Garry's Mod
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[TFA] BF1 WW1 Styer Mannlicher Gewehr M95 REMASTERED
   
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Tipo de contenido: Extensión
Tipo de extensión: Arma
Etiqueta de extensión: Diversión, Juego de rol
Tamaño
Publicado el
Actualizado el
44.990 MB
16 DIC 2017 a las 3:15
19 DIC 2017 a las 16:39
2 notas sobre cambios ( ver )

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[TFA] BF1 WW1 Styer Mannlicher Gewehr M95 REMASTERED

En 1 colección creada por Matthaus von Reinmann
WW1 Pack By Matt
55 artículos
Descripción
The standard issue rifle of the Austro Hungarian forces (description to be extended. I have not slept all night and it is 6:21 in the morning)

Includes:
Standard Issue, Infantry configuration M95
Carbine (Stutzen) configuration
Sniper rifle Configuration (scoped)

The carbine and standard M95s, have useable bayonets:
key bind for "suit zoom"
(or "+zoom" in console)


Model: EA & DICE

ported by: Moon and his constituents!

animations are from [tsp] ww2 rifles
53 comentarios
i did something nefarious 18 MAY 2024 a las 7:37 
uhh bayents still doesnt work
Cpt.Icebears 20 ABR 2024 a las 10:35 
im stupid
Cpt.Icebears 20 ABR 2024 a las 10:31 
Bruh
Cpt.Icebears 6 ABR 2024 a las 9:50 
so can anybody help me?
Cpt.Icebears 6 ABR 2024 a las 9:48 
if i equip the rifle my camera is inside it
meandallfour 18 MAR 2023 a las 7:22 
Geneva Suggestion: Kill Italians in the Isonzo Mountains with this rifle.
Matthaus von Reinmann  [autor] 14 JUN 2021 a las 9:15 
I would need the model first, and the motivation
Walt von Keisel-Walther 14 JUN 2021 a las 7:04 
Alright, also is it possible if you can make the Steyr M1912 pistol since there aren't really any on the workshop
Matthaus von Reinmann  [autor] 13 JUN 2021 a las 11:59 
middle click uses the bayonet, yoa dingdongs don't seem to realize that this animation base has not thrusting animation for the bayonet