Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
I'm fine with the Zweihander spawn, but is the 5 ammo/infinite spawn necessary? That's a surefire way to turn a game into super-ezmode as you can just spam grenades/explosives indiscriminately.... There's no doubt playing this map with randoms means someone is going to abuse the hell outta that.. (Edit: Does it only spawn sometimes? Playing a few more waves, it disappeared/didn't automatically respawn all 5 ammo crates).
The outer area is also too wide for too long. Which means people are likely to just hold up the outer area, since it's far easier than inside, which would be a shame since the inside is far more aesthetically pleasing.
Aside from that, everything else about the map is pretty great!