Darkest Dungeon®

Darkest Dungeon®

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Complete Collector Heads
   
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Tagi: Trinket
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1 listopada 2017 o 23:14
19 sierpnia 2018 o 15:43
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Complete Collector Heads

Opis
Changes: Collector Heads
Houndmaster: Added another houndmaster head.
The current one was reverted to riposte damage.
The new one adds 33% guard duration and buff ally with 12% Damage while guarded

Flagellant: Add 25% bleeding amount
Reduced Bleed Chance to 20%
Shieldbreaker: Corrected name to Amani

Leper: Added Damage Reflect
Lowered Move Resistance
Hellion: Heal on monster kill
Slightly more max hp
Healing Received reduction less severe

Mod Info:
Adds the missing Head Trinkets to the Collector's loot table.
Originally from PBD; this is a standalone version.

Mod Compatibility:
There should be little to no conflicts.
Mod Order: Should not matter.

Spreadsheet is outdated for some collector heads.
Trinket Spreadsheet [docs.google.com]
Special Thanks:
Thank you to RedDyeNo5 and Grimnoley for the Trinket designs.
Thank you to Maester Silvio for making PBD.

Happy Head hunting!
Komentarzy: 55
ravenz 13 sierpnia 2024 o 20:00 
I want there to be a head for the Musketeer.
Phasmy  [autor] 31 maja 2024 o 23:51 
Yes, the names are changeable with some instruction. Is one of the names wrong or do you want to make a personal change?
ravenz 31 maja 2024 o 20:15 
is there a way to change the name of the heads?
ravenz 31 maja 2024 o 9:34 
is there a head for the Musketeer?
Dexkill 19 kwietnia 2020 o 10:56 
Yea I wanted to ask the same ChompyRiley
ChompyRiley 31 stycznia 2020 o 20:11 
will this conflict with more collector trinkets?
Kemo the Banana 6 grudnia 2019 o 0:48 
can the plague doctor please get 25 percent blight amount?
fabcard 16 sierpnia 2018 o 23:46 
@Phasmy Thank you for the fix :)
fabcard 16 sierpnia 2018 o 13:37 
@Phasmy Hello again. I have a question, please. On this mod, there's a folder "overlay" and on the DD it's spelled "overlays" with "s" on the end. I believe that's a little issue, right?
Thanks.
TouchMe 29 lipca 2018 o 1:12 
Ah I understand now, thanks. Increasing the heal by a bit might be a good idea or maybe adding the effect to bleeding allies as well. I just got it to drop and haven't used it in battle though