Left 4 Dead 2

Left 4 Dead 2

3,075 oy
Dead before Dawn DC / Part 1 of 5
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Game Content: Campaigns
Game Modes: Co-op, Versus, Scavenge
Dosya Boyutu
Gönderilme
Güncellenme
203.502 MB
29 Oca 2013 @ 4:58
14 Mar 2013 @ 13:00
11 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
Dead before Dawn DC / Part 1 of 5

Darth Brush tarafından 1 koleksiyonda
Dead before Dawn DC
6 öğe
Açıklama
You will arrive at a carefully created Crossroads Mall where an ever charming security guard called "CJ" will send you on a wild zombie hunt.
With over 300 mb of custom music, 200 mb of new mission vocals, Dead before Dawn is the most complex mod for Left 4 Dead 2.

You need to download all parts to play DdB DC:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=121786282

Dead Before Dawn DC fixed build 5:
(will also be on moddb/l4dmaps soon)

map 1: Anna is gone
Changed up world lighting and skybox to "morning"
Added random intro convo's
Coach is no longer muted in this map
Touched up terrain displacements and various details
Touched up some nav stuff
Fixed able to get stuck behind sattelite in starting area
Fixed being able to run up the hill on the left side route near the bridge
Gave garage door in anna's house some strength so smoker has a tougher time doing a break/smoke combo on players
Fixed bots teleporting trough the barricade firewall at the end of the map
Ramped up the item spawn density
Helicopter event/crash site is now random
Barricade event optimized

Map 2:
Touched up the map details
Slightly ramped up the item spawn density
The need to fix the AC unit is now randomized

Map 3:
Touched up level design
Added an instructor advising players not to shoot the ATM's
A Player no longer need to "press and hold" for the gate events
Survivors are no longer able to break the wall near the laser sight in the weaponshop
West (small) gate event is made shorter and no longer happens in 2 steps
North (big) gate event made shorter as well (and no longer has 2 stages)
Allowing more than 1m customers penalty changed from "waking up in the nightmare room" to a fluffy tank, gone with the "progress blocking"
When wandering out the door too far, Andy's FF gunfire doesn't kill any longer: he misses and the story goes that the player is scared back inside the safe perimeter.
"Nightmare" room is now open and containing items are accessible all the time
Server room is now a bonus room for not letting 1m users in
Door in reko bank now opens in both directions

map 4: Undead Center
Touched up the some map details
Added rescue room near forklift event.

Map 5: New Dawn

Fixed double ammo pile at police car on deck 2
pre finale tank in the food court is now possible (Cach no like)
The Finale's overal horde / tank flow and structure is now more like the parish bridge finale with the following differences:
Random tank on either deck 1 or 2 (in versus, tank placement is the same for each team)
No more roof showdown with 2 tanks like in last version of the map. (the only roof tanks present now are the escape tanks so hurry up!)
Fixed nav bug preventing bots from choosing a direct path to the rescue vehicle
Some nav optimization as well
Placed the chainsaw/M60 spawn earlier in the map so that it's more useful during the finale for players in expert mode.
The former chainsaw/M60 spawn place now has a chance to spawn a throwable or pills
Added an extra physics car on the roof to be throwable by the tank
Changed the rescue bus' path a bit near the elevator because in the new finale conditions it had a chance to slam survivors in the wall
Popüler Tartışmalar Tümünü Görüntüle (13)
8
1
11 Nis 2024 @ 6:13
DbDDC Collection - unable to view, incorrect permissions configured
HoRRoRiST
7
5 Eki 2022 @ 5:44
Custom Sounds (Music+Voice Clips) no longer working?
Thaddeus
5
9 Nis 2023 @ 8:06
About "no free edicts" crashes in map 3
CosmicD
384 Yorum
最后一张fps有点低只有100多帧
Xpencel 28 Haz @ 10:39 
尾關設計的真有創意 祝作者清明節快樂 還有你媽也清明節快樂
KHR3b 26 Haz @ 7:03 
Why I can't start the Surival map?
Martian Mandalorian 5 Haz @ 2:51 
Literally dawn of the dead 2004
V1talItyyx 25 May @ 15:25 
really good 10/10! :steamthumbsup:
忍冬567 4 May @ 20:34 
That's amazing! 10/10! I thought the announcer was going to be the final boss, I mean, I thought he was going to turn into TANK, but it doesn't matter, it's a great campaign map, and you can feel the dedication and effort of the creators :steamthumbsup: :steamthumbsup: :steamthumbsup:
rbestrella3 17 Nis @ 13:14 
puto mapa de mierdaaaaaaa todo esta morado peor que barney
CutreJyr88888 12 Nis @ 12:09 
:)
GS Mod In Play 29 Mar @ 17:31 
To this day, you haven't fixed the bug that starts in stage 2 right after the first safe room?

https://images.steamusercontent.com/ugc/11928558544545888/5F0FBDF3FD7FFBA9C61947C86FC87F39C93FB296/
COOLONEOOOOOO 23 Mar @ 1:49 
8/10