Medieval Engineers

Medieval Engineers

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Balloons
   
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Type: Mod
Mod category: block, script, modpack
Version: 0.7
Tiedostokoko
Julkaistu
Päivitetty
12.668 MB
7.11.2017 klo 15.23
23.6. klo 15.07
130 muutosilmoitusta ( näytä )

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Balloons

Kuvaus
This mod adds Balloons to Medieval Engineers

Place some fuel inside, light it and use the paddle to increase its lift. Each balloon has a maximum lift of ±1500kg at ground level, the higher you go the less lift it will have. Don't worry, even with no load your balloons will never reach space !

Make sure your balloon is attached by a rope or it will fly off until it runs out of fuel. Even after it runs out of fuel it will slowly decent again.

When designing your flying stuff make sure you can reach your balloon to change the lift or refueling. If not you can always use chests to change your altitude.
Creating and flying balloons will be a learning experience, especially in survival. (creating flying castles with catapults IS possible)

This mod also adds a propeller to turn and move your craft while in the air. Attach it to a catchblock and make it spin ! the faster it spins the more thrust it provides.

Check out the player harness mod: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1199350061
It allows you to attach yourself "safely" to any grid or even launch yourself.

If you like my mods, consider sending me some love -> [www.paypal.com]
211 kommenttia
peaceman  [tekijä] 12.9.2022 klo 9.07 
Contact me on discord, I will send you the blender file of the model
SicH 11.9.2022 klo 2.24 
how about turbine props with variable diameter? To don't have square "engines" with 4 subgrids for airliners. But to have one 9.5-10 small blocks prop, placed inside the round "engine". Or to be able to place smaller "engines" for regional jets / fighter jets / etc. Could do it by myself, but I don't have any opportunity to scale the original model. The only way to scale it afaik is scaling the model before processing into .mwm
gabgab01 21.7.2022 klo 11.52 
i can understand that it's intended, but in reality it's kind of a balancing issue.
because if you use a large balloon, you end up having to add a lot of weight / mass in order to even be able to land it, which in turn increases the total mass, and you need bigger / more steam engines to even propel it, which in turn makes it even heavier and slower again, and so on.

and at those sizes it starts afflicting the sim speed on servers.

nevertheless, it's still an awesome mod!
peaceman  [tekijä] 21.7.2022 klo 9.12 
You mean with the heat panel closed? This is intended. Not all heat is blocked so the balloon still has some lift. I think its like 25% of max lift
gabgab01 3.7.2022 klo 10.22 
the balloons never have 0 lift when they're turned on.
i always need a crate full of ore to even be able to land with the big balloon. otherwise i'd be stuck at a height of 450 metres on minimal lift, which makes these even more expensive in survival :D
Terradus 19.6.2022 klo 5.54 
@peacema
Why for this mod need steam engines mod ? Can you please create "balons" mod without dependencies with "steam engine" and "Pulleys" mods ?
peaceman  [tekijä] 13.7.2021 klo 11.28 
Drafting table
Hoplite 13.7.2021 klo 8.40 
so where i can get blank scrolls
Hektor Riven 30.10.2020 klo 11.33 
The balloon "breaks" without noise or animation: just disappears with the rope and its eye plate.
I've considered to place the balloon directly on the grid, however I was never able to do it but once, and just for a small grid attached to a large grid standing on the ground. Adding the balloon to a free grid seemed to be impossible for me, but I'll keep trying.
Thanks again for your support!
peaceman  [tekijä] 30.10.2020 klo 9.29 
I see, it breaks the balloon when the rope breaks? Or does the balloon just fly off into near space? :D
I suggest not using ropes. Just attach the balloon directly to your grid. Place it above center of mass then all should be stable