Darkest Dungeon®

Darkest Dungeon®

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Curios, Mimics, and Mists
   
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General: Gameplay Tweaks
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15 feb, 2018 @ 14:16
22 aug, 2018 @ 8:03
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Curios, Mimics, and Mists

Beskrivning
Adds compatability for the mods Curios and Curiosities, The Creeping Mists, and Mimics.

Without this patch, the .prop.darkest curio files located in \DarkestDungeon\dungeons\*dungeon type* will be overwritten by whichever of the 3 mods that has highest priority. With this mod, Traveler's Tents and Piles of Scrolls will spawn in all dungeons like in Curios and Curiosities, Mimics will now spawn, and mists and blood traps will now spawn.
The changes to curios that are included with Curios and Curiosities are untouched by this mod and the other 2 mods, the only conflicts between the 3 mods are the curio spawns and this mod fixes that.

15 kommentarer
pwnd 14 feb, 2023 @ 0:57 
so you need the mimics mod, but the mists mod has mimics built in.. i would not mind both but i see lots of people saying that the mimics in the mimic mod dont fight back, they just skip their turns until you kill them. i also have a patch for hades trinkets + nerub so will that not work with this patch then?
dudexxzy 27 aug, 2021 @ 19:51 
@ALE199-ITA you can see what a mod does by opening it in your file explorer just go to \Your_Steam_Location\steamapps\workshop\content\262060\Mod_ID_Here (in this case 302581091) you can find that in the url for any workshop mod at the top of the page. But to save you some trouble this mod only has dungeon_here.props.darkest files so it'll change the chance for things appearing and if something is omitted not allowing it to appear in a given dungeon.

TLDR yes you do need Mimics! for this to work, The Creeping Mists now has compatability built in for a good ammount of mods and this does not have those lines so if you also use Nerub or The Fawn they won't appear I myself am working on a patch for this mods' changes + The creeping mists' compatibility so that you can use The Fawn, The Creeping Mists, Hades Trinkets, Nerub, Curios and Curiosities, Cultist Sim, and the Banshee together seamlessly
ALE199 22 jun, 2021 @ 5:49 
I know it's 2021 but if I could ask, does this patch work even without Mimics or am I cursed with needing that mod?
BSMSR 26 aug, 2018 @ 11:10 
ty
Walloping Websnappers  [skapare] 24 aug, 2018 @ 14:32 
On top of all 3.
BSMSR 24 aug, 2018 @ 11:26 
load order??this mod on top of curios mimic etc? or below them?
Walloping Websnappers  [skapare] 22 aug, 2018 @ 4:17 
Everything's working fine now.
BSMSR 22 aug, 2018 @ 2:35 
cool cool for a second thought id gone loopy ty:)
Walloping Websnappers  [skapare] 22 aug, 2018 @ 1:10 
Must've forgot to update the mod file data path in the xml. Will fix soon.
BSMSR 22 aug, 2018 @ 1:04 
this mod only has project.xml and preview icon.png theres no files and of course the modfile list which only list a png graphic and the project.xml which is only a description file so wheres the mod??????