XCOM 2
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A Better Barracks: Custom Weapons Support
   
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8 okt, 2017 @ 7:01
4 feb, 2018 @ 14:06
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A Better Barracks: Custom Weapons Support

Beskrivning
Adds custom weapons support to DerBK's A Better Barracks.

E.g. a conventional assault rifle added by the Resistance Firearms pack will receive the perks and stats that DerBK have assigned to the AssaultRifle_CV in ABB. It does this by matching the weapons category with it's corresponding tech.

CURRENT SUPPORT

MODDERS
Modders that create new weapon packs and want to support ABB can do so by specifying:
+CustomWeapons=TC_WOTC_IW_NV4_T1
in XComCustomWeaponsSupport.ini.

CREDITS & ACKNOWLEDGEMENTS
  • DerBK for letting me use his preview image
  • E3245 for letting me use his preview image
  • Robojumper for all the continuous help with coding in XCOM 2

KNOWN ISSUES / NOTES
  • Does not overwrite the Tier of the weapons, since this is heavily used by Resistance Firearms to sort correctly
Populära diskussioner Visa alla (1)
5
16 feb, 2019 @ 1:02
Compatibility fix with [WOTC] CBR Redux mod
p6kocka
56 kommentarer
p6kocka 16 nov, 2018 @ 10:42 
OK. I didn´t want to wait and I have ported this mod for A Better Barracks TLE:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1566370449
Vex 12 nov, 2018 @ 19:12 
are there any commands for this mod?
p6kocka 11 nov, 2018 @ 11:06 
@Zamster
Could you pls update this mod pls?
Norpal 26 okt, 2018 @ 22:09 
Yeah, this doesn't work properly anymore. I'm using the Resistance Weapons Pack, and they only adopt the basic attributes like damage, clip size, and crit from ABB. More special stuff like the different firing and loading mechanics aren't there. Damn shame.
Tyrant 14 okt, 2018 @ 1:57 
I'm guessing this probably doesn't work with ABB: TLE?
Dasta 22 jun, 2018 @ 13:32 
Don't suppose there's a way to support the Halo Weapons Medley (All the weapons of Halo Reach Weapons + a couple more)

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1126904015
Smoothskin 28 maj, 2018 @ 2:59 
Does Titanfall's support still work? It's been updated twice, adding "weapon ability names" and "fixing Grim's Loot support"
Assault Unicorn 16 mar, 2018 @ 2:55 
Will you patch the updated Republic Era Weapons mod?
Tyrant 26 feb, 2018 @ 17:39 
DerBK has given up on any sort of integration or compatibility patch with MOCX... any chance you could do it?
Zamster  [skapare] 25 feb, 2018 @ 11:57 
Sorry for the delay, looked at the mod and I don't really know what would happen, since the weapon is added as a loot drop to a specific new enemy. I think it could work but no promises.
You could test it (but be warned that it would be overwritten if i would push an update) by adding the three weapons to one of the XComCustomWeaponsSupport.ini currently in the mod.