Total War: WARHAMMER II

Total War: WARHAMMER II

371 valoraciones
No Local Populace Corruption
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Etiquetas: mod, Campaign
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4 OCT 2017 a las 12:57 a. m.
14 JUL 2021 a las 8:46 a. m.
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No Local Populace Corruption

Descripción
No Local Populace Corruption removes the concept of "local populace" from every region.

This makes it possible to convert a region entirely over to your side, with no rebellious populace. Additionally, it's slightly quicker to convert a province to a faction's preferred corruption (or untainted).

In place of local populace the mod adds a small, passive corruption/untainted bonus to each region so that an entire province can't be entirely converted without fully owning it.

Steam destroyed my original description so I will add a better one shortly.

Total War: Warhammer III version here:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2791047872
204 comentarios
Cheese 16 SEP 2022 a las 8:42 a. m. 
Doesn't make sense if I can't get rid of local populace even if you burn the settlement to the ground and then colonize it. Thx
Siggy Mars 12 JUL 2022 a las 2:10 p. m. 
Freedom!!!!
liusha 28 JUN 2022 a las 1:06 a. m. 
Thank you for your wonderful work!
Freelmeister 8 ABR 2022 a las 3:13 a. m. 
Awesome, thanks friend.
Fequois  [autor] 8 ABR 2022 a las 2:36 a. m. 
Fequois  [autor] 7 ABR 2022 a las 11:16 p. m. 
@Freelmeister

It's definitely coming! I just need to find the time to figure out the new system.
Freelmeister 7 ABR 2022 a las 5:56 p. m. 
Any plans to see this ported over to WH3? I miss it alot.
Deez 31 DIC 2021 a las 8:11 p. m. 
Finally I can declare my lands free of heresy!! Sigmar bless you !
Fequois  [autor] 20 DIC 2021 a las 3:26 a. m. 
So glad you found it helpful!
Meta Bluejay 20 DIC 2021 a las 3:21 a. m. 
*Bows down onto the ground in praise* Thank you so much! this is the one thing I needed to destroy the untainted!