Natural Selection 2

Natural Selection 2

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Co_Minifridge
   
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Tunnisteet: level, material
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3.308 MB
7.12.2012 klo 21.51
27.1.2013 klo 8.30
8 muutosilmoitusta ( näytä )

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Co_Minifridge

Kuvaus
A Combat Mode level inside a mini fridge. A large mini fridge.
22 kommenttia
Brian  [tekijä] 19.9.2013 klo 19.06 
Well ExtraEntitiesMod is built into combat mode and is the part that provides the falling damage; I'm not sure you can turn it off.
CuriLife 19.9.2013 klo 17.02 
k Ill give turning off that a try.
Brian  [tekijä] 19.9.2013 klo 14.43 
It is most likely just ExtraEntitiesMod then. It gets broken a lot due to its size, and not fixed very quickly.
CuriLife 17.9.2013 klo 22.18 
Yes. I am not sure if this is a conflict with mod. I run Shine on top of this mod. It seems to be happening with any map with fall damage.
Brian  [tekijä] 16.9.2013 klo 16.51 
You mean a regular standing jump?
CuriLife 16.9.2013 klo 14.55 
Fall dammge seems to be bugged. If a marine jumps. He take about 75 damage. The second jump = death. Anyone else have this problem?
Sasha Pines (no brain) 22.3.2013 klo 8.19 
too small
Asushunamir 18.2.2013 klo 15.40 
so in this you are mold
GooseLetLoose 27.1.2013 klo 15.04 
Don't get me wrong, i really love the style :D

Well, the damage is not high usually, it's bearable.
You don't jump a lot anyway as a regular marine.

The weird thing is that it happens with jetpacks too :o
Brian  [tekijä] 27.1.2013 klo 14.44 
Yeah I thought the same thing but I didn't code the falling damage so the only thing I can do about it is turn it off. Then it is a marine-biased map. :D

I haven't played on it since turning on fall damage. Just how bad is it?