Vampire: The Masquerade - Redemption

Vampire: The Masquerade - Redemption

39 ratings
Tome of Redemption
By Catinkontti
Useful perhaps vital hints and tips on your damned journey in the World of Darkness.
   
Award
Favorite
Favorited
Unfavorite
RtFM
Firstly - Get introduced with the manual from your library. The document tells about attributes and skills much more clearly and widely than the game does and moreover it has much of wonderful lore and stories about Vampires, their clans and history.
Where to spent earned experience?
Vampire the Masquerade: Redemption is RPG and it can be sometimes very hard to decide in which attributes and disciplines should the XP be spent. Here is some settings which I have tried and found useful.

When you beat the first boss you also will gain your first chance to spent xp. At this point do not spent points for "Faith" which will become almost immediately useless in single player. It is somewhat possible for protagonist to learn some magic in the game but I would leave perception, intelligence and wits alone if I was you because Cristof's potential lies in his physical and social abilities. I dare say that Strength and Stamina are always useful and safest bet.

When you get access to the disciplines it is natural and good way to spread them where each of your character has their own specialization. Here is few good disciplines which are definitely worth mentioning and every xp. :)

  • Feeding - General and always useful skill - the more points you spent it the faster your bloodpool relatively rises when feeding from ally, neutral or hostile target.

  • Feral Claws - Incredibly powerful melee skill in tree of Protean dealing Aggravated damage for which even the nastiest of enemies like ghosts/wraiths/shadows will fall easily. It is also much more useful than Shape of the Wolf, which is cooler as concept, but more expensive and the damage won't rise higher than 20 while in Feral Claws the number is 35 if optimized.

  • Blood Heal - A real must have! This was the first skill I optimized with my main character who always took the most strikes in battles. Bloodhealing turns blood for health points and if optimized it can fully heal your character with couple of castings only taking a drop of blood.

  • Majesty - Bwoah! This might even be op but this 4th class Presence discipline practically stuns all humanoid enemies around which prevented me frustrating too much with the most difficult and annoying enemies like Tremeres who put both mine and my characters' blood boil (Mine metaphorically and theirs literally)

  • Celerity - Very flexible discipline which increases your speed both in movement and attack

  • Potence - Grants damage of close-ranged combat. Always useful.

  • Fortitude - When armor and shield is not enough this should add the final layer to give you an upper hand in the most hardest battles.

  • Walk the Abyss - When your inventory reaches its limit and you have only about to reach the most valuable treasures of current chambers or dungeons you need to leave something behind or you can more easily cast this spell to reach your "heaven" where you can store your part of your items and take the same portal back where you came from. This is common discipline and is unlocked when you have unlocked all other lower 6 disciplines starting from feeding.

  • The Cloak the Gathering - while I myself rarely used it the AI seemed to time it pretty nicely. In toughest battles it guaranteed the first strike for party and couple of times I used it for tactical retreat.

  • There is also huge amount of interesting blood magics which are "disciplines" of Tremere. These magics are learned from tomes and I found at least "Flame Ring" of Lure of Flames incredibly powerful for wiping out enemies around. Another awesome magic was Summon Elemental of Blood Rituals. This high rank spell creates a very powerful ally, but sometimes things can get backdrafted when summoned creature turns against you.

Of course there are plenty of choices and there really might be even better combinations - but nevertheless these disciplines and magics above were my pillars of survival.

https://www.youtube.com/watch?v=XOqBo3q4n1k

Notice also that every time the game lets you spent the points you don't have to do it on that specific moment. The unused skill points will be always available later and you can also spent them any time in Haven by clicking your coffin.
From rags to riches
The World of Darkness is a cruel place, but it will become brutal if you don't earn yourself a coin to buy magical trinkets and heavy armor to boost your characters. Read the tips below and make a fortune like an Elder Ventrue.

  • In the beginning it is always good to collect everything you can carry. Avoid taking any low quality weapons like rusty swords or axes if there is opportunity to collect trinkets like silver rings or necklaces which provide much more income and take lesser space in the packbag. If you survive til' modern times keep your eye also for Incilators which drop occasionally and provide huge profit compared to pistols and shotguns.

  • If you find an magical item do not sell it right away, even if you knew its effects yourself. Use scroll or discipline "Spirit Touch" to identify them to get full profit.

  • When you have done needed Quests in Wien and objective asks you to return Prague you can take the maxium benefit from your extra coin by buying magical items (weaponry, jewelry, armor) and stashing them into Cristof's chest in haven. Alternatively you can also equip them as Cristof. Take my word..

  • Last but not least. Whatsoever it was a bug, developers' sick joke or pure power of manipulation - you can actually make infinite amount of cash by taking one of your character and raising his or her skill "Manipulation" to 90 or higher. This lets you turn the tables when dealing with shopkeepers allowing you to sell items from your inventory and purchasing them back with a lesser price you just sold them.


Miscellaneous tips
One of the mysteries I did not understand in the game was the wooden stakes which were hardly any use in battles for their low damage. However the thing I did not know that if stake hits vampire with critical hit it will cause the hit being fall in torpor where she or he will remain a moment and is not able to do anything. Nevertheless I found rarely use for these wooden pieces.

During single player you will be accompanied by various clans and when you meet Nosferatu it is good way to polish his nasty looks with appearance increasing jewelry. Otherwise police patrols on streets do not have patience to keep their fingers from triggers. Poor Nosferatus..

Keep your eyes always open when you travel in enemy territories - there can be always chambers behind secret doors opened by small switches or plates.

Whatever you do - do not buy the Ring of Appearance (+5 App) the effect is absolutely same given by regular silver ring. Can't understand why the damned item wasn't deleted in develeopment.

When you shop and you don't see some item for which you were safing money before, just save the game and reload it. This will automatically reset also shopkeepers inventory possibly revealing some items you were seeking to buy.
Have a look at the comment section
There have been some discussion about this game and I can tell that some other fans of this game have contributed their knowledge for this guide. There is some great additional tips and trivia.

Feel free to fill your discoveries in. Every piece of information is more than welcome.
That's all?
For now at least. Maybe something will pop in my mind every now and then to fill new things. You are also welcome to comment my scribbles the way you wish.
18 Comments
Jer Berus 15 Dec, 2024 @ 3:40pm 
This is probably never going to see the light of day, but if you initially raise Faith to like 55 or 60 BEFORE BECOMING A VAMPIRE YOURSELF, you can actually become a stronger vampire--ancillae or neonate instead of fledgling, depending on how much you raised the stat. You can then reallocate to other stats later. :) This info is in the GOG's did you know? thread that you can Google to research.
Balthazad 31 Oct, 2023 @ 9:01am 
this guide starts already bad.

!! you can spend character points LONG before you meet the first boss, just walk to the bed you start the game in and click on it !!

next up, you say christofé is bad at magics, but dayum that's the wrongest thing you can tell about the game at all, because, if you build him on "presence" and let him cast that majestic something "look at me i'm so royal"-spell you literally don't need any other characters to beat the entire game. if you do so, you want him to cast death aoe spells too, otherwise it takes ages with his low melee outputs.
Catinkontti  [author] 26 Mar, 2022 @ 2:16pm 
Thank you for all the feedback and helpful tips. Glad that this guide still reaches people. :smilekit:
Dark Laury 26 Mar, 2022 @ 2:32am 
Tips: learn the discipline of blood, the blood theft will be very useful when you are imprisoned in the Teutonic fortress.
I also recommend learning the discipline of fire, to the point where you can create a curtain of fire: it is very effective, because it does a lot of damage no matter how powerful your enemy is, and you can use it on a distant enemy without having to physically confront him, but it consumes a lot of blood.
brownacs 7 Mar, 2021 @ 4:14pm 
Editions (STILL STILL SPOILERS!!!): You need to let Serena die as well as Christof, if you want to maximise her blood pool, although it's not that important (Christof's all you're gonna need baby). And if you wanna get your blood pool to 795 then you need to diablerise the priestess whilst wearing the blood set cos doing so also increases it.
brownacs 7 Mar, 2021 @ 3:45pm 
2 more things, not so much spoilers. 1) You can stack cloak of shadows and cloak the gathering giving yourself an invisibility of 10 meaning even the bosses can't see you. You just have to cast cloak of shadows first. 2) This is a pain but technically possible. Using the previously mentioned infinite xp trick, once you get to 999,999 xp, the counter resets and you go back to 0 meaning you can technically grind for infinite health... if you want to spend days clicking. Those are all the exploits I can remember.
brownacs 7 Mar, 2021 @ 3:41pm 
(STILL SPOILERS!)... save beforehand cos we're trying to get a golem and it's not 100%. Once you do, kill it. Now we're going to abuse a couple of things. 1) You can resurrect enemies using resurrect 1 with almost no health. This allows you to grind golems for +200 xp each (or later Tremere Lords/the werewolf for more). 2) The blood pool set is now important. When a character increases in 'rank', their blood pool increases. The game adds this to your total blood pool, not your base. So Christof's blood pool of 80 as a fledgling becomes 135+20 and your new base blood pool as a neonate is 155. You rank up at 1000 xp, 5000 xp, 10000 xp, 50,000 xp and 200,000 xp. If you do this right you'll get a blood pool of 795 as Christof. Now equip your discipline set(s) and go nuts.
brownacs 7 Mar, 2021 @ 3:40pm 
(SPOILERS!) The optimal min-maxing strategy is to: spend no experience as Christof at the start of the game. Once you get Wilhem then go to the monastery and let Christof die. This will stop Christof from getting xp. Now level up Wilhem with a focus on manipulation and you also need to get resurrect (do not level it past 1!!!); this is going to be the hardest part of the game but feral claws plus celerity is very powerful. Once you can afford them get 2 rings of manipulation for a total of +10 (reloading resets the shops). Your manipulation should hit 80 during the sewers. Put the rings on and you can buy things for less than you can sell them for. Profit. This will allow you to buy a full +blood pool set and a few full discipline cost sets, ideally one for each character. Now resurrect your party and go to the the first portal in the chantry..... continued above
Catinkontti  [author] 31 May, 2020 @ 8:37am 
They surely are ~!
Josey 30 May, 2020 @ 2:41pm 
Vampires are fun~!