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1) that phase ability is super important for chasing down the opponent, getting in front to body block when you have allies with you, phasing away from getting ganked when opponents try to body block you
2) early game phase is so much more important than the extra damage treats might give you because you are not a core starting out anyways -- you need to provide functional roaming support, not carry core support.
hope this answers your concerns!
i wrote down the occurrences of crits and which crit had proc'd in three different scenarios
1) lvl 25, 2 demon edge, crit talent skilled
9 crits dealing ~420 damage out of 50 attacks
2) lvl 25, daedalus, crit talent skilled
13 crits dealing ~650 damage, 10 crits dealing ~420 damage out of 50 attacks
3) lvl 25, daedalus, no crit talent skilled
15 crits dealing ~650 damage out of 50 attacks