Cities: Skylines

Cities: Skylines

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H3 4x4 Commercial Hive One [RICO]
   
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3.601 MB
21. Okt. 2017 um 16:00
2. Nov. 2017 um 10:11
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H3 4x4 Commercial Hive One [RICO]

In 1 Kollektion von Teldaril
Futuristic Assets - by Teldaril
13 Inhalte
Beschreibung
My workshop: Teldaril's Workshop

By default this asset is a growable high density level 3 commercial 4x4 building. The [RICO] tag is only relevant if you use the RICO mod .

A sprawling hive of all commercial activties. Service droids for all your needs, indoor parks to relax and virtual shopping centers for all your desires.

Asset:
- Size: 4x4
- Main Tris: 850, 1024x1024
- LOD Tris: 77, 128x128
- Maps: Diffuse, Normal, Specular, Illumination, Color, Alpha

RICO
- Commercial High Level 3
- Cost: 30,000
- Workplaces: 20
16 Kommentare
Teldaril  [Autor] 12. Juli 2020 um 0:17 
Hello EarthFortress, i don't plan on adding or changing things on my older assets.
EarthFortress 10. Juli 2020 um 8:58 
Can you make a version that doesn't have the grass?
MrMiyagi 28. Aug. 2019 um 11:27 
Just looked through all your stuff. You have a new follower :) ^This building is fantastic :steamhappy:
BrowncoatTrekky 28. Okt. 2017 um 9:22 
Yo @Teldaril no complaints dude... more futuristic growables of all varieties or specific industries are welcome.... maybe baseline first one for each RCI and folks can track/limit of how many with theme manager or rico. Keep up the great work.
Teldaril  [Autor] 28. Okt. 2017 um 5:32 
Currently i want to stick to simpler growables to generate a basis for me and get experience. Something like a mega tower would have to be more complex. I do have ideas in that direction, but other things come first.
marccharlton4 27. Okt. 2017 um 23:53 
Thank you, I can't find enough cyberpunk-ish buildings like this.
Jack Boston 27. Okt. 2017 um 22:05 
Wow! Will you also create a Mega Tower like those in SimCity Cities of Tomorrow? It would be cool to see them around.
PoloB 25. Okt. 2017 um 17:59 
Thank you.
Teldaril  [Autor] 25. Okt. 2017 um 3:00 
Thanks! I am working on huge improvements on the windows (i realized that my windows and the corresponding normal map were to small to generate depth) and i try to add additional futuristic vibes on the concrete textures. When i am happy i might add these changes to my previous assets as well.
Fonsequinha 24. Okt. 2017 um 19:28 
Looks like something out of Remember Me. Beautiful!