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Pipe bombs are too important to pass up. It's not like you're using them every wave, and they're much cheaper than trying to reimburse someone who got killed. You just need to use them right.
you can and should help out with Scrake damage if urgently needed. a frag grenade + grenade launcher combo still deals a LOT of damage and can help finish off a Scrake in dire situations e.g. your Sharp is dead and your Support failed at killing him and is currently reloading.
of course, only help out when
1) the Scrake is already enraged + not stunned, and
2) you have enough frag grenades + grenade launcher ammo left. remember you need 3 frag grenades + 3 M32 grenades to comfortably kill a single Fleshpound (assume no headshots), and that's your main purpose on the team! you will not have enough ammo to help out every Scrake and still deal with Fleshpounds, so offer your help judiciously e.g. to save lives.
unless you/your team has superb coordination, you're better off saving that $195 as emergency cash in case anyone dies or needs more money (that includes yourself in future waves).
people think its mostly a commando weapon and not much of a demolition but they don't realise that they can defend themselves much easier with the M4/203 bullets and instead of spamming launchers and dieing over them
Its Good you safe up your ammo and is a hybrid weapon