Natural Selection 2

Natural Selection 2

Otillräckligt med betyg
Co_Minifridge
   
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3.308 MB
7 dec, 2012 @ 21:51
27 jan, 2013 @ 8:30
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Co_Minifridge

Beskrivning
A Combat Mode level inside a mini fridge. A large mini fridge.
22 kommentarer
Brian  [skapare] 19 sep, 2013 @ 19:06 
Well ExtraEntitiesMod is built into combat mode and is the part that provides the falling damage; I'm not sure you can turn it off.
CuriLife 19 sep, 2013 @ 17:02 
k Ill give turning off that a try.
Brian  [skapare] 19 sep, 2013 @ 14:43 
It is most likely just ExtraEntitiesMod then. It gets broken a lot due to its size, and not fixed very quickly.
CuriLife 17 sep, 2013 @ 22:18 
Yes. I am not sure if this is a conflict with mod. I run Shine on top of this mod. It seems to be happening with any map with fall damage.
Brian  [skapare] 16 sep, 2013 @ 16:51 
You mean a regular standing jump?
CuriLife 16 sep, 2013 @ 14:55 
Fall dammge seems to be bugged. If a marine jumps. He take about 75 damage. The second jump = death. Anyone else have this problem?
Sasha Pines (no brain) 22 mar, 2013 @ 8:19 
too small
Asushunamir 18 feb, 2013 @ 15:40 
so in this you are mold
GooseLetLoose 27 jan, 2013 @ 15:04 
Don't get me wrong, i really love the style :D

Well, the damage is not high usually, it's bearable.
You don't jump a lot anyway as a regular marine.

The weird thing is that it happens with jetpacks too :o
Brian  [skapare] 27 jan, 2013 @ 14:44 
Yeah I thought the same thing but I didn't code the falling damage so the only thing I can do about it is turn it off. Then it is a marine-biased map. :D

I haven't played on it since turning on fall damage. Just how bad is it?