The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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SM Essential Kills +
   
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Category: Cheats, Miscellaneous
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15.2.2012 klo 12.16
17.11.2012 klo 15.05
4 muutosilmoitusta ( näytä )

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SM Essential Kills +

1 kokoelmassa, tekijä General Kysieran
SM's Mod Collection
5 luomusta
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Alternate download link (Nexus) : http://skyrim.nexusmods.com/mods/8783

SM Essential Kills V2.0
Created By the Strategy Master
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The Divine power to kill essential characters

The world of tamriel is populated by essential npcs who are guarded by the divines and cannot die, but at times the resourcefulness of these npcs runs out and you wish to take them out.

This mod allows you to go against the very will of the gods that protect these npcs and allows you to change prophecy.

When you have downed an essential npc you must strike them 3 more times (you cannot use spells). If you take them out in 10 seconds they will die.

On doing so a crack of thunder will cry out as prophecy is severed.

It will be up to you to live with the consequences of your actions.

Alternativly you can use a new lesser power than will be granted to you called mortality. This spell strips npcs of there essential and/or invulnerable status for 60 seconds and is a backup in case you are unable to kill them by striking them.


Notes
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- Remember killing essential npcs will obviously break the quests they are related to as they are not supposed to die. If you dont want the quests to break make sure you kill the npcs only once your certain you have completed the quests they relate to. Of course there is nothing holding you back if you wish to kill everyone off in bloodshed.
- Essential and invulnerable npcs are affected by this mod. Children are not affected. Ghost npcs are not affected.
- For technical reasons killing certain npcs will cause them to be consumed into oblivion. If that happens a satchel containing there belongings will be left on the ground.

Version History
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v2.0b
- Fix to ensure downed npc's stay on the floor for at least 5 seconds. Sometimes they were down for less than a second which is not fair.
- Fix so enchanted weaponry doesn't cause more than 3 hits in a single swing.
- Added failsafe to 10 second timeout to ensure hit count is reset to 0.
- Spells no longer count as 3 strikes (to prevent you killing them accidentily via area effect spells)

v2.0
- Now applies to all essential NPC's (including dawnguard and any other mods)
- Now more compatible with all mods that modify npcs
- Can now kill the quest essential npc's in normal combat that before only the mortality spell could kill
- Killing quest essential npc's that results in them phasing out of existence now leave there loot in a satchel on the floor.
- Fixed issue where mortality spell would not persist when you knock the quest essential npc's to the ground.

v1.1c
- Fix to hopefully prevent killed essential corpses starting to wander around as if they are still alive.

v1.1b
- Fixed mortality spell to work on a special case where npc's are set essential via the quest alias system.
For these cases the npc's will dissapear completly so you will be unable to loot them.
- Further improvement to the 1 hp fix.

v1.1
- Added a new spell called "Mortality" that can alternativly be used to strip an npc of both essential and invulnerable status. This is a backup option that will always work on any npc.
- Fixed an occasional bug where npcs would stand up healed rather than be on 1 health after third hit as designed.
- Essential characters that are also invulnerable can now be killed.
66 kommenttia
Knight77 30.1.2019 klo 16.45 
have to hit the npc like 5 times after they falldown then makes an super loud lightening strike sound. it could have been a decent mod
Krogg 15.6.2017 klo 15.36 
punches. still named "whiterun guard". at this point i thought "ok, what the hell is happening here? is a mod conflicting? it couldnt be, the only mods i have are tf2 gun mods, a bob ross moon mod, and the kill essensial npcs mod! WHAT COULD BE DOING THIS?!" so i killed him, then the game crashed.
Krogg 15.6.2017 klo 15.36 
So, I ran into a rare glitch i couldnt replicate, I shot a whiterun guard with a shotgun (i have a tf2 gun mod) and he just dropped to one knee, but he was just a generic whiterun guard, so I did the whole thing to kill him, and he died, his corpse ragdolled and fell on the ground, but a few murders later, I saw something strange, it was an invisible npc, i barely noticed it but it was there. i attacked and suddenly a naked man named "whiterun guard" uncloaked and started punching me! so i attacked him, he didnt die. he just fell to one knee, so i thought "ok, weird, but just a glitch!" i did the thing again, and he died, but his body turned into an empty sachel, so i went on with my killing spree, ANOTHER INVISIBLE GUY. he uncloaked, naked and throwing
ramen_noodles42 10.1.2017 klo 20.17 
i love this mod becasus i hate stupid esseshal npcs.
samuelbwatson 12.7.2016 klo 18.52 
This is my favorite thing, and not because I play as a homicidal maniac (mostly). Now I don't have to be constantly stalked by my immortal follower who glitched into following me permanently (and couldn't be dismissed). I haven't seen if it works with normal weapons, but the spell works perfectly. I kind of wish it was an area-effect Shout, but maybe that would be too easy.
Dungeon Master 26.3.2016 klo 17.10 
Does not work...
Sketch Smith 6.1.2016 klo 15.12 
I like this mod, there are a lot of quests i could care less about, and way too many essetial characters that i hate to the core. When i saw this mod im like, Hey, since the thieves guild id lame, I can finally kill Maven Blackbriar.... ( kills her) oooh that feels good.
SmartVulpix 23.9.2015 klo 16.47 
So when they are crawling/on one knee, we should be able to hit them three more times with a norml weapon and kill them? Also, there should be a spell, yes? Where do I acquire said spell?
eXcalibre_ 11.12.2014 klo 21.27 
Thank You very much
:)
Vinnie Mack 11.12.2014 klo 19.46 
called stranger danger. It allows you to pickpocket and kill children. It doesn't allow you to kill everyone like the essentials mod, but i have been running both mods at the same time and haven't had any problems.