Portal 2

Portal 2

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Anfractuous
   
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Anfractuous

Beskrivning
Hard Difficulty

Rooms link together in a circle. Don't get dizzy.
Main elements include a reversable funnel and a laser.

Playtested by HugoBDesigner

Please report any exploits and such in the comments.
Your feedback is appreciated!
35 kommentarer
mabelpines 10 jan, 2024 @ 22:33 
Amazing map!
dbianchi 29 jun, 2021 @ 18:03 
I managed to find the sneaky move quite easily. Very elegant map indeed
Mr Fab 21 maj, 2021 @ 6:38 
What a map, took me some time to find the sneaky move. But still a great puzzle and a nice use of each element !
bullfrog 17 maj, 2021 @ 2:16 
Going through my list of favourite maps and this has got to be in the top 10 :)
SpielSatzFail 7 feb, 2021 @ 12:58 
Insane. Things went pretty smooth until I stumbled over the devilish move everybody's talking about. Even though I knew which half-hidden surface I needed to use (because I previously read about it), it was beyond my understanding ^^ I thought about every logical and illogical possible move that could help me getting BOTH cubes to their destination. A cube sacrifice was one of the early ideas I discarded since it seemed too complicated ;-)
Eventually and after an addtional 15mins of saving precious time by using noclip, I found the solution. It's a little unfortunate that this single move killed the flow, but that's what makes the difference in hard maps. So thumbs up of course! :-)
hub 10 jan, 2021 @ 12:14 
:cupup: Cool map! :vote_yes:
Sloi 19 jun, 2020 @ 14:27 
Well, that's the first map I've played in a long time to require some actual thought.

Bravo.
Petutski 22 aug, 2019 @ 5:47 
Amazing, complex, logical map! Thanks for all the hints! For me, the key to the solution was the multiple step, multiple use exit-ceiling-exit procedure and the standard cube respawn. Thanks for your work!
Zen 13 jul, 2019 @ 0:28 
Good map, made me think my balls off. Well done
lfairban 10 mar, 2019 @ 13:34 
This took me several tries, as in put it back in the queue and try again another day. The end is pretty tricky in my opinion.