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Phils Stellaris Pack
   
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My stellaris pack
Oggetti (40)
((( NSC3 - Season 1 )))
Creato da CaptainX3
July 2, 2025 - Season 1 - Update 20 (Mod Version 1.0.20) New Save Game is Not Required Per community request, removed the restriction that forced you to use one of the two vanilla Bio shipsets when playing a Biological empire. You can now select any shipse...
Auto Auto-Explore
Creato da folk
Auto-auto-explore gives all empires the "Automated Exploration Protocols" tech at game start I thought it was sooo silly that I had to wait until late game just to essentially offload and ignore one of the most monotonous aspects of Stellaris gameplay, so ...
AutoBuild (outdated)
Creato da had
Disclaimer Hi guys, I played stellaris, and after 20 years my hand started to hurt (this is not a metaphor). Unfortunately, the developers removed the command for building of buildings in the patch 2.2. So I can not return all the functions of the mod. For...
Better Machine World Graphics
Creato da okayu enjoyer
1. Integrates the graphical changes from Sam's Planetary Computer mod ( http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=811274428 ) into Synthetic Dawn. 2. Allows synthetically ascended empires to obtain the Machine World ascension perk. (Machine wor...
Diverse Rooms
Creato da LastLeviathan
http://i.imgur.com/V3Z5O15.png PLEASE SIGN THE PETITION FOR A SCROLLABLE ROOM LIST! Stellaris' basic rooms are just that: 'basic'. I've always found them a little uninspiring and bland. Every single empire you encounter talks to you from a similar rectangu...
Epic Explosions
Creato da Kondi
Compatible with 3.2 and older versions Does it feel wrong to you that ships equipped with unimaginably powerful fusion reactors quietly drift into the darkness after destruction? This mod will make them blaze like a star for one last glorious moment. Compa...
Event Bugfixes
Creato da ECHO
Stellaris v2.6.1 Default event options Some event descriptions and respond options differ based on the government. When using a government mod these events don't have a valid response option which breaks event chains. This mod adds a default option to prev...
Flexible Core Planet Cap & Resettlement Cost (2.8)
Creato da Legendarymarvin
# Flexible Core Planet Cap & Resettlement Cost Flexible Starbase Cap, Ship Cap, Admin Cap & Resettlement Cost This mod started out as a simple increase of the core planet cap, because even before the game released I thought players should have the option t...
[Discontinued] Glassing the Planet
Creato da Karloku
This mod is discontinued and will no longer be maintained. If anyone still loves the feature, feel free to fork your own branch and leave the link to your mod. ========================================================================================= Tired ...
ISBS - Living Systems
Creato da Ankain
Improved Space Battles Standalone - Living Systems adds life to your interstellar empire by populating it with hundreds of autonomous civilian vessels. Your systems will no longer feel empty and devoid of life as civilian vessels buzz around from planet to...
ISBS: Doomsday Weapons & Ships
Creato da Ankain
Improved Space Battles - expand your mid / late game with 5 new super-capital class ships, over 50 new technologies and 11 doomsday weapons - including planet destroying, star system destroying and anti-fleet super-weapons. Initial Compatibility Hotfix for...
Improved Space Battles [Balance]
Creato da Ankain
Improved Space Battles - expand your mid / late game with 5 new super-capital class ships, over 50 new technologies and 11 doomsday weapons - including planet destroying, star system destroying and anti-fleet super-weapons. Initial Compatibility Hotfix for...
Influence Gain Edicts
Creato da Serpentis
A mod that gives you influence gains through resources by way of edicts. Current Build: Version 1.5.1 This mod is a straight forward addition to the game that enables specific edicts, available in the Policies and Edicts Section of the pull down menu at th...
Logical Purge Ethics 2.0
Creato da leion247
This changes the purging availability to make more sense by looking at the descriptions of the ethos and governments from my point of view. It allows the player based on both their ethos and Authority to purge. The list will show the ethos and governments ...
Lower Warscore
Creato da Dr.Med.Hätzlon
Updated for 1.9.1!!! Won't update after 1.9.1, checkout Gameplay Improvements for 2.1.0 This mod will help you clearing the map in the late game by making vassalization viable again and reducing the amount of warscore needed to capture planets. Reduced Vas...
Mass Effect Civilizations - Asari
Creato da Princess Stabbity
UNDER (RE)CONSTRUCTION! The mod page is currently being overhauled (one of those centuries...) but you can refer to the Change Notes tab to see what's new! STELLARIS VERSION 4.0.15 OR GREATER REQUIRED! Join our Discord to always keep up to date! Follow Pri...
Megastructures
Creato da Arheo
THIS MOD IS NO LONGER BEING UPDATED Try out our other mod, Native Preservation! http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=909547945 25/02/2018 - Update for 2.0. Updated for 2.0.* - Equatorial Shipyard redesigned, now titled, 'Equatorial Fabrica...
Networked Intelligence
Creato da ECHO
Stellaris v2.3 (and v2.2.7) 4 different Networked Intelligence playstyles themed Psionic, Biologic, Cybernetic and Synthetic with new mechanics, traits and governments 50+ Additional technologies (Networked Intelligence faction exclusive) 50+ Additional sh...
New MegaStructure: Mega Shipyard (2.0)
Creato da DrBLOOD95
Compatible with 3.0.X ✔️ https://i.imgur.com/ilmZlI8.png FEATURES The Mega Shipyard is a new mega structure which allow the player to build new giant space fleets at an amazing rate. I am aware that Stellaris has done their own shipyard, but I am not going...
No Clustered Starts
Creato da Taw
◢ Uniform Empire Spread On the Game Details screen, set Empire Placement to Clusters. Updated for v4, if that is not the latest version please post in the comments! It is likely to continue working even if the launcher complains. The latest and past versio...
No Megastructure Limits
With the 1.8 update, our greatest scientists and engineers managed to, for reasons unknown, become dense, daft, or dumb immediately upon completion of most megastructures, and not a single one could explain again how it worked or how to make it again. This...
No Mining Station Maintenance
Creato da Averax
Removes Maintenance from Mining Stations. 1.8.* Compatible Works for new and old savegames. Affects AI too....
No Outpost Influence Maintenance
Creato da Averax
Update 17 May: 1.0.3 Compatible. All my other mods are too. Update 27 May: 1.1 Compatible. Update 28 June: 1.2 Compatible. Update 22 Oct: 1.3 Compatible! Update 24 Jan: 1.4 Compatible! Should also Bugfix AI not using them. Update 12 Apr: 1.5.* Compatible! ...
nsm
Creato da DinkleD
I created this mod because I didn't want to worry about station maintenance but i also didn't want everything to be free, and there were no mods that had what i wanted so i made my own. This makes it so most stations in the game are free of maintenance. I ...
Rapid Research
Creato da PsyKzz
Last updated: Dec 23rd 2018 Supports 2.2 DLC: MegaCorps, Apocalypse, Utopia, Leviathian Source: https://github.com/psykzz/Rapid-Research Support for all languages (although its not translated, help is always welcome) The aim with this mod is to push you qu...
Planetary Rally Points
Creato da Zednosius
Planetary Rally Points gives you the ability to set rally points for newly constructed military ships. Mod Features Adds the ability to set up to three different planets as rally points. Adds the ability to set any number of planets to send their built shi...
Remove Aura Graphics
Creato da Kondi
Compatible with 3.2 and older versions Removes all the aura graphics on ships and stations created by modules such as the shield dampener. Doesn't change how the modules work. ...
Sins of the Prophets: ISB Compatibility Patch
Creato da Lavo
Sins of the Prophets: ISB Compatibility Patch v0.2.0 Compatible with 2.5.*, 2.4.*, 2.3.*, 2.2.*, 2.1.*, and 2.0.* Come join our Discord: https://discord.gg/9durxEz Building off of our main Sins of the Prophets: Stellaris mod, we are pleased to present this...
Sins of the Prophets: NSC Compatibility Patch
Creato da Lavo
Sins of the Prophets: NSC Compatibility Patch v0.3.0 Compatible with 3.8.*, 3.7.* Come join our Discord: https://discord.gg/9durxEz Building off of our main Sins of the Prophets: Stellaris mod, we are pleased to present this compatibility patch for use wit...
Sins of the Prophets: Stellaris
Creato da Lavo
Sins of the Prophets: Stellaris v0.4.0 Compatible with 3.13.* Come join our Discord: https://discord.gg/9durxEz Sins of a Solar Empire's best Halo mod has come to Stellaris! Sins of the Prophets is an award winning and critically acclaimed mod for Sins of ...
Star Wars Empire Ships Legacy
Creato da Elratie
should work with 2.0 Star Wars Empire Ship Pack v.1.5 Do not redistribute the mod without permission, nor use mod content in another mod even if it is only the asset. files without asking first! Version for Stellaris 2.6 can be found here: https://steamcom...
Star Wars Rebel Ships
Creato da Elratie
Star Wars Rebel Alliance Ship Pack v.1.1 This ship pack allows you to play with the Rebel Alliance Fleet from the Imperial Civil War era. Do not redistribute the mod without permission, nor use mod content in another mod even if it is only the asset. files...
Star Wars Weapons for Legacy version 1.9
Creato da Elratie
Mod version for 2.2 can be found here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1627919748 Star Wars Weapons and Soundeffecte. Do not redistribute the mod without permission, nor use mod content in another mod even if it is only the asset. fi...
[2.1] Stellar Expansion - Terraforming
Creato da King Lemming
NOTE: This is a legacy mod. It is for Stellaris version 2.1. (Niven) This mod adds a couple of new techs and expands the orbital terraforming options. Features Terraformation of Toxic worlds into Continental, Ocean, and Tropical worlds. Terraformation of B...
[2.1] Stellar Expansion - Strategic Resources
Creato da King Lemming
NOTE: This is a legacy mod. It is for Stellaris version 2.1. (Niven) This is a simple addon mod which brings back Strategic Resource buildings, albeit revamped. Unlike their old incarnations, these buildings do not consume the resource (but they do require...
[2.1] Stellar Expansion - Geoengineering
Creato da King Lemming
NOTE: This is a legacy mod. It is for Stellaris version 2.1. (Niven) This mod adds some buildings and technologies related to terraforming. Specifically terraforming of worlds which are already inhabited. Originally, it provided the only way to terraform i...
[2.1] Stellar Expansion - FTL Enhanced
Creato da King Lemming
NOTE: This is a legacy mod. It is for Stellaris version 2.1. (Niven) This is a simple addon mod meant to provide small midgame boosts to FTL. It remains separate from Stellar Expansion because FTL is a cornerstone of the game and not everyone is necessaril...
[2.1] Stellar Expansion - Cloning
Creato da King Lemming
NOTE: This is a legacy mod. It is for Stellaris version 2.1. (Niven) This is a simple addon mod which adds a method for the production of Clone Populations. There are a couple of caveats - there is a Mass Cloning policy for Empires. Spiritualist Empires ca...
Stargate - Goa'uld Ships
Creato da Frstwlf
Please do not redistribute without all the proper permissions. Thank you. Stargate - Goa'uld Ships 2.0.0 Description This mod adds the Goa'uld ships from the Stargate universe. Here are the ships currently included: - Osiris' ship (science & construction) ...
Utopia Expanded Legacy
Creato da Scarecrow
This is the legacy version of Utopia Expanded, for Stellaris version 1.9. Utopia is finally within our grasp... Utopia Expanded This mod depends on Stellaris: Utopia. If you don't have the expansion, you can't use this mod. Utopia Expanded adds the followi...
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Philderps Stellaris Pack
Contiene 29 oggetti