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[WotC] Avatar Be Gone
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22 okt, 2017 @ 10:26
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[WotC] Avatar Be Gone

Beskrivning
The Avatar Project should no longer be a concern.

Specifically:

All sources of Doom Counter progress should be removed, including Alien Facilities.
Any Doom sources that still somehow exist should produce 0 Doom each time they trigger.
If all else fails, the Blacksite, Forge and Psi Gate missions should completely empty the progress bar.

Because Alien Facilities no longer spawn, the Rulers will not spawn either; if you want them in your game, untick Integrated DLC.
Populära diskussioner Visa alla (1)
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17 mar, 2022 @ 20:43
Question
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201 kommentarer
TheFirstFoxx 1 maj @ 15:49 
This seems to be broken as I cannot get this to work as the counter ticks over.
NobodyATL 21 okt, 2024 @ 23:27 
does removing the mod make facilities spawn again?
Spanner_Man 21 jun, 2024 @ 2:42 
No longer works. Needs update
DOOM_5566 15 jun, 2024 @ 12:33 
Can you play in a already started save?

or do i have to start a new game?
Xherdos 16 maj, 2024 @ 14:39 
ah shite... Didn't know that it was this what caused the Facilities not to spawn.

It still works :D
R.I.P*DEATH 14 apr, 2024 @ 0:06 
DO THIS STILL WORK IN 2024?
Shacks 15 mar, 2024 @ 19:38 
This mod doesn't seem to work anymore. At least not that I use Long War of the Chosen mod.
rquaale2250 12 mar, 2024 @ 17:03 
Does this mod not work? I installed it and it is checked when I hit manage mods on the launcher screen but the avatar project still popped up on a new save. Or is there something else I need to do to make it work?
Theorden 23 maj, 2023 @ 17:42 
Yeah, I reached a point where my save keeps crashing now. =/
racegdod 23 maj, 2023 @ 0:44 
-maxfacilities in the code is basicelly the vanilla numbers.
+maxfacilities is the new numbers.

Basicelly how it works is
- Removes the old numbers / amount of facilities
+ Adds the new numbers / amounts of facilities that spawn

Essentially you wanna change the numbers for "+maxfacilities"

Hope this helps.