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The Anvil Mk. IV Scout Class Frigate
   
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Blueprints: Futuristic, Machines, Vehicle
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2017年10月10日 21時22分
2022年9月23日 7時54分
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The Anvil Mk. IV Scout Class Frigate

解説
EDIT: I suppose I need to address this since I've finally noticed it. It seems that the recent updates have changed how spacing works with arcsigns so currently you may notice there are some words that seems to be a little skewed in their placements (the numbers 01, 02, 03 on the crew quarters signs for example). I am not sure if there is a way to update the fix for the signs in question without having to republish a new blueprint, so if someone can confirm that there is a way, please let me know so I can fix it. If not, then for those who are brave enough to venture into the technical side of things, feel free to edit them yourself to make them match what you see in the pictures shown here on the bp page.
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If you would like to take a look and walk around the build before building it, I've published an adventure called "The Anvil Mk. IV Blueprint Sample". Feel free to check that out. I've set it so you can take it apart if you need to look at the inners of the ship.

The Anvil Mk. IV is a light recconaissance ship manned by a small crew. It is armed with a single powerful ion cannon as well as a glider launch bay for boarding other ships. While the build is designed to be a starship, it also carries the functionalities of a player home. This means that it has the basic storage, processor, forge, cooking station, and a private room with a bed (captain's quarters).

Note on the command bridge: At the front of the bridge where the pilot and co-pilot sits are the two consoles that turns on the engines and fires the ion cannon. The one on the right is for the engines, the left is for the cannon.

Note on the ion cannon: The console for the ion cannon (located at the front of the command bridge) needs to be toggled to the "on" status for it to trigger the firing sequence. Once activated, the cannon will first emit a red targeting beam for 3 seconds before actually firing. Unfortunately due to a design flaw, it is near impossible to see the cannon firing from the command bridge. Your friends outside will be able to see it though. In the adventure I published, I've placed another firing console on a viewing platform outside the ship if you want to see it there.

If there are any issues, please do let me know! Thanks for visiting ;)
人気スレッド 全て表示 (1)
2
2017年11月17日 15時22分
The Galactic Huge Ship
PSR Sagittarius
28 件のコメント
8sparklemagic8 2018年9月15日 9時10分 
All of your blueprints are simply amazing. I could probably spend years just building them and getting ideas. Thanks for sharing!
yiannik 2017年12月24日 3時42分 
I just took the tour and i am blown away....so many amazing ideas...i can not wait to try some out.
yiannik 2017年12月24日 3時18分 
You are my kind of builder. This beast of a ship is aptly named and I just cannot get enough of it. I love it man!
Clarrisani 2017年11月18日 1時10分 
Okay, what I've found is that the markers for the beacons are in fact there, but they are invisible. If you have the beacon in your hotbar and hover over where it should go it comes up with a green space, and will place multiple blue beacons at one. You just need to know where they go.
Clarrisani 2017年11月18日 0時52分 
That's what I'm planning on doing. I suspect the wiring is there given everything else is.
LeakyPPverySoft  [作成者] 2017年11月17日 23時33分 
hmmm it should be placed at the very front, inside that part where it looks like nozzle. You can always check out the adventure to see what everything should look like originally
Clarrisani 2017年11月17日 23時30分 
The strange thng is it lists the beacons on the list of materials, but it doesn't show where they need to go. It's rather odd.
LeakyPPverySoft  [作成者] 2017年11月17日 16時38分 
well if it didn't capture the beacon blocks in the first place, the wiring wouldnt be there as well
Basan™ 2017年11月17日 16時24分 
The BP's now capture the wiring and machinery's placement(s). ;D
That's how I know that for ex. my Creature's Trap BP always works. A friend upon the same world also uses the one that I've placed upon the Steam Workshop .
LeakyPPverySoft  [作成者] 2017年11月17日 15時22分 
From the front the beacons are arranged like this:
x B x
BWB
x B x
x R x
B=blue
W=white
R=red
x=space

Unfortunately if the blueprint didn't capture the beacons then it probably didn't cap the wiring for that as well ;(