Total War: WARHAMMER II

Total War: WARHAMMER II

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Slower Intervention armies
   
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20 października 2017 o 21:41
2 czerwca 2018 o 3:47
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Slower Intervention armies

W 1 kolekcji stworzonej przez Uriak
Campaign AI fixes
Przedmioty: 1
Opis
Intervention armies wait one turn.

This mod gives a large movement penalty on the first turn of the AI intervention armies and incursions, thus letting the player react to their presence before they can strike. Currently the AI turn happens before the player interventions, so this penalty is not applied to them.

Should work in coop, but this mod is not balanced for head to head.

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update 23/10/17
Added effect to chaos/norse/skaven incursions

I tried to add a filter to make head 2 head balanced (all interventions are slowed) but I need confirmation it works as intended (in h2h, the players intervention are not slowed, in coop they are)

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Compatibility : I've used a new technique to avoid conflict with any others mods that edit the script files.


Popularne dyskusje Zobacz wszystkie (1)
0
29 listopada 2017 o 16:38
Lua File Changes
Urrunoa
Komentarzy: 23
Vinka 15 marca 2019 o 23:51 
Just want to mention that this mod is still bugging xp gain. Can't gain any xp for heroes and general if you have this mod activate
AshBird 9 listopada 2018 o 20:04 
Hoping this gets an update for Vampire Coast DLC patch
BLUESTORM2112 20 czerwca 2018 o 20:44 
Hey. Would it be possible for you fix the intervention armies spawns as well? They're spawning right into the control zones of my armies. I placed armies all around my capital because they keep spawning on it and sieging all in one turn. It immediately tanks my economy because of all the trade lost, and all 10 of my armies take fatigue damage. It's really stupid because there is no way for me to prevent it.
Uriak  [autor] 2 czerwca 2018 o 3:48 
Bug fixed, hopefully there is no other adverse effect
Uriak  [autor] 2 czerwca 2018 o 1:32 
Bug indeed exists, and there have been some changes to the script system. I'm loking for a solution, this could take a bit of time.
Kroq-Gar 1 czerwca 2018 o 16:11 
ye same for me, toggling on and of all of my mods 1 by 1 no exp gain
Uriak  [autor] 1 czerwca 2018 o 12:53 
oh that is quite strange, Andante, I'm gonna check this tomorrow
Andante 1 czerwca 2018 o 10:10 
Somehow this mod prevents lords and heroes from gaining XP, in both ME and Vortex campaigns. Tested with no other mods.
JayJay 17 lutego 2018 o 12:27 
Thanks for the Update, i appreciate it!
Uriak  [autor] 17 lutego 2018 o 11:23 
Just updated it