce
buttindahole 14 Aug, 2016 @ 3:11pm 
ive never changed using the preacher and shotgun,but if i have to use a thompson or mp44[whatevs its called] i will us it.
CFA-44 Nosferatu 29 Jul, 2016 @ 12:49pm 
the glowing stone in the skeleton's chest is actually their heart and lungs
Frost Spectre 25 Mar, 2016 @ 9:40am 
Heavy's actually called "Elite", according to one achievement in NAZ 2, which is named "Elite pickpocket" and says "Loot an elite's corpse".

Colt not viable against skellys? I've found it quite good, compared to Webley's slow fire rate.

Othervise quite good guide.
Dr. Jones 23 Mar, 2016 @ 6:29pm 
pootis heavy
iMurder 16 Jan, 2016 @ 10:40pm 
+rep vury gud gyde