QuiVr
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(More or less) Complete Guide to QuiVr [outdated]
By Aktive Sterbehilfe
Since i love this game and didn´t find any guides i decided to make my own. In it I´ll try to cover everything this game has to offer at the moment.
   
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The Tower
Your "base" in this game. Going from left to right you got:
- A Mannequin, which let´s you equip your character with the items you prefer.
- A book. On it´s first page you see all the items you have and can get by drops (exept for the bow of Assessment). The second page let´s you chose yout titles if you got some by getting achievements and the third lets you equip wings, which you can also recieve by getting achievements. The red line, that you get for chosing items can be removed by closing the book or resetting bow and quiver in the settings.
- An orb which teleports you into the canyon, where you can start the game.
- A stone altar, where you can reforge or disenchant your items.
- An orb that let´s you join/leave Multiplayer
- An orb that let´s you enter training mode (only when in singleplayer)
The Canyon
Here you have two ways to start the game. (Works in single- and multiplayer)
1. You shoot that big, blue orb in front of you
2. You shoot the small box to you right on top of the canyon. Shooting the box let´s you start at a higher difficulty, which can save you a lot of time if you already are an experienced player and want to go for highscores.

Also you can see a few purple crystals lying around here. If you shoot all of them you get the achievement "Avian Invaders" and the "Bow of the Brood".
Ingame
Your goal is to protect the gates by killing all enemies. When they get hit or die they drop "souls", which then fly towards the big blue orb. They drop more souls if they get hit with an "aimed shot". This fills up the orb. When it´s fully charged it emits a green lightning bolt, which closes the next gate and brings you to the next higher difficulty. Building the next gate ususally takes a bit but can be done instantly by shooting the orb as soon as it emits the green lightning. If you get overrun by enemies and lose your first gate, you get a second chance. You can easily identify your second gate by the red crystals. If you don´t manage to fill up the orb again before the monsters overrun you second gate, it´s game over. As soon as the game is over you recieve an item and a few relic fragments, which are used to reforge items. If you get an item that you already have, you automatically keep the better one and disenchant the worse, so you only have one of a kind.
Items, Reforge and Disenchant
Items can have five possible colours at the moment. These represent how rare they are. Going from common to rare you have:
- Green (worth 100 relics)
- Blue (worth 250 relics)
- Purple (worth 500 relics)
- Orange (worth 1000 relics)
- Red (temporary or unobtainable items)

Reforging an item randomly rerolls the items stats. This costs as much as the item is worth. You also have a 10% chance for the item to become "Hallowed", which gives you a better range of stats, and a 0.5% chance to become "Primordial", which is the single highest value possible. If you reroll "Hallowed" or "Primordial" items they can lose their title!

Disenchanting destroys the item and gives you the amount of relics it was worth.

Special or temporary items can neither be destroyed nor be reforged, since they have no effects at the moment.
Multiplayer
You simply use the orb that says "Join Multiplayer". This either let´s you join a match that is already running or, if no match is avaivable at the time, start one on your own.

[PVP-Queue not yet tested, so no idea how that works. The PVP-Queue can be entered via the settings.]
Training
In Training mode you can practice your aim by shooting some targets. This can also be done under time pressure with let´s you compete with other players.
Enemies
Before i give you some info about the monsters, you should know that you can do an "Aimed Shot" by keeping your bow drawn for 2.5 seconds. This let´s you do 70dmg instead of your regular 20 and gives you more "souls" if you hit an enemy. You can also increase your damage output by going for critical hits ("headshots"), which doubles the damage inflicted.
Most enemies have small and a huge form, which only differs in HP and damage done to the gate.
Hitting the monsters weapon instead of its body cuts the damage inflicted in half.

Grub
The standart biped enemy. Loses speed when at 50%HP or less.
Small: 20HP (onehit kill on bodyshot)
Big: 50HP (aimed shot)

Zephyrs
Creatures with wings, hovering above the ground
Small: 20HP (onehit kill)
Big: 40HP (critical hit)

Knights
Pretty much armored Grubs
Small: 40HP (critical hit)
Big: 100HP (aimed critical hit/two critical hits and a normal hit)

Sentrys
Knights that have shields, which can block incoming shots. Sentrys drop their shields when hit with an aimed shot
Small: 40HP (critical hit)
Big: 100HP (aimed critical hit/two critical hits and a normal hit)

Dusker
Mages, that hide themselves and other monsters in a pink mist, which disappears on death
Small: 20HP (onehit kill on bodyshot)
Big 50HP (aimed shot)

Warps
Mages, that teleport when hit. Their teleport ability has a small cooldown, so they should be finished soon after first hit
Small: 40HP (aimed shot, since criticals are very hard to hit on these enemies)
Big: 120 HP (two aimed shots/arrow spam after first aimed shot)

Mauls
Big bipedal runners, which make an easy target, but start to run pretty fast when close to the gate or taking damage
Small: 60HP (aimed shot)
Big: 160 HP (two aimed shots and a normal hit)

Pyres
Pretty much Zephyrs flying high in the sky. They carry fireballs, which kill them once they explode.
Small: 40HP (onhit when hitting the fireball)
Big: 80HP (onehit when hitting the fireball)
Final Words
This guide is by no means finished, so if you have an idea what i missed tell me and i will fix/add it!
4 Comments
grrgoyl 28 Oct, 2023 @ 6:01pm 
Hi, I'm super late to the game but I love it. Any tips on how to make enemies in bubble shields vulnerable? I tried lobbing orbs at them but that's not it, I guess
SchoKaKola 30 Nov, 2018 @ 8:01pm 
Great summary! I really appreciate you putting this together!!!
klappstuhl 16 Nov, 2017 @ 12:43pm 
Uäh
Moobeastie 30 Oct, 2017 @ 5:03am 
Thank you! I was looking for something like this! It makes soo much more sense now.