Hotline Miami 2: Wrong Number

Hotline Miami 2: Wrong Number

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ABSTRACT - Hammer | 3 Floors | Mods | Custom Sprites
   
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6.561 MB
30. okt. 2017 kl. 18.46
3. nov. 2017 kl. 13.12
9 endringslogger ( vis )

Abonner for å laste ned
ABSTRACT - Hammer | 3 Floors | Mods | Custom Sprites

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I finally stopped sitting around lazily to make an actual level. yay.

all mods are made by me

if there are any problems, let me know.


EDIT: for anyone having a problem with the weapon and blood sprites, i left a mod that fixes them in the level's files.
9 kommentarer
Nomad 24. nov. 2017 kl. 2.12 
Very Tron-like thing, i had great time with this map. Would be cool to see full campaing in that style, but with a little better designe.
ALPrv 6. nov. 2017 kl. 5.37 
damn, this is new. i love it!
Voltage1001 5. nov. 2017 kl. 14.44 
It seems everything is now going on a vibrant colour and minimalist detail look, i have no problem with it and the level is done well although quite short (Although i will add some of the "Glows" on the enemies and player seem to just look off)
Molotov Milkshake 4. nov. 2017 kl. 3.10 
Cool aesthetic.
12$ Sleepyhead 3. nov. 2017 kl. 6.43 
This feels strange. This is too minimalistic, I think. Also, lighting in general and shining around sprites do look strange. And if you die while executing, you get random gangdead sprite.
(And I though it's hard to understand what's happenning on my levels.)
DmitriMonSta73 3. nov. 2017 kl. 2.57 
i didnt quite like it. i hate such effects. also the floors are abit short.

i appreciate your work but try to map further.
Fusilli_ 2. nov. 2017 kl. 17.36 
Apart from a few minor nitpicky sprite issues, this was nicely done, I'm enjoying this new trend of playing with the colours of the game, it opens up a lot of possibilities.
Just make sure to include a download link for the assets if you alter things like weapons and blood, like rob said they don't work unless you install them yourself.
lil mar 2. nov. 2017 kl. 12.39 
k
robracer97 1. nov. 2017 kl. 20.43 
Blood and Weapons have to be downloaded manually to work. Cool idea though, we're getting a lot of abstract levels recently