Portal 2
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Quondam
   
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9.233 MB
5 dec 2012 om 9:40
5 dec 2012 om 11:12
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Quondam

In 1 verzameling van Gigo
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Omschrijving
A chamber with 2 layers :D
27 opmerkingen
zigzagtenniscoe 24 jun 2024 om 14:04 
Another lost blindrun... 😩
Seems intimidating at first but this is actually quite easy.

Difficulty: 3/10
Enjoyed: 7.5/10
CoffeeCoder 28 apr 2022 om 2:19 
not too hard and very fun :)
BehindPortal 15 mrt 2021 om 5:38 
as always elegant design and good puzzle fav :p2cube:
kx 1 mei 2020 om 19:59 
Stuck at how to have the elevator down white being at the white floor on ground level. Took the more ninja route on first successful attempt. Standard solution: Make use of the white floor on the higher level to get back up
Nobody No-One 31 mei 2018 om 21:07 
Nice map. I liked the warm lighting, which I don't think you use very often. Good portal management and momentum puzzle.
bullfrog 8 mrt 2018 om 23:23 
Great puzzle, takes a while to work out and good fun. The fling into the funnel from the high floor portal through the angled panel I did whilst mucking about and then realised that was 'the' significant part of the solution :0D PS – I don’t know why/how I missed this one whilst going through your workshop, but I’m glad I checked again and found it :)
lfairban 2 feb 2017 om 12:32 
That was fun. Had me stummped for a while.
Trensposys 16 mei 2016 om 7:35 
Great map. Took me about 15 minutes (which is long for me) . I didn't use the grated 'dog pen' . I did the same thing as someone before me, apparently.
TS_Mind_Swept 25 jan 2015 om 19:32 
I can't help but feel like i did it wrong cause i didn't use a part of it, but i still made it out legitimately (CFG can be used all over the place in this one). Still pretty clever though and i kind of liked it, not sure what i was expecting when i went into it, but i know i came out positive. Nice work. 8/10
wildgoosespeeder 30 dec 2014 om 15:51 
This was easier than expected! I played p0rtalmaster's Combined first (Gig's Quondam and Mevious's Simplified into one mega chamber). That made me feel uneasy to play this chamber to get an idea how it works in p0rtalmaster's Combined of too much stuff to process. Solved Quondam in 15 or so minutes after careful analysis. No ninja reflexes required to solve! Uses standard fling mechanics with minor reflexes but nothing too advanced. The jump down to the square-symboled piston platform was a little nerve-wracking. Can you fix that so it doesn't have to be, assuming I did it correctly? :p2aperture: