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Unbreakable: makes you practically immune to hitstun
synch-score:9/10
so if shieled is sh*t because peaple just walk on it then this power is the holy mackeral of those people who want to use shield so here's why shield gives you a level one absorb and one free level of resilience so as khalt if you use it with absorb you get to levels of resilience but your enemy will notice and walk away so unbreakable gives you immediate level three resilience with even more armor bonus doubles durability damage to enemy weapons and as a downfall power it is extremely tricky to anyone who is not aware of it and it looks like hyperarmor all the time but after that it turns into one trick pony and if they have a trick like shadow avoid on themsleves they can literally lock you out of the power for the entire duration because of how hitstun works definitly consider this over shield but remember it will loose effectiveness later
Sharp Impact: bare hands deal cut damage
synch-score:7/10
much more useful then our very good friend silence with the abilty to cut right through blocks with cut damage and you don't need to even spend points on a weapon and cut damage does not generate shard's so khalts are going to love this only problem if they focus on cut defense this power just locked you hands in minimal blunt maximal cut and so you cannot deal damage and be wary of others using it
Snatcher: disarm your opponant and pull them closer
synch-score:8/10
if they have a sword whip this out to make them have to think about what there bare hands deck is again and pull them back into the fight it is almost perfect for khalt method and should be considered before other power's (if you are not using heal)
Shadow Avoid: omni-directional avoid (I tried to bold did'nt work)
synch-score:5/10
why I put it in middle is because it is useful for all styles if you use the right move with it but in knowledge that khalt is supposed to take hits then give them back this makes the power risky use it if you need to but I would go without if you are a bruiser a bltzer would probably favor this but bruiser's probably won't
thank you for reading this and thank deckbuilding guide to absolver for giving me stats to the powers