PUBG: BATTLEGROUNDS

PUBG: BATTLEGROUNDS

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PUGB Tactical Guide
By Janitor
From an ARMA player to the PUBG scene. A guide for playing as a squad to give you a better advantage.
   
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This goal of this guide is to provide a set of standardized protocols for team play and coordination to provide an advantage that other teams will not have. Many of the ideas of this guide have been adapted from my ARMA experiences and due to the relationship between ARMA and PUBG I believe that they carry over very well with little tweaking. This guide is mostly aimed at the mid to late game, as post drop can best be described as chaos and has its own strategy.

- Janitor
Gameplay
Enemy Callouts
Spotting an enemy before they spot you provides a great advantage to your team, but due to the distances in PUBG communicating where they are can be challenge. To help with this you should utilize the 3 D's: Direction, Distance, and Description. For example, instead of calling out "Over there!" you should say something along the lines of "125 degrees, apx. 250m, 2 behind the rock to the left of the red house." Estimating distances can be a challenge, but remember the light gray squares on your map are 100m x 100m areas, use this to help. Placing a marker is also a very helpful tool.

Loot Callouts
Try to only callout gear that you find if you either a) are offering it to the team, or b) asking for teammates to keep an eye out for attachments that fit it.

Situational Awareness
There is never truly a "safe" area on the battlegrounds, if you let your guard down you will get you or your squad killed. Utilize the Alt+Look function to keep your head on a swivel, even when you are trying to out run the blue zone! You should be keeping track of where your teammates are relative to you and where you are on the map. In addition to all that you should be asking yourself if you were to take fire right now where would you take cover, and be looking for possible locations where enemies may be hiding. Sometimes you get caught out in the open without cover nearby,
but you can still use the terrain to your advantage as demonstrated here:

You and your squad should attempt to keep eyes on all 360 degrees of view around you. This diagram demonstrates how to do this with a 4 man team.


Rules of Engagement
One of the biggest pitfalls to make is opening fire the instant you spot a target. Many times it is better to let a threat pass. A enemy far away may look like a tempting target, but if you miss and enter an extended gunfight you've just alerted everyone in the area to your location while you are busy shooting at another group.

Coordinating with your squad is also important. Making sure everyone knows where the threat is and who they should be focusing their fire upon can make a huge difference. Sometimes members will need some time to reposition so they can move to cover before you start engaging; Don't hang your buddy out to dry in the middle of a field!

When deciding if you should shoot take into consideration the following

  • How close is the target to you? Do they pose an immediate threat? Are they closing in on your location?
  • What do they know? Are they aware of where you and your squad are?
  • How big of a threat are they? A lone wolf with an M16 is much less dangerous than a squad with snipers and machine guns.

That being said, always act in the defense of yourself and your teammates and always return fire.

ACE Reports
PUBG revolves around looting equipment from your surroundings, and due to its random nature some teammates will be lacking in supplies while others have an abundance. ACE reports will help in communicating who needs what quickly using a green-yellow-red-black rating on the three categories:

Ammunition
  • Green: You have enough ammo for multiple firefights. (5+ mags)
  • Yellow: You have enough ammo for the next firefight, but after that you run the risk of running out. (3-5 mags)
  • Red: You will run out of ammo quickly if engaged in a firefight, green teammates should toss a few mags your way. (1-2 mags)
  • Black: You are out of ammo.
Casualty (PUBG just uses a simple health bar system, so I'm adapting this to medical supplies instead of injuries
  • Green: You have a wide assortment of first aid kits, bandages, boosts and you could heal up to full health multiple times
  • Yellow: You have enough medical supplies to heal up to full health and then some if needed.
  • Red: You maybe get to full health depending on how much damage you take.
  • Black: No health items, or just bandages.
Equipment
  • Green: Full set of level 2 gear, due to the rarity of level 3 gear I don't see a reason to set the level as a goal but rather a nice bonus.
  • Yellow: All gear items, but some are level 1.
  • Red: Missing gear items still.
  • Black: You just landed, you have no equipment.

Teammates that report red or black in any category should be prioritized in gear distribution if possible.

ACE reports should be collected after engagement with an enemy has ended or while leaving a loot-able area as a team.

Cover vs Concealment
Cover is concealment, but concealment is not cover.

Cover is anything that will block a bullet from hitting you; So a wall, rock, tree, etc. While concealment is anything that prevents you from being seen, such as smoke, grass, or a bush.

You should strive to always be in cover or concealment when combat is occurring. If the enemy cannot visually locate you, they will not be able to accurately shoot at you. Even if they do know where you are, hard cover can prevent them from effectively engaging you.

Vehicles can be used as cover, but beware! A Jeep will explode after about 3 mag dumps from an AKM. A full squad firing at a vehicle will blow it up in a very short amount of time.