Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Just as a heads up if you move on to the second part of the guide: some bits *may* be missing as there's been quite a big update semi-recently and I've not played it properly to have a chance to make a worthwhile update.
The majority of stuff in there should still be correct and all, just some parts that now exist in fort joy may not be present in the guide itself.
This one being basic mechanics / tips and the intro is fairly immune to updates causing problems however, so should be fine.
Can't really help with that bit unfortunately.
Levers in the game *usually* open doors near them. Can't say I know if that's the case here but maybe it is - have never encountered a level in the kitchen so assuming there is in fact one there now I am unaware of what it does precisely. It being on the ship its unlikely to be anything huge though.