Killing Floor 2

Killing Floor 2

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Verticality Night Version
   
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25. říj. 2017 v 17.22
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Verticality Night Version

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NOTE: This is an alternate NIGHT version for those who prefer the original map in a darker shade. Only lighting has been modified, everything else is identical to the daytime version which can be found here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=964100068

A small defense map in a beautiful sky city vista on a sunny warm mid-day setting. Zed move along a one-way path, funneling towards a large and open center platform from which you get to tear them to shreds from safe distance.

A veritable lambs to the slaughter. But do not be fooled, things get intense if they actually do reach you!

Features my new trademark Trivia Bot - a happy little AI box that can be interacted with during trade waves, posting fun trivia chosen randomly from an extensive library of useless facts.
Počet komentářů: 9
its a very pretty shooting range, & absolutly shit for fighting bosses on higher difficulties on, Kinda wish it had 'stand your ground' features implemented into it for the Vault dosh. +1
Lunarian Jester 1. lis. 2017 v 7.34 
I wish there was like a highway of flying cars. This map is always impressive and has that future feel.
Storm_at_Sea 27. říj. 2017 v 6.51 
In my experience with those maps, if you play shorter than 10 waves, then it's always daytime.
RockMax 27. říj. 2017 v 3.31 
Good job but why not make day n night version in this map? Map has less polygons so it would work great without any fps issues.https://www.youtube.com/watch?v=dYq1Y6QjvMw
SyndicateZulu 26. říj. 2017 v 18.12 
Love this moody atmosphere!
Sean Sindahl  [autor] 26. říj. 2017 v 9.14 
I agree there's a significant change in the whole atmos, I was a bit surprised myself.

The day version feels very artsy, while the night version feels more moody. It's quite interesting how much some simple lighting changes can drastically alter a map.
Frostbite* 26. říj. 2017 v 8.17 
i prefer this version sean over the day version,it brings more vibe to the map ,to me it makes a hell of a difference,mood and gameplay,5/5
Storm_at_Sea 25. říj. 2017 v 17.57 
+Rated/Favorited. Very nice. I did a quick 4 wave/solo/gunslinger- I really liked the glowing colored lights, and the city seemed more impressive and to stand out more with the night contrast. The map seemed to have more character, perhaps it's just my bias, but it felt more interesting to me. The other had a ... dullness? Not the word I was going for, but along those lines, just seemed too flat, but this one stands out. Thanks for taking the time to release this version, it's very appreciated. :irhalfmoon:
Storm_at_Sea 25. říj. 2017 v 17.32 
Looks awesome, I will try this out shortly. I really appreciate your consideration and effort. Thanks.