Total War: WARHAMMER II

Total War: WARHAMMER II

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31 okt, 2017 @ 11:05
5 dec, 2020 @ 19:26
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Beskrivning
This mod reduces each fighter's personal space, allowing more close and intimate butchering. Every soldier will take more actions individually and will waste less time idling behind his comrades backs.
Total War: WARHAMMER
Technical details: In table 'battle_entities' for 'man' 'type' 'shape' has been changed to 'ellipse', 'radii_ratio' has been decreased on 40%, 'radius' has been increased on 25%, 'turn_speed' has been increased on 50%. In table 'melee_weapons' 'melee_attack_interval' has been decreased on 40%. Changes for anti-large and anti-infantry units were made according to Specialized Combat mod. In table '_kv_rules' value 'melee_hit_chance_max' has been changed from '90' to '97', 'melee_hit_chance_min' has been changed from '8' to '3', 'melee_hit_chance_base' has been changed from '35' to '20', 'melee_attack_interval' has been halved (it doesn't affect anything anyway, it seems).
This mod is mostly visual and can affect balance in some unexpected way.
This mod is compatible with Specialized Combat mod in which I have tried to adjust some things in battles I have found a bit strange.

Best regards.
Populära diskussioner Visa alla (3)
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31 okt, 2017 @ 11:10
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HEU3BECTEH
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31 okt, 2017 @ 11:09
日本語の説明とスレッド
HEU3BECTEH
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31 okt, 2017 @ 11:09
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HEU3BECTEH
79 kommentarer
Aio The Conqueror 19 sep, 2022 @ 10:52 
We need this mod bro, It alone makes total war playable. Please help us :)))
Holy Order of PIZZASALAD 18 sep, 2022 @ 13:11 
This tweak really helped stop units from standing around
Holy Order of PIZZASALAD 18 sep, 2022 @ 13:10 
Dam if i new at all what i was doing I'd carry the torch and do it myself
HEU3BECTEH  [skapare] 16 sep, 2022 @ 12:58 
@HOLY PIZZASALAD Thank you~ I will not make a WH3 version myself, but the changes this mod makes are listed in the description, I don't mind if someone will adapt these for WH3.
@Fear2288 I do not play the game to test it, but it should work, except for the new units. Load order possibly does matter if two mods change the same tables...
@NinjaBeest Thank you~
Holy Order of PIZZASALAD 15 sep, 2022 @ 19:15 
well we ever be getting a Warhammer 3 version of this mod. ? This problem is even more prevalent in that game. This mod would be so nice for that game i remeber how much better this small fix made better in WHTW 2
Fear2288 8 apr, 2022 @ 5:34 
Does this and your other mods for artillery and specialized still work? I feel like I’m not seeing any changes on my end.

I’m not actively using any other mods that change battle behaviors. I was using Brutal Battles but I disabled it before using these.

Does load order matter with these?
NinjaBeest 19 jul, 2021 @ 12:22 
Fantastic mod, love this. Another mod idea is making combat like it is in the movies where there isn't any real defined lines whenever 2 or more sides clash, it's just people fighting everywhere. I personally like that chaos, but I haven't found any mods like that for this game so far.
HEU3BECTEH  [skapare] 15 maj, 2021 @ 14:06 
@mushy1potato Thank you for the feedback~
mushypotato1 15 maj, 2021 @ 8:23 
Just wanted to say thank you for the mod!:steamhappy:
HEU3BECTEH  [skapare] 22 apr, 2021 @ 23:48 
@Blackhard Спасибо за проверку~