RimWorld
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Rambo Weapons Pack CE
   
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Mod, 1.1
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1.991 MB
19 grudnia 2017 o 11:13
18 maja 2020 o 21:03
Listy zmian: 6 ( zobacz )

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Rambo Weapons Pack CE

Opis
Current Version: 1.3.0

Heavy Ordnance Update!
So here's that heavy weapon update i promised like, uhhh, a year ago. There's a bunch of new rocketlaunchers, grenadelaunchers, even a commando mortar. Along with a few new antimateriel rifles, a few 20mm rifles and even a few elephant guns.
Besides that, some other new guns and such were added as well, you can find it all in the changelog: https://ludeon.com/forums/index.php?topic=35431.60

Oi you! Do you like a weapon packs that are way too big? Do you enjoy a bills tab so unreasonably large a scrollbar may be required to explore it? Do you like to have large amounts of variants on weapons because that one weapons pack you usually use just doesn't have the specific MP5 you want? Well have I got the mod for you.

Introducing Rambo Weapons Pack, containing a ♥♥♥♥♥♥♥♥ amount of weapons from real life. That's it. It just adds a lot of guns.

Compatibility
This is the CE version of Rambo Weapons Pack. Combat Extended B18 is required. There's an unstable release for CE on github which can also be found on the CE discord.

Plans for the future:
Explodey guns update
More guns

Feedback
The most important thing I currently need is feedback. Things like balance, if certain guns are overpowered or underpowered. Obviously some guns will always be better than others, but if a certain gun seems to dominates their stage in the game that's a clear sign of imbalance. An example would be if all other mid-tier guns are ignored over AK's, simply because they're cheap to produce. I may tend to do this, but that's my playstyle. I need feedback from other users to get a general sense if this is actually universal or just me.
Ofcourse, suggestions for new guns and all that is appreciated as well. It's always nice to have some attention.
You can post all feedback either on the Ludeon Forums thread or on the RWP discord.

Changelogs
Version 1.0[pastebin.com]

Links
Rambo Vanilla
Discord[discord.gg]
Ludeon Forums Thread[ludeon.com]
Popularne dyskusje Zobacz wszystkie (1)
1
25 sierpnia 2018 o 10:19
m1912 riot shotguns bug
VAM
Komentarzy: 78
InconTheTeacher 14 sierpnia 2022 o 16:30 
We'll need an update for muzzleflash and bipods
jayden 23 lipca 2022 o 15:37 
Idk why but when i send my colonists on a raid they go melee instead of ranged
Vicemachine 3 listopada 2021 o 11:03 
Thanks Mlie, you are a living leyend man
Mlie 4 października 2020 o 12:19 
Just FYI, I included CE-support in the original version of this mod.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2042712482
Hope it helps anyone!
C3 ChicAtelier 8 września 2020 o 5:15 
1.2 updated plz~~~
no0n 22 sierpnia 2020 o 1:09 
Would be great to see this updated.
Stallion 7 lipca 2020 o 10:58 
Does this work with CE 1.1 now?
Engadine Maccas, 1997 3 kwietnia 2020 o 17:09 
Is an update in the works?
Headshotkill 27 marca 2020 o 17:49 
Not sure if you've already heared about it but there's a 1.1 compatible CE beta up on their github if you're interested, perhaps you can use it to make a compatible version of this mod?
Engadine Maccas, 1997 25 lutego 2020 o 16:34 
Does this work with CE Fastrack?