XCOM 2
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[WOTC] Cant Execute These Enemies
   
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28 nov 2017 om 11:16
28 jun 2019 om 19:12
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[WOTC] Cant Execute These Enemies

In 1 verzameling van MrShadow
CreativeXenos WOTC mod collection.
53 items
Omschrijving
This mod makes the many default Aliens, Rulers and the Chosen immune to execution. Any enemies you add to the list will also become immune. Anything not on the list... you guessed it!! Can still be executed ;)

In the INI file...

+IMMUNE_UNITS=BerserkerQueen
+IMMUNE_UNITS=ArchonKing
+IMMUNE_UNITS=ViperKing
+IMMUNE_UNITS=AdvPsiWitchM2;(PsiWitch = Avatar)
+IMMUNE_UNITS=AdvPsiWitchM3;(PsiWitch = Avatar)
+IMMUNE_UNITS=Gatekeeper
+IMMUNE_UNITS=Sectopod
+IMMUNE_UNITS=PrototypeSectopod
+IMMUNE_UNITS=Berserker
+IMMUNE_UNITS=ChosenAssassin
+IMMUNE_UNITS=ChosenAssassinM2
+IMMUNE_UNITS=ChosenAssassinM3
+IMMUNE_UNITS=ChosenAssassinM4
+IMMUNE_UNITS=ChosenSniper
+IMMUNE_UNITS=ChosenSniperM2
+IMMUNE_UNITS=ChosenSniperM3
+IMMUNE_UNITS=ChosenSniperM4
+IMMUNE_UNITS=ChosenWarlock
+IMMUNE_UNITS=ChosenWarlockM2
+IMMUNE_UNITS=ChosenWarlockM3
+IMMUNE_UNITS=ChosenWarlockM4
+IMMUNE_UNITS=Sectopod_Markov
+IMMUNE_UNITS=BerserkerOmega
+IMMUNE_UNITS=BioZerker
+IMMUNE_UNITS=BioMecTrooper
+IMMUNE_UNITS=ViperPrince1
+IMMUNE_UNITS=ViperPrince2
+IMMUNE_UNITS=ViperPrince3
+IMMUNE_UNITS=ViperPrincess
+IMMUNE_UNITS=SectopodRoyal


On that note... the extra damage that was in this mod, is no more. I feel the extra damage just isn't needed and there are SO MANY other mods that can grant you all the extra damage you want for killing bad guys. This mod now only allows enemies to be immune to repeater executions or still allow for executions, simple as that. IF you want repeaters not to execute anyone but want them to do something... please look at this mod. Great mod that also keeps repeaters relevant in a different way. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1130014360
Populaire discussies Alles weergeven (3)
2
23 jun 2018 om 5:36
INI Settings here!
MrShadow
1
11 feb 2018 om 2:39
BUG REPORTS HERE!
MrShadow
0
14 feb om 12:34
Russian Translation
Sadler
48 opmerkingen
Dragon32 31 dec 2024 om 3:30 
@Explode
You can edit the mod's .ini if you'd like
Explode 29 dec 2024 om 13:42 
I understand not wanting the chosen and rulers to not be one-shottable, but things like berserkers and sectopods? You'd be making the repeater completely useless
Sensei Wu 25 feb 2021 om 6:21 
Installed it midgame, CJ was in a hurry and executed both Julian and the Berserker Queen nonetheless. (but still couldn't follow the train)
Beta Strike were enabled and maybe it's just a mod compatibilty issue. Do you need annother mod, that updates the upgrade effects for midgame installations?
Daddy Takeda 5 apr 2020 om 9:23 
What line should I add for the Cryssalid Queen?
MrShadow  [auteur] 10 jan 2020 om 14:01 
Yes you can activate it mid game
DareDevil 10 jan 2020 om 12:03 
Can I activate this mod mid-playthrough? Or do I need to start a new save?
MrShadow  [auteur] 22 dec 2019 om 9:18 
one mod will always override the other
HandsomeCaveman 22 dec 2019 om 1:46 
So I've accidentaly activated both this mod and [WOTC] Better Repeater at the same time. I still get executions but not on the listed excluded enemies -- at least not yet.
MrShadow  [auteur] 22 aug 2019 om 19:00 
well thats easy to add if you want to do it. Just copy the Alien names into the INI yourself like +IMMUNE_UNITS=Viper and +IMMUNE_UNITS=Sectoid and so on. real easy to add or remove what you want in. Even modded enemies too
DERPKING1991 22 aug 2019 om 18:42 
Maybe just a little bit but i really mean just add all the aliens on it and not the trooper type guys I dont mind one shooting the troopers XD
Other than that I love this mod either way it helps a lot when facing the big guys in the game and the alien mods