RimWorld
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Balanced Eclipse and Solar Flare
   
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Mod, 1.0, 1.1, 1.2, 1.3
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197.800 KB
2 Jan 2018 @ 1:29pm
27 Jul 2021 @ 8:44pm
9 Catatan Perubahan ( lihat )

Berlangganan untuk mengunduh
Balanced Eclipse and Solar Flare

Dalam koleksi 3 dari NECEROS
Immersion+ (1.2)
Item 357
Medieval+
Item 219
The NECEROS Collection
Item 58
Deskripsi
Solar flares and Eclipses happen way too much in Rimworld, to the point where they become normalized. Let's change them to be rarer and more impactful.

Now a simple patch operation, making it compatible with everything. Add it to a save, or remove it with no problems.

Eclipse
Base chance: 1.5 --> 0.6
Min # days to refire: 15 --> 60
Possible duration: 0.75 to 1.50 days --> 0.15 to 0.80 days

Solar Flare
Base chance: 1.3 --> 0.4
Min # days to refire: 15 --> 240





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66 Komentar
Thetaprime 18 Apr 2024 @ 4:14pm 
A 1.5 update would be great. I suppose this probably still works and only needs tags updated.
jacrispy360 22 Jul 2023 @ 11:19pm 
i hate solar flares!
Skelly 6 Feb 2023 @ 7:35am 
Hey I made a 1.4 fork for the mod :
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2929407615
I'll take it down if NECEROS wishes so.
Balthazad 16 Jan 2023 @ 4:20am 
1.4...?
velascoje 26 Des 2022 @ 5:15pm 
Turns out, Rimworld has 30 moons and orbits a pulsar, lol. At the very least, regular mechanoids/mech cluster buildings ought to shut down from solar flares too. :p
Sir Duncan Idaho 23 Nov 2022 @ 12:55pm 
I really like this mod... I don't like how frequent this happens in the base game.

An even better approach to this would be if the frequency of solar flares (geomagnetic storms) were randomly chosen based on the map seed. This would simulate the random strength of the planet's geomagnetic field (it's capacity to shield the planet from noticeable effects from flares). Planets that can support life, but can't shield itself from flares would be extremely rare because the flares / solar wind would fairly rapidly lose it's atmosphere.
pickpickpickpickpickpickpickpick 10 Nov 2022 @ 8:42am 
This mod MIGHT work as is with 1.4.

Also Mlie has it on his todo list, so it'll definitely be done eventually lol
shane_357 6 Nov 2022 @ 9:08pm 
I can't play the mechanitor route without this, all my tech shuts down every 15 days, it's ridiculous! Please update!
SP1 5 Nov 2022 @ 6:56am 
1.4 please. One of the best balance mod out there
Timou 2 Nov 2022 @ 6:23am 
Please update to 1.4