Life is Feudal: Forest Village

Life is Feudal: Forest Village

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Forester House
   
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174.458 KB
13 sep 2017 om 7:47
21 sep 2018 om 10:35
14 wijzigingsnotities (weergeven)

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Forester House

Omschrijving
A workplace for up to 5 foresters. Action radius 75.
46 opmerkingen
MEGADORI  [auteur] 12 okt 2020 om 3:20 
不该被遗忘的那片天空 - Thank you! :-)
不该被遗忘的那片天空 9 okt 2020 om 7:06 
一个最多可容纳5名林务员的工作场所。 动作半径75。
MEGADORI  [auteur] 8 jul 2019 om 1:26 
Jamesomac - Sorry you are having troubles. This mod building does not alter any of the code for the hunters, it is basically just a copy of the base game hunter with a new look. . Have you checked if the same behaviour happens on the base game hunter as well? It can occur naturally if your hunters have tasks with higher priority (like eating) and if there are lots of jobless workers who get assigned the task to pick up the resources in the hunter's stead.
Some mods can increase the chance of that happening due to hunters getting a more complex AI ("Guards! Guards!") or changes to transport ("Storage management") or eeating algorithms ("Kitchen&Cooking" with eatery option). In case you are using these, I recommend planning for short transport ways so that whoever gets the pickup task can get your meat in quickly :)
Jamesomac 1 jul 2019 om 15:28 
I think something may be wrong with this MOD. I have been watching the villagers ad they seem to carry materials back to storage only about 25% of the time.
MEGADORI  [auteur] 12 jan 2019 om 7:06 
vivaine3 - It is a work place. Houses are always seperate buildings
Blue Duchess VI 11 jan 2019 om 17:53 
Does this function only as a workplace or can the foresters live there as well?
MEGADORI  [auteur] 21 sep 2018 om 10:57 
Update:

The forester house now has a unique build icon.

***

Das Försterhaus hat jetzt ein eigenes Bausymbol.
MEGADORI  [auteur] 27 aug 2018 om 12:09 
schorsch_morsch - thank you for your kind words and you suggestion :-) Unfortunately, smoke can only be emitted through processes like warming up in the houses, or working in the production buildings. As the foresters don't do any actual work in the building, there will be no smoke. But it is warm and cosy for them to stay inside anyway, don't worry :-)
schorsch_morsch 1 jul 2018 om 14:26 
hi, your mods are awesome, I have a sugestion, people working in the fourest should have a stove, the smoke should make it easyer to find the houses deep in the woods
82dude 26 jun 2018 om 23:01 
hi MEGADORI. tried with the vanilla forester hut and it seemed to work, but only for a while, then stopped yielding anything again. i got the Jiz Falcon Chainjit mod activated but didnt change anything in there concerning trees, however it seems quite powerful. maybe there's still an incompability... i'll turn it off and try again in a new game...