Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It's because the club, even after six years, still sucks compared to the other options you have.
Also, the devs openly stated they would accept Chinese money for their products instead of actually creating something that could sell on it's own merit. Consider that before buying.
I'd also consider adding in more info on the enemy tiers, or at least a general rundown of what the tiers add, such as the boosts in health for each enemy type. Also, add in a section about "generals", since they're kind of a big deal on certain missions. Y'know, the higher-tier enemy types that can spawn in reinforcement infinitely till they're killed and have hyper armor like the Spaniards? Yeah, those fuckers.
And yes I know it's been nine months since you posted this and not many people play this game, but this could be a great jumping-off point for people who are looking into playing it, since a lot of very important mechanics are literally just *skipped over* in the in-game training.
Also, I think you brutally undersell the details on the Underworlders.