XCOM 2
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[WOTC] Advent Flashlights
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240.607 MB
9 sep, 2017 @ 11:10
10 mar, 2018 @ 3:13
14 ändringsnotiser ( visa )
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[WOTC] Advent Flashlights

Beskrivning
As seen in many of Xcom 2's cutscenes Advent have Flashlights on their weapons, the game does not reflect this in missions, this mod aims to fix that. As well, it adds a few minor graphical additions related to light sources listed below.

Features-

-Advent use the WOTC Lost city effect

-Includes a fix for the brokeness of the Advent Priest Rifle

-Lens Flare

-All Advent Hybrid soldiers except Purifiers have Flashlights

-Instead Purifiers have bright light emitting pilot lights on their flamethrower

-All Flashlight effects are disabled during the daytime

-Brighter glow sights

-All Alien Beam weapons and Psi Rifles emit persistent light sources

-Includes an alteration to correct odd size discrepancies between smaller alien weapons such as Codex, Spectre, and Viper weapons

Performance-

Impact should be minimal, but you never know as it is forcing the game to load more particle effects.

Compatibility-

Conflicts should be minimal, it overwrites the affected weapons' Archetypes

There are no class overrides


ADVENT Avenger and RealityMachina helped me out greatly trying to fix this up for WOTC

Thumbnail by: [SAMPLE_TEXT] (adamska)
214 kommentarer
Arock 24 aug @ 8:27 
this works and looks fantastic on the steamdeck.
Sunbach 7 jun, 2024 @ 8:06 
@zin: have you found the answer yet? I would like to use this mod without the Missing Packages Fix + Resource mod as well
Dragon32 24 maj, 2024 @ 10:27 
@Lûte the Goblin
For the second, scroll down
Lûte the Goblin 24 maj, 2024 @ 10:10 
What's a Psi Rifle?
What does the "Advent Priest Rifle fix" entail?
zin 25 mar, 2023 @ 0:42 
Missing Packages Fix + Resource is causing crashes for me. See information about it here: https://www.reddit.com/r/Xcom/comments/sx7f02/crashing_when_shooting_or_reaction_shooting_after/

Will this mod still work if I disable that dependency? If not, would it be possible to update this mod not to require that mod?
Jewels  [skapare] 28 jan, 2023 @ 14:34 
it was intentional, the priest gun is extremely buggy and broken, the firing sequence isn't deliberate, that's my reasoning for changing it with this mod
CRASH 18 jan, 2023 @ 22:50 
I'm trying to get all ADVENT guns to use the priest firing animation with WSR (using Rapid Railguns mod) but this mod is the sole conflict - while it's active, it overrides everything with the default firing animation. Does anyone know of a workaround or alternative? I really like the flashlights.
Kevin from HP Customer Service 15 jan, 2023 @ 7:02 
Easily one of the best gfx mods out there
Jewels  [skapare] 16 maj, 2022 @ 11:49 
no modded weapons will not have lights unless the Author set them up to, Advent Flashlights adds lights to the Default Advent Rifle only
Juliet Taylor Briar 14 maj, 2022 @ 21:43 
do thhe modded weapons have flashlights or are the flashlights broken for me? such as resistance firearms and halo wepapons