Garry's Mod

Garry's Mod

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Bramble's SWEPs
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun
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31.767 MB
29 sep, 2017 @ 20:55
20 nov, 2018 @ 20:57
31 ändringsnotiser ( visa )

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Bramble's SWEPs

Beskrivning
59 different SWEPs and counting. Each weapon prints its stats to the console whenever it is obtained.

A couple of weapons will require additional addons, but should still be fully functional without them.

PLEASE NOTE: Some of the weapons in this addon are very resource-intensive and may cause performance issues.
Populära diskussioner Visa alla (1)
3
4 okt, 2017 @ 16:50
I have been having some issues with the SWEPs [RESOLVED]
Retro_8bit
22 kommentarer
cplx 27 feb, 2019 @ 10:19 
paps for playermodel YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
☐Icehead☐ 30 jan, 2019 @ 10:54 
As of right now everything is working fine, I was stupid enough not to resinstall the required mods in case something went wrong, and it seems like everything is working properly, and all models are shown, sorry for the inconvenience. Keep working on this mod, because it's extremely fun to play around with as every weapon is very unique.
☐Icehead☐ 29 jan, 2019 @ 15:36 
The Homing Plasma Cannon's projectile doesn't exist even though I have both required mods installed. It says that the model does not exist: "Model missing: models/apocmodels/sonicgenerations/ring.mdl". Any way to fix this or acquire the missing model?
bigshacc2 24 jan, 2019 @ 11:56 
unstoppable green ball = broly
Yo Yo Bobby Joe 29 apr, 2018 @ 9:27 
I think my two favorites are probably the Unstoppable Green Ball and the Ball Launcher.
Retro_8bit 26 apr, 2018 @ 18:51 
A neato addon
Yo Yo Bobby Joe 25 apr, 2018 @ 21:15 
oWo what's this?
Bramble  [skapare] 12 okt, 2017 @ 9:16 
My bad, I tested them on maps with high skyboxes. I lowered the Orbital Cube-Strike since it spawns the highest. Hopefully this fixed your problem.
Rawr'kraine 🐉 10 okt, 2017 @ 22:54 
otherwise, I really like this pack, full of creative sweps :3
Rawr'kraine 🐉 10 okt, 2017 @ 14:38 
the strike-related weapons don't function properly, they spawn stuff in the walls/sky BSP.
In other words, make them spawn lower (I'd say atleast 128 hammer units) so they don't get stuck