Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_level:
Variable <unknown_object>.count(100032, -2147483648) not set before reading it.
at gml_Object_obj_level_Step_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_obj_level_Step_0 (line -1)
This person isn't working on this game anymore and the cause of these errors was updates to how GameMaker: Studio worked. I think those updates happened around 2017, so games last updated before then probably won't work.
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_level:
Variable <unknown_object>.count(100032, -2147483648) not set before reading it.
at gml_Object_obj_level_Step_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_obj_level_Step_0 (line -1)
fix your damn game already!
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_level:
Variable <unknown_object>.count(100032, -2147483648) not set before reading it.
at gml_Object_obj_level_Step_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_obj_level_Step_0 (line -1)
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_level:
Variable <unknown_object>.count(100032, -2147483648) not set before reading it.
at gml_Object_obj_level_Step_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_obj_level_Step_0 (line -1)
r.i.p
I think that both Mario and Sonic are more like Chaotic Neutral to be honest.