Johnny got sat on / A smell so familiar / Stomach feels better
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"? I had (commented out xcopy in bat, cool Iguess) -- I deleted the file copies I made
+ bat file accepts path and share can handle it or none at all
?-----------------i cleared andtoggled fff chat user data
-----------------+ can check it out again once the ai vastly improves and if it can even be made to store that variables
! simplified loading of rivescript (doing it always,
---------------and with config autoloading dont need ave On exit)
---------------? activity rater now now longer stores a list of things it rated
+ which was useless atm, because im not retirtiving other feeds
+ could return all this later with simplications around ther other shrared_files array
* friends logs remains untouched and its 3500kb
!? NEVERMIND IT STILL ♥♥♥♥♥ UP!!!!!!!!!!!!!at least memory hmmm did downgrade to node really fix it?
? WHAT IS A BETTER PREMIUM COMMENT STRATEDGY.
- simplify all the other variables too?
(login = (a = 0) => accounts[a].login(() => (a+1 < accounts.length) && login(a+1)))())));
+ lowers the stakes for constanct ctrl c action and makes sens anyways, makes everything more stable
('remembering' == 'true') && (
process.once('exit', (code) =>
config.chatbot = riveScript.getUservars()),
save_config_on_exit(),
console.log("SESSION |" + '000'.gray + "| restoring " + Object.keys(config.chatbot).length + " sessions..."),
Object.keys(config.chatbot).forEach((key) =>
riveScript.setUservars(key, config.chatbot[key]))),
? no longer storing games claimer attempts. it was like 300,000 lines or something? no only 9400
+ now it wont (eventually run out of stuff to try)
+ fails silently
+ whos to say most of the apps were claiming anyway
+ just need to get massive influx of free apps in sharedconfig secret tags and this will be non issue and better to skip the config
shuffle_array(Object.keys(sharedconfig)).some((appid, i) =>
(sharedconfig[appid].hidden == 1 && config.byteframe.games_claimer[accounts[a].user.steamID].indexOf(appid) == -1) && (
config.byteframe.games_claimer[accounts[a].user.steamID].push(appid),
!accounts[a].user.requestFreeLicense(+appid)),
////////////////////////////////////////////////////////////////////////////////"
2 comentários
Fletch 26 mai. 2022 às 3:36 
:heartb:
7 2 out. 2019 às 23:00 
:Neko::lovebubble: