The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Miraak's Loot Enhanced - Robes Edition
   
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1.001 MB
13 Feb 2013 @ 6:22pm
2 Mar 2013 @ 7:19am
2 Catatan Perubahan ( lihat )

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Miraak's Loot Enhanced - Robes Edition

Deskripsi
*I NO LONGER SUPPORT THIS MOD*
*IF SOMEONE WANTS TO PORT IT TO THE NEW SKYRIM EDITIONS, YOU MAY DO SO AS LONG AS YOU GIVE CREDIT*

For my regular version go here:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=126176009
Make sure to subscribe to only one version to avoid conflicts.
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                     DESCRIPTION
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Chances are if you beat the Dragonborn DLC, you were somewhat/very disappointed on Miraak's loot. Basically the items weren't all that great or worthy of the so called 'First Dragonborn'. If that is the case, this mod is for you. I attempted to improve his loot while maintaining the vanilla flavor. Everything is improved, Miraak's Set, Sword and Staff.

Robes Edition: works exactly as my original mod, but here, miraak's set is treated as clothing and not as armor, which is beneficial for mages.

TO GET THE SPELLS YOU JUST HAVE TO WEAR MIRAAK'S GLOVES/MASK. IF IT'S NOT WORKING READ BELOW.

If the gloves/mask spells are not being added, just throw them from your inventory, then pick them up and re-equip.

Some of these items are lvled (sword,helm,staff) which means the stats might vary a bit.

The new spells:
• Fire Stream
• Frost Stream
• Shock Stream
• Conjure Lurker

So the dragonborn DLC added 2 new spells, fire stream and frost stream. But both were incomplete/unusable by the player (lacking sounds, effects, conditions,texts, etc) so after tweaking them enough i managed to make them playable. This inspired me to create 'Shock Stream' in order to keep the 3 elements tradition of TES, the spell turned out to be pretty darn good and quite powerful. I highly recommend taking the destruction path to cause some serious havoc. I also felt that the conjure lurker was lacking from the conjuration school repertoire which is fixed now.

NOTE: If you're updating i recommend doing a clean save.

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                        Changelog:
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Rev1:
• Initial release.

Rev2:
• Updated the gloves to allow conjure dragon priest instead.

Rev3:
• Updated the gloves again to add 'Fire Stream' and 'Frost Stream' spells instead. (powerful)
• Completely deleted the custom conjurations as they were buggy or didn't work as intended.

Rev4:
• Added a new spell called 'Shock Stream' to the gloves. (very powerful)
• Tweaked Stream spells. (less mana cost, less dmg, etc)
• Replaced the fortify enchantment by Fortify Destruction on the gloves.
  (w/o the spell cost redux, the stream spells are costly and can't be dual casted for the most part).
• Increased the mana recovery on the robes by 25%.
• Added fortify stamina by 20 on the boots.

Rev4:
• Added an alternative sound to 'Shock Stream' and increased the mana cost.

Rev5:
• Re-added 'Conjure Lurker' to the mask. (now working properly)
• Changed the casting light of Conjure Lurker to purple. (previously fire/yellow)
• More tweaks.
• Reduced the robes magicka recovery from 175% to 150%. (more balanced)

Rev6:
• Reverted the changes on miraak's sword as the tentacle wasn't showing properly. (temporary)

Rev7:
• Made the reach of miraak's sword to match that of the tentacle.
• Fixed the tentacle not showing with custom enchantment. (works like a charm now)
• Tweaked the enchantment magnitude/consumption on the sword for balance.

Rev8:
• Reduced miraak's staff damage and charges.
• Added an enchantment to staff: 10% chance to paralyze for 3s.
• Tweaked the staff description to display how much damage it does.

Rev9:
• Reduced the damange of all stream spells for balance. (needs more input)
• Decreased fortify destruction on the gloves from 20% to 15%.
• Slight description changes on the gloves and spells.

Rev10:
• Tweaked some of the lurker stats.
• Added a missing script to the lurker.
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                     PERMISSIONS
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You have permission to:
• Modify. (for personal use)
• Make it part of your own compilation of mods.
• Use it as part/base of your own mod(s).

However you *must* give me credit and put a link to the original mod so others may know where it came from. Thank you.

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︽︽︽*¡DONT FORGET TO RATE!*︽︽︽
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36 Komentar
Ash 3 Des 2016 @ 12:27am 
Seriously guys?
It's Miraak's equipment - and the description says "Chances are if you beat the Dragonborn DLC ..." <- you only get these items from the final boss, so yes you're going to need Dragonborn.
Charcharodon 26 Nov 2015 @ 10:15pm 
can you make the robes in regular edition? I don't have the Dragonborn DLC.
The Infectious Agent 24 Agu 2015 @ 7:03am 
I plugged the mod into the creation kit in an attempt to add the spells you've incorporated into a mod of my own. I wanted to attach them to spell tomes and place them in the game. When I do so it says the spells are added after I read the spell tome but nothing is actually added to inventory. Any suggestions?
barnyrock8 30 Nov 2014 @ 7:43am 
how do u find it?
76561198145302712 26 Nov 2014 @ 8:45am 
no se que tengo que poner en comandos
310% 18 Agu 2014 @ 12:08am 
it requires dragonborn dlc considering this is the dragonborn boss gear
swissfamily 13 Jul 2014 @ 4:04am 
any tips on the miraak glitch
Pichi 8 Apr 2014 @ 4:40pm 
yeah, does this need dragonborn of dawngaurd dlc, my skyrim keeps crashing when i install it
HadesBlight 14 Nov 2013 @ 7:33pm 
does this require dragon born or dawngaurd dlc?
mmueller1992 4 Nov 2013 @ 2:35pm 
Yeah Bob, shove off.