Steel Ocean

Steel Ocean

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Definitive guide to commanders
By Soapy
This guide include the information on all comanders abilities, and skills. Using the "find" key will make it easier to locate the skills you want for your next load out.
   
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I created this guide to assist Steel Ocean captains locate the right people for their commander slots. This guide lists where each commander is located, and the skills they possess.

The guide then lists all the skills in the game, and what they do. A few of them are misspelled in the game (I kept them in here for continuity) By using the "Find function (Ctrl + F) you can quickly browse for the information you need.

In barracks choose the Gallery Mode, to ensure the commanders are in the same place every time, as there is no search function. To make the navigation of the commanders easier, I will use a grid system tool.

The first number corresponds to the page number of where the commander is located.The second number is for which row the person is in, and the third number is for the column position.

So for example 1-1-1 would be 111 Frank Fletcher. This would be that he is on the first page, in the first row (rows go horizontal) and then the first column position (which go vertical).

4-1-1 would Francois Darlan, He is in the same position as Frank Fletcher, but as Frank is located on the first page, Francois is located on the 4th page.


The grid looks like so.

111-112-113-114-115-116
121-122-123-124-125-126
131-132-133-134-135-136
141-142-143-144-145-146

And so on...
Page 1 commanders

this include commanders 1-1-1 through 1-4-6

111 Frank Fletcher Fleet Cruise, Iron Will, Immelmann turn, Ground Service Training I, Circling Training III

112 Raymond Spruance Emergency Dispatch, Potential, Hawkeye, Ground Service Training II, Bomb aiming Device

113 Richmond Turne Listener, State of War, Hi Power Sonar, Steel Deck, Enhanced Main Penetration

114 Dudley Pound Ballistics, Naval Artillery, Multi-frequency Sonar, Enhanced Penetration II, Enhanced main Aim III

115 Thomas Kincaid Ballistics, Composure, Enhanced Disguise I, Enhanced Main Stability I, Naval Commander

116 Louis MountBatten Cannonfire, Potential, Enhanced Engine I, Enhanced MG Attack II, Torpedo Compartment

121 Andrew Cunningham Ballistics, Giant Killer, Enhanced Torpedo Speed II, Performance Gyroscope, Mobile Beacon

122 Fredrick Walker Quick Torpedo Reload, Master Fisher, Torpedo Reloader I, Multi-frequency Sonar, High-explosive DC

123 Erich Raeder Wolf Pack, Deep Breathes, Enhanced Engine I, Enhanced torpedo Speed III, Enhanced Armor III

124 Jung Schuberth Rush from the Depths, Potential, Deep Sea Fishing, New Air Tank, Enhanced Water Storage II

125 Harada Shiro Typhoon, Oceanic Fortress, Enhanced Radar I, Enhanced Armor I, Torpedo Compartment

126 Kimura Kazuo Emp Disruption, Cunning, Advanced Equipment, Tenshuaku, Enhanced MG Attack II

131 Ralf Muller Quick Reload, Goddess of Vengeance, Enhanced Main Reload III, Performance Gyroscope, Enhanced Main Penetration II

132 Michael Hammond Hi-Speed Assault, Z-Formation, Enhanced Power Repair II, Enhanced Engine I, Enhanced Power Defense II

133 Lucas Schneider Fast Dive, Silent Cruiser, New Air Tank, Enhanced Engine I, Master Fixer

134 Bruce Brad Cannonfire, Potential, Multi-frequency Sonar, Air Alert, Enhanced Main Stability

135 John Clarkson Fleet Cruise, Air Attack Warning, Ground Service Training I, Down Thrust Training III, Bomb aiming device.

136 Nakayama Arashi Insight, Survival instincts, Tenshuaku, Enhanced Main Penetration I, Enhanced Torpedo Speed III

141 Sato Jirou Jade Shard, potential, Enhanced Torpedo Speed II, Torpedo reloader IV, Main Artillery Acuraccy Boost I

142Kobayashi Yuta Foresight, Gekokujo, Enhanced Radio II, Advanced Equipment, Type 3 Expanding Shell

143 Koga Shinsuke Enhanced DC, Giant Killer, Torpedo reloader II, Enhanced Engine I, Oxygen Torpedo

144 Wolf Hoffenstien Ballistics, Conceit, Advanced Equipment, Enhanced Main Stability I, Enhanced Radar IV

145 Alan Macmillian Weakness recognition, Composure, Performance Gyroscope, Enhanced Penetration I Heavy Loaded Bomb

146 Elton Grey Hi-Speed Assault, Agitation, Enhanced Runner I, Master Steersman, Steel Waltz
Page 2 commanders

this include commanders 2-1-1 through 2-4-6

211 Fujiwara Makoto Stealth Cruiser, Deep Breaths, Enhanced Water Storage I, Ventilation System, Deep Sea Dweller

212 Mikasa Shotaro Typhoon, Cunning, Master Steersman, Enhanced Power Defense I, Enhanced disguise II

213 Leif Sandrei Quick Reload, Potential, Enhanced Main Reload IV, Turkey Hunter, Enhanced Main Penetration II

214 Frank Macauley Intensive Fire, After strike, Enhanced Keel, Master Fixer, Enhanced Armor I

215 Colin Hanson Enhanced DC, State of War, Enhanced Torpedo Speed II Performance Gyroscope, Torpedo Reloader III

216 Arnault Shelby Dogfighter, Fuel Efficiency, Circles training II, Immelmann Turn, Swordfish

221 Mikawa Gunyichi Quick Reload, concentration, Tokyo Express, Performance Gyro Scope, Main Artillery Accuracy Boost II

222 Onishi Takijiro Carpet Bombing, Cross Island Attack, Fuel Efficiency, Ground Service Training I, Down thrust Training IV

223 Matsuda Chiaki Enhanced DC, Composure, Main Artillery Accuracy Boost II, Anti-air Barrage, Final Defense

224 Willis Lee Ballistics, concentration, Torpedo compartment, Naval Gunner, Enhanced Main reload III

225 Arturo Riccardi Italian air defense, Oceanic Fortress, Enhanced MG attack I, Anti Air Commander, Enhanced Radar II

226 Yamamoto Yisoroku Admirals Chosen, Foresight, Enhanced Disguise II, Oriental Blitzkrieg, Bomb aiming device

231Gunter Lutjens Naval Teuton, Bismarck’s Spirit, Enhanced Main Reload I, The Lone Battleship, Battleship Elite

232 Nicolay Kuznetsov quick reload, Leningrad Walls, Perfect column, Working class hero , alloy Deck

233 Chester Nimitz Fleet Defensive Line After strike, Ground Service Training II, Soul of the fleet, general Nimitz Inspiration

234 William Halsey Quick Load, Bullheaded attack, Enhanced Rudder II, Enhanced Main Stability II, Steel Waltz

235 Karl Doenitz Seawolf Torpedo, Torpedo Ready, Underwater King, Enhanced Torpedo Speed II, Wolf Pack Tactics

236 Futida Mitsuo Pearl Harbor Hawk, Tora! Tora! Tora!, Circling training II, Fuel Efficiency, New Engine

241 James Doolittle Carpet Bombing, Air Attack Warning, Enhanced Disguise 2, Down Thrust Training I, Hawkeye

242 Kondo Nobutake Quick Load, State of War, Enhanced Main Stability I, Torpedo Compartment, Enhanced Main Penetration II

243 Mark Mitscher Fleet Cruise, Air attack Waring, Elite CV captain, Enhanced engine I, Bomb aiming device

244 Otto Kretschmer Seawolf Torpedo, Good Listener, Toughness I, Deutschland, Deep Sea Fishing

245 Gunther Prien Rush from the depths, Torpedo Ready, Enhanced Keel, Underwater king, Enhanced Disguise I.

246 Joachim Schepke Torpedo Quick Reload, Depp breathes, Enhanced torpedo Speed I, Enhanced Radio III, Deep Sea Dweller
Page 3 Commanders

this include commanders 3-1-1 through 3-4-6

311 Alfred von Tirpitz Prussian Will, Concentration, Toughness I, Ocean Fleet, Main Artillery adjustment boost

312 Reinhard Scheer Quick Reload, Naval Artillery, Steel Waltz, Enhanced Engine I, Steel Deck,

313 Karl von Muller Weakness recognition, Potential, Marine Knight, Krupp Craft, Enhanced Main Reload III

314 Franz von Hipper Quick reload, Intrepid Charge, Enhanced Keel, Enhanced side Defense I, Deutschland

315 Bernhard Rogge Ballistics, Goddess of Vengeance, Low Level barrage, Enhanced Main Aim I, Cross-shot Calibrator

316 Felix von Luckner Prussian Will, State of War, Sea Hawk, Enhanced Radar II, Enhanced disguise II

321 Otto Lindemann Quick Load, Iron Will, Main Artillery Accuracy Boost II, Rhine Exercise, Enhanced main reload III

322 Kasper Mass Battle Instinct, Giant Killer, Comet, Enhanced Radar II, Steel Waltz

323 Reinhard von Musel Fleet Cruise, Wisdom, Enhanced Engine I, Deutschland, Enhanced Radar III

324 Gordon Chung-Hoon Hi-Speed Assault, Survival Instincts, enhanced Disguise II, Enhanced MG Attack IV, Torpedo Reloader I

325 Dudley Morton Fast Dive, Giant Killer, Wahoo, Enhanced Disguise, Enhanced Radio III

326 Arleigh Burke Aegis, 31 knot Burke, Enhanced Radar IV, Enhanced Rudder, High Explosive DC

331 Max Horton Accelerated dive, Torpedo Ready, Enhanced Torpedo Speed I, Multi-frequency Sonar, Enhanced Disguise

332 Gerald Roope High velocity Impact, Survival instincts, High Explosive DC, Soul of the Royal Navy, Enhanced Torpedo Speed

333 Stephen Beattie Battle Instinct, Survival instincts, Phantom of Saint-Nazaire, Toughness III, Torpedo reloader III

334 Bruce Fraser Weakness Recognition, Concentration, Enhanced radar, Ejector II, Enhanced Main tability II

335 donald Macintyre Foresight, master fisher, Enhanced Rudder IV, Multi-frequency Sonar, High Explosive DC

336 James Johnson Aerial Circus, Spitfire, 30mm air Bomb, Immelmann Turn, Circling Training II

341 David Beatty Weakness recognition, Iron Will, Enhance Engine II, Enhance Main Aim II, Toughness III

342 Chuichi Nagumo Emergency Dispatch, Homerun, Circling training II, Enhanced Armor III, Steel Deck

343 Takeo Kurita Typhoon, Ambidexterity, Ejector I, Main Artillery Accuracy Boost, Enhanced Main Reload

344 Inoguchi Toshihira Ballistics Composure, Main Artillery Accuracy Boost II, Torpedo Compartment, Enhanced Main Stability III

345 Shigeyoshi Inoue Carpet Bombing, Air attack Warning, Toughness II, Down Thrust training, Sea Flight

346 Willys yang, Deadshot, State of War, Magician, Enhanced Rudder III, Ejector II
page 4 Commander

currently only contains 1 comander, 4-1-1

411 Francois Darlan Weakness recognition, Cunning, Enhanced Main Aim III, Main Artillery Adjustment boost, Enhanced Keel
Wall of text (aka skills and abilities) A-D
30mm Air Bomb - Increases fighter damage by 10%. (James Johnson)

31-knot Burke - Grants a 25% chance to increase disguise by 9% and max speed by 4 knots when ship speed reaches 31 knots or above. Lasts 30 seconds. (Arleigh Burke)

Accelerated Dive -ACTIVE- Increases submersion speed by 3 knots, but also increases submarie oxygen consumtion by 10%. Lasts for 30 seconds. Effect will be canceled when surfacing. This skill is only available during submersion. (Max Horton)

Advanced Equipment – Increases the durability of radar and radio by 10% when assigned as your Comms. Specialist. (Kimura Kazuo), (Kobayashi Yuta), (Wolf Hoffenstien)

Admiral’s Chosen -ACTIVE- Only available when ships magazines havent been damaged. Use overloaded ramming to reduce reload time of all weapons by 10%, increase damage by 10%, and reduce flight deck reload time by 15%. Lasts for 45 seconds. (Yamamoto Yisoroku)

Aegis -ACTIVE-Increases MG rate of allied vessels within 1 kilometer by 2%, increase mg damage by 10%, and reduces AA gun reload time by 10%. Lasts 30 seconds. (Arleigh Burke)

Aerial Circus -ACTIVE- Increase the dodge rate of aircraft by 20% after use. Lasts 60 seconds. This skill can only be used by aircraft carriers. (James Johnson)

Afterstrike - Reduces all reload time by 10% for 45 seconds when the battle reaches 6 min, and every 3 min after that. (Frank Macauley), (Chester Nimitz)

Agitation - Grants an 80% chance to increase main artillery aiming speed by 15% and decrease its accuracy by 10% when firing. Lasts 30 seconds. (Elton Grey)

Air attack Warning - Grants a 45% chance to increase the speed of all aircraft that take off by 5% when an enemy is hit by dive bombers. (John Clarkson), (James Doolittle), (Mark Mitscher), (Shigeyyoshi Inoue)

Air Alert - Increase MG hit rate by 1% and damage by 10% when assigned as your gunner. (Bruce Brad)
Alloy Deck – Increases side and bridge armor by 5%, but decreases acceleration by 4%. (Nicolay Kuznetsov)

Amidexterity - Grants a 60% chance to reduce reload time by 30% when Switching ammo. Lasts 40 seconds. This effect will be removed if you switch again while it is active.(Takeo Kunita)

Anti-air Barrage - Increases aa Gun and MG damage by 15% when assigned as your gunner. (Matsuda Chiaki)

Anti-air Commander – When assigned as your gunner, your MG will prioritize loaded enemy aircraft within range. (Arturo Riccardi)

Ballistics -ACTIVE- Increases artillery aiming speed by 20% when in effect. Last for 30 seconds. (Dudley Pound), (Thomas Kincaid), (Andrew Cunningham), (Wolf Hoffenstien), (Willis Lee), (Bernhard Rogge), (Inoguchi Toshihira)

Battle Instinct -ACTIVE- After using an alarm will be triggered when detected by the enemy. Lasts for 45 seconds. (MISING) (Stephen Beattie)

Battleship Elite – Increases max durability by 10% when assigned as a battleship. (Gunther Lutjens)
Bismarch’s Spirit – Increase ships accereration and steering by 8% when your ships weapons hit an enemy. Lasts 15 Seconds. (Gunther Lutjens)

Bomb aiming device - Increase dive bomb accuracy by 10%. (John Clarkson), (Yamamoto Yisoroku), (Mark Mitscher)

Cannonfire -ACTIVE-Increase main artillery accuracy by 10% lasts 10 seconds. (Louis Mountbatten), (Bruce Brad)

Carpet Bombing -ACTIVE- Increases damage dealt by dive bombers by 10% after use. This skill can only be used by aircraft carriers. (Onishi Takijiro), (James Dootlittle), (Shigeyyoshi Inoue)

Circling Training II – Increases the steering performance of all types of shipboard aircraft by 2% (Arnault Shelby), (Futida Mitsuo), (James Johnson), (Chuichi Nagumo)

Circling Training III – Increases the steering performance of all types of shipboard aircraft by 3% (Frank Fletcher)

Concentration -ACTIVE- Grants a 60% chance to reduce the influence of steering on main artillery accuracy by 15% when hit. Lasts 30 seconds. ( Mikawa Gunyichi), (Willis Lee), (Alfred von Tirpitz), (Bruce Fraiser)

Conceit - Grants a 30 percent chance to increase artillery penetration by 10% when firing. Last 30 seconds. (Wolf Hoffenstien)

Comet - Increases the max speed of your vessel by 1 knot, acceleration and performance by 8%, and steering performance by 8%. (Felix von Luckner)

Composure – Grants a 55% chance to reduce the influence of turret rottion on main artillery accuracy by 15% when firing. (Thomas Kincaid), (Alan Macmillian), (Matsuda Chiaki), (Inoguchi Toshihira)

Cross island attack - Grants a 20% chance to increase the shooting range or artillery and torpedos by 10% and decrease flight deck reload time by 10% when your ship's weapons hit an enemy. Lasts 20 seconds. (Onishi Takijiro)

Cross-shot calibrator - Increases main artillery aiming correction by 0.5% and reduces the influence of turret rotation on artillery accuracy by 5% when assigned to a heavy cruiser or battle ship. (Bernhard Rogge)

Bullheaded Attack – Increases all your ships weapon damage by 8% when ship speed reaches 26 knots or higher and open fire with artillery, Lasts 10 seconds. (Chester Nimitz)

Cunning – Grants a 55% chance to decrease disguse loss by 15% when your fire with artillery. (Kimura Kazuo), (Mikasa Shotaro), (Francois Darlan)

Deadshot -ACTIVE- Increases gun damage by 10% and shooting range by 10%. Lasts 15 seconds. This skill can only be used by cruisers. (Willys Yang)

Deep Breaths – Grants a 30% chance to increase oxygen recovery speed when surfacing. Last 30 seconds (Erich Raeder), (Fujiwara Makoto), (Joachim Schepke)

Deep Sea Fishing – Increases submarine torpedo reload speed by 8% when assisgned as your gunner. (Jung Schuberth), (Otto Kreschmer)

Deep Sea Dweller - Increase buldge by 5% when equiped on a submarie. (Fujiwara Makoto), (Joachim Schepke)

Deutschland – Inincreases the durability and repair speed of all weapon paerts by 8%. (Otto Kreschmer), (Franz von Hipper), (Reinhard von Musel)

DogFighter -ACTIVE- Increases the durability of all aircraft by 15%, and flying speed by 10%. This skill can only be used by aircraft carriers. (Arnault Shelby)

Downthrust Training I - Increase aiming speed of dive bombers by 2%. (James Doolittle)

Downthrust Training II - Increase aiming speed of dive bombers by 3%. (Shigeyyoshi Inoue)

Downthrust Training III - Increase aiming speed of dive bombers by 4%. (John Clarkson)

Downthrust Training IV - Increase aiming speed of dive bombers by 5%. (Onishi Takijiro)
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Ejector I - Shortens ship ejector preparation time by 10%. (Takeo Kunita)

Ejector II - Shortens ship ejector preperation time by 12%. (Bruce Fraiser) , (Willys Yang)

Elite CV captain – Decrease filght deck reload time by 10% when assigned as an aircraft carrier captain. (Mark Mitscher)

Emergency Dispatch -ACTIVE- Decrease aircraft carrier deck cooldown by 30% and increases aircraft speed by 10%. Lasts 60 seconds. This skill can only be used by aircraft carriers. (Raymond Spruance), (Chuichi Nagumo)

EMP Disruption -ACTIVE- Increases disguise of your allies within 800 meters by 8%. Lasts for 30 seconds. (Kimura Kazuo)

Enhanced armor I – Increases deck armor, belt armor, and bulge by 1%. (Harada Shiro), (Frank Macauley)
Enhanced Armor III – increases deck armor, budlge and belt armor by 3%. (Erich Raeder)

Enhanced armor III (??) Increases the durability of all shipboard aircraft by 3%, (Chuichi Nagumo)

Enhanced Artillery Accuracy Boost I - Increase main artillery accuracy by 1%. (Sato Jirou)

Enhanced Artillery Accuracy Boost I - Increase main artillery accuracy by 3%. ( Mikawa Gunyichi)

Enhanced DC -ACTIVE- High perfornace DC blast damage increased by 10%. Lasts for 10 seconds. (Koga Shinsuke), (Colin Hanson), (Matsuda Chiaki)

Enhanced Disguise I – Increases disguise by 1%. (Thomas Kincaid), (Gunther Prien), (Dudley Morton)

Enhanced disguise II - Increases disguise by 2%. (Mikasa Shotaro), (Yamamoto Yisoroku), (James Doolittle), (Felix von Luckner), (Gordon Chung-Hoon), (Max Horton)

Enhanced Engine I – Increases maximum speed by 1 knot. (Louis Mountbatten), (Erich Raeder), (Lucas Schneider), (Koga Shinsuke), (Mark Mitscher), (Reinhard Scheer), (Reinhard von Musel)

Enhanced Engine II - Increases maximum speed by 2 knots. (David Beatty)

Enhanced Keel - Increased resilience by 10%, making parts less lkiely to take damage. (Frank Macauley), (Gunther Prien), (Franz von Hipper), (Francois Darlan)

Enhanced Main Aim I – Increases main artillery aiming speed by 2%. (Bernhard Rogge)

Enhanced Main Aim II - Increases main artillery aiming speed by 3%. (David Beatty)

Enhanced Main Aim III – Increases main artillery aiming speed by 5%. (Dudley Pound), (Francois Darlan)

Enhanced main penetration I - Increases main artillery penetration by 1%. (Nakayama Arashi), (Alan Macmillian)

Enhanced Main Penetration II - Increases Main artillery penetration by 2%. (Richmond Turne), (Dudley Pound), (Raif Muller), (Leif Sandrei), (Kondo Nobutake)

Enhanced Main Reload I – Increases main atillery reload speed by 1%. (Gunther Lutjens)

Enhanced Main Reload II – Increases main atillery reload speed by 2%. (Takeo Kurita)

Enhanced Main Reload III – Increases main atillery reload speed by 3%. (Raif Muller), (Willis Lee), (Karl von Muller), (Felix von Luckner)

Enhanced Main Reload IV – Increases main atillery reload speed by 10%. (Leif Sandrei)

Enhanced Main Stability I – Reduces the influence of turret rotation on main artillery accuracy by 2%. (Thomas Kincaid), (Bruce Brad), (Wolf Hoffenstien), (Kondo Nobutake)

Enhanced Main Stability II – Reduces the influence of turret rotation on main artillery accuracy by 3%. (Bruce Fraiser)

Enhanced Main Stability III – Reduces the influence of turret rotation on main artillery accuracy by 4%. (Chester Nimitz), (Inoguchi Toshihira)

Enhance MG attack I – Increases MG damage by 2%. (Arturo Riccardi)

Enhance MG attack II – Increases MG damage by 3%. (Louis Mountbatten), (Kimura Kazuo)

Enhance MG attack IV – Increases MG damage by 5%. (Gordon Chung-Hoon)

Enhanced power Defense I - Increases the durability of the ships engine and rudder by 3%, but also decreases steering performance by 3%. (Mikasa Shotaro)

Enhanced Power Repair II – Increase engine and Rudder reapir speed by 5%

Enhanced Radar I - Increases scouting range by 100 meters. (Bruce Fraiser)

Enhanced Radar II – Increases scouting range by 150 Meters. (Arturo Riccardi), (Felix von Luckner), (Felix von Luckner)

Enhanced Radar III – Increases scouting range by 200 Meters. (Reinhard von Musel)


Enhanced Radar IV - Increases scouting range by 450 meters when assigned as your Comms Specialist. (Wolf Hoffenstien), (Arleigh Burke)

Enhanced Radio II - Increases radio range by 200m. (Kobayashi Yuta)

Enhanced Radio III - Increases radio range by 300m. (Joachim Schepke), (Dudley Morton)

Enhanced reloader IV - Increase reload speed of surface vessels by 10% when assigned as your gunner. (Sato Jirou)

Enhanced Rudder I – Increases steering performance by 1% (Harada Shiro), (Elton Grey)

Enhanced Rudder II – Increases steering performance by 2% (Arleigh Burke)

Enhanced Rudder III – Increases steering performance by 3% (Willys Yang)

Enhanced Rudder IV – Increases steering performance by 5% (Donald Macintyre)

Enhanced Side defense I - Increases torpedo tube and watertight durability by 10%, but reduces accerleation by 3%.

Enhanced torpedo speed I – Increases torpedo speed by 1%. (Joachim Schepke), (Max Horton), (Gerard Roope)

Enhanced torpedo speed II – Increases torpedo speed by 1.5%. (Andrew Cunningham), (Sato Jirou), (Colin Hanson), (Karl Doenitz)

Enhanced torpedo speed III – Increases torpedo speed by 2%. (Erich Raeder), (Nakayama Arashi)

(Arleigh Burke)

Enhanced Water Storage I – Decreases diving time by 0.1 seconds. (Fujiwara Makoto)

Enhanced Water Storage II – Decreases diving time by 0.3 seconds. (Jung Schuberth)

Fast Dive -ACTIVE- Decreases dive time by 1.5 seconds. Lasts for 10 seconds. Effect will be canceled when surfacing. This skill is only available on submaries. (lucas Schneider), (Dudley Morton)

Final Defense - Increases maximum speed 1 knot and side buldge by 5%. (Matsuda Chiaki)

Fleet Cruise -ACTIVE- Increases the scouting range for you and for your allies within 1.5 Kilometers and the accuracy of main artillery and MGs when turning ships. Decreases ship speed by 1 knot. Lsts for 60 seconds. Stacks up to 5 times depending on the number of allies in range:1stack (3%); 2 stacks (3.5%); 3 Stcks (4%); 4 stacks (4.5%); 5 Stacks (5%) (Frank Fletcher), (John Clarkson), (Mark Mitscher), (Reinhard von Musel)

Fleet defensive Line -ACTIVE- Increases aa gun and MG damage for you and your allies within 1.5 kilometers by 15%, and increases sonar detection frequency by 0.5 seconds. Lasts for 45 seconds. (Chester Nimitz)

Foresight -ACTIVE- increases your scouting range by 800 meters. Lasts for 20 seconds. (Kobayashi Yuta), (Donald Macintyre)

Forthright – Grants a 5% chance to increase steering performance by 15% and increase scouting range by 500 meters for allies within 800 meters when ship speed is over 30 knots. (Yamamoto Yisoroku)

Fuel efficiency - Decreases the fuel consumption of all types of shipboard aircraft by 5%. (Arnault Shelby), (Onishi Takijiro), (Futida Mitsuo)
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Gekokujo - Grants a 50% chance to increase torpedo speed by 8% after lighting up battleships or aircrats carriers. Lasts 60 seconds. (Kobayashi Yuta)

General Nimitz’s Inspiration – Increases max speed by 2 knots when assigned as captain. (Chester Nimitz)

Giant Killer – After destroying enemy aircraft carriers or battleships, torpedo reload speed will be increased. This effect stacks each time an enemy ship is destroyed. 1 stack (20%); 2 stacks (30%); 3 stcks (40%); 4 stacks (50%); 5 stacks (60%). (Andrew Cunningham), (Koga Shinsuke), (Felix von Luckner), (Dudley Morton)

Goddess of Vengance – grants a 75% chance to increase the damage of ship artillery and torpedoes by 15% when hit by an enemy. Lasts 30 seconds. (Raif Muller), (Bernhard Rogge)

Good Listener – Grants a 20% chance to increase submarie sonar detection range by 500 meters and increases search interval time by 1 second during submersion. (Otto Kreschmer)

Ground Service Training I – Increases aircraft carrier deck and hydro plane ejector preparation speed by 1% (Frank Fletcher), (John Clarkson), (Onishi Takijiro)

Ground Service Training II – Increases aircraft carrier deck and hydroplane ejector preparation speed by 3%. (Raymond Spruance), (Chester Nimitz)

Hawkeye – Increases the scouting range of all aircraft by 200m. (Raymond Spruance), (James Doolittle)

Homerum - Grants a 10 percent chance to increase aircraft speed by 8% when an enemy ship has been hit by dive bombers or torpedo bombers. (Chuichi Nagumo)

Heavy-loaded Bomb - Increase main artillery damage by 10% when assigned as your gunner. (Alan Macmillian)

Hi-power Sonar – Increases sonar detection range by 750 meters. (Richmond Turne)

High-explosive DC – Increases DC blast radius by 25%. (Frederick Walker), (Arleigh Burke), (Gerard Roope), (Donald Macintyre)

Hi-speed Assult -ACTIVE- Increases ships’s highest speed by 3 knots. Lasts for 30 seconds. (Michael Hammond), (Elton Grey), (Gordon Chung-Hoon)

High Velocity Impact -ACTIVE- Increases ship's highest speed by 2 knots, and impact damage by 20%. Lasts 10 seconds. (Gerard Roope)

Immelmann Turn – Increases Aircraft Dodge chance by 2%. (Frank Fletcher), (Arnault Shelby), (James Johnson)

Insight -ACTIVE- After using enemy exposure time when lit up will be increased by 5 seconds. (Nakayama Arashi)

Intensive Fire -ACTIVE- Increase MG damage by 20%. Lasts for 15 seconds. (Frank Macauley)
Intrepid Charge - Increases ship speed by 2 knots, decreases weapon repair time by 8%, and decreases the chance of malfunction by 8% when durability is under 50%. Lasts 60 seconds. (Franz von Hipper)

Iron Will – Recover 1 comander points instantly when destroying the enemy target. (Frank Fletcher), (Felix von Luckner), (David Beatty)

Ittalian Air Defense – Active- Increases aa gun and MG damage by 15% for 15 seconds. (Arturo Riccardi)

Jade Shard -ACTIVE- Available when ship durability is under 60%. Increases ship speed by 1 knot and impact damage by 15%. Lasts for 15 seconds. (Sato Jirou)

Krupp Craft - When assigned to a cruiser or battleship, reduces the influence of steering on artillery accuracy by 5%, and increases accuracy by 5%. (Karl von Muller)

Leningrad Walls – Increases the durability of all non-weapon parts by 10%. (Nicolay Kuznetsov)
Listener – (Active) Decreases interval time of sonar detection by 1 second. Lasts 15 seconds. (Richmond Turne)

Low Level Barrage - When assigned as your gunner, your MG will prioritize enemy torpedo bombers within range. (Bernhard Rogge)

Magician - Increases ship durability by 5% and comander point regeneration speed by 5%. (Willys Yang)

Marine Knight - Increases acuraccy, deck armor, side armor, and buldge by 5% when assigned as captain. (Karl von Muller)

Master Fisher – Grants a 75% chance to decrease ship sonar interval time by 1 second and increase DC damage by 16% and surface ship’s torpedo damage by 8% when spotting submarines. Last 50 secondes. (Frederick Walker), (Donald Macintyre)

Master Fixer - Increase the repair speed of all parts by 10% when assigned as your engineer. (Lucas Schneider), (Frank Macauley)

Master Steersman - Increase acceleration and steering performance by 5% when assigned as your steersman. (Elton Grey), (Mikasa Shotaro)

Main Artillery adjustment boost ? - Improves aiming correction by 0.5 after each shot fired by your main artillery when assigned as your gunner. (Francois Darlan)

Main Artillery adjustment boost ? - Improves aiming correction by 0.7 after each shot fired by your main artillery when assigned as your gunner. (Alfred von Tirpitz)

Main Artillery accuracy boost II - Increases main artillery accuracy by 2%. (Matsuda Chiaki), (Felix von Luckner)

Main Artillery accuracy boost II - Increases main artillery accuracy by 3%. (Takeo Kunita), (Inoguchi Toshihira)

Mobile Beacon – Increases the scouting range by 500 meter, sonar detection range and communication range by 400 meters when assigned as your Comms. Specialist. (Andrew Cunningham)

Multi-frequency sonar – Decreaases sonar detection interval time by 0.3 seconds (Dudley Pound), (Frederick Walker), Potential – Grants a 75% chance to increase ship repair speed by 15%, increase main artillery reload speed and aiming speed by 10%, and decrease flight deck reload time by 10% when duribility is under 15%. Lasts 30 seconds. (Raymond Spruance), (Louis Mountbatten), (Jung Schuberth), (Bruce Brad), (Max Horton), (Donald Macintyre)

Naval Artillery – Grants a 55% chance to increase main artillery accuracy by 15% when the enemy has been hit by main artillery. (Dudley Pound), (Reinhard Scheer),

Naval Commander – Increases steering performance and duribility by 5% when assisgned as capatin. (Thomas Kincaid)

Naval Gunner - Increases main artillery aiming speed by 10% and aiming correction by 0.5%. (Willis Lee)

Naval Teuton -ACTIVE- Only avaialble when a ships main artilleries havent been damaged. Use high performance ammo to increase main artillery penetration and damage by 15%. Lasts 20 seconds. (Gunther Lutjens)

New Air Tank – Increases oxygen recovery speed by 5%. (Jung Schuberth), (Lucas Schneider)

New Engine – Increases the speed of all types of shipboard aircraft by 5%. (Futida Mitsuo)

Oceanic Fotress – Grants a 25% chance to activate emergency repair when hit by enemy aircraft. Rapairs all damaged parts. (Harada Shiro), (Arturo Riccardi)

Ocean Fleet – Increases artillery penetration by 5% and armor by 5% when equipped on a cruiser or battleship. (Alfred von Tirpitz)

Oriental Blitzkrieg – When assigned as an aircraft carrier captain, increases the speed of all types of shipboard aircraft by 5%, and decreases flight deck reload time by 8%. (Yamamoto Yisoroku)

Oxygen torpedo - Increase torpedo range by 10% and damage by 8% when assigned as your Gunner. (Koga Shinsuke), (Alan Macmillian)
Wall of Text P-Z
Pearl Harbor Hawk -ACTIVE- Increases damage dealt by torpedoes by 10% after use. This skill can only be used by aircraft carriers. (Futida Mitsuo)

Perfect Colum – Lowers the chance of malfunction when attacked by an enemy by 20%. (Nicolay Kuznetsov)

Performance Gyroscope – Reduces the influence of steering on main artillery accuracy by 4%. (Andrew Cunningham), (Raif Muller), (Colin Hanson), ( Mikawa Gunyichi)

Potential – Grants a 75% chance to increase ship repair speed by 15%, increase main artillery reload speed and aiming speed by 10%, and decrease flight deck reload time by 10% when duribility is under 15%. Lasts 30 seconds. (Raymond Spruance), (Louis Mountbatten), (Jung Schuberth), (Bruce Brad), (Sato Jirou), (Leif Sandrei) , (Karl von Muller)

Prussian Will – Increases ship acceleration by 10% and decresaes damage taken by 20%. Lasts 30 seconds. (Alfred von Tirpitz), (Felix von Luckner)

Quick Load -ACTIVE- Increases main artillery Reload speed by 45% when used. Lass for 15 seconds. (ONE MORE)(Kondo Nobutake), (Otto Lindemann)

Quick Reload -ACTIVE- Increases main artillary reload speed by 15%. Lasts 15 seconds. (Raif Muller), (Leif Sandrei), ( Mikawa Gunyichi), (Nicolay Kuznetsov), (Reinhard Scheer), (Franz von Hipper)

Rhine Exercise - Increases aiming speed and repair speed of artillery by 10% as a battleship captain. (Felix von Luckner)

Rush from the depths -ACTIVE- Increases submarine disguise by 10%, torpedo damage by 10%, and submarine oxygen consumption by 10%. Lasts for 15 seconds. Effect will be canceled when surfacing. This skill is only available during submersion. (Jung Schuberth), (Gunther Prien)
Sea Flight - Increasethe disguise of all shipboard aircraft by 1.5%. (Shigeyyoshi Inoue)

Seahawk - Increases ship acceleration and duisguise by 5%. (Felix von Luckner)

Seawolf Torpedo -ACTIVE- Increases torpedo range by 10% and damage by 5% for 30 seconds. (Karl Doenitz), (Otto Kreschmer)

Silent Cruiser - grants an 80% chance to increase submarie disguise by 5% when diving and increase speed by 1 knot during submersion. Lsts 30 seconds. (Lucas Schneider),

Soul of the Fleet – Increases max durability when assigned as Captain. (Chester Nimitz)

Soul of the Royal Navy - When equipped on a destroyer, increases durability and the resistance by 8%, making parts less likely to take damage. (Gerard Roope)

stealth Cruiser -ACTIVE- Increase disguise by 10%, but also decreases radio range by 10%. (Fujiwara Makoto)

State of war – Increases main artillery reload speed by 10% when an enemy has been lit up. Lasts 45 seconds. (Richmond Turne), (Colin Hanson), (Kondo Nobutake), (Felix von Luckner), (Willys Yang)

Steel Deck – Increases deck armor by 5%. (Richmond Turne), (Reinhard Scheer), (Chuichi Nagumo)

Steel Waltz - Increase the rotation speed of guns and torpedo tubes by 8%. (Elton Grey), (Chester Nimitz), (Reinhard Scheer), (Felix von Luckner)

Survivial Instincts - When you spot an enemy, grants a 60% chance to increase ship scouting by 300 meters, increase steering by 10% and decrease the chance of malfuntion by 10% when attacked by an enemy. Lasts 30 seconds. (Nakayama Arashi), (Gordon Chung-Hoon), (Gerard Roope), (Stephen Beattie)

Swordfish - Increase torpedo bomber damage by 5%. (Arnault Shelby)

Tenshukaku – Increases scouting range by 500 meters when assigned as your Comms Specialist. (Kimura Kazuo), (Nakayama Arashi)

The Lone Battleship – Increases the ship speed by 2 knots, deck armor and side armor by 5% and gun damage by 8% when assigned as captain. (Gunther Lutjens)

The Phantom of Saint-Nazaire - Increases the rotation speed of artillery and torpedo tubes by 3% and disguise by 3%. (Stephen Beattie)

Tokyo Express - Improves acceleration by 10% when assigned to a destroyer or light cruiser. (Mikawa Gunyichi)

Tora! Tora! Tora! – Grants a 45% chance to increase the speed of al laircraft that take off bby 8% when an enemy is hit my torpedo bombers. (Futida Mitsuo)

Torpedo compartment – Increases side Bulge by 8%. (Louis Mountbatten), (Harada Shiro), (Willis Lee), (Kondo Nobutake), (Inoguchi Toshihira)

Torpedo Quick reload -ACTIVE- Increases torpedo reload speed by 20% when used lasts 30 seconds. (Frederick Walker), (Joachim Schepke)

Torpedo Ready – Grants a 50% chance to decrease torpedo reload time by 30% when an enemy ship has been hit by torpedos. Lasts 30 seconds. (Karl Doenitz), (Gunther Prien), (Max Horton)

Torpedo reloader I – Increases the torpedo reload speed of surface vessels by 1%. (Frederick Walker), (Gordon Chung-Hoon)

Torpedo reloader II – Increases the torpedo reload speed of surface vessels by 2%. (Koga Shinsuke)

Torpedo reloader III – Increases the torpedo reload speed of surface vessels by 3%. (Colin Hanson), (Stephen Beattie)

Toughness I– Increases themax durability by 1%. (Otto Kreschmer), (Alfred von Tirpitz),

Toughness II– Increases themax durability by 2%. (Shigeyyoshi Inoue)

Toughness III - Increases maximum durability by 3% (Stephen Beattie), (David Beatty)

Turkey Hunter - When assgned as your gunner, your MG will prioritize enemy bombers within range. (Leif Sandrei)

Type 3 Expanding shell - Increases AA gun damage by 10%. (Kobayashi Yuta)

Typhoon -ACTIVE- Increases ships highest speed by 5 knots. Lasts 15 seconds. (Harada Shiro), (Mikasa Shotaro), (Takeo Kunita)

Underwater King – Increases underwater speed by 2 knots when assigned as a submarine captain. (Karl Doenitz), (Gunther Prien)

Ventilation system - Decrease submaried oxygen consumption by 10% when assigned as your steersman. (Fujiwara Makoto)

Wahoo - increases torpedo damage by 5% and decreases the chance of malfunction by 5% when attacked by the enemy and equiped on a submarine. (Dudley Morton)

Weakness recognition -ACTIVE- Increases main artillery penetration by 15%. Lasts for 15%. (Alan Macmillian), (Karl von Muller), (Bruce Fraiser) , (David Beatty), (Francois Darlan)

Wisdom - Grants a 50% chance to recover two comander points instantly when durability is under 50%. (Reinhard von Musel)

Wolf Pack -ACTIVE- Increases speed and sonar range for friendly shipts within 1km for 30 seconds. This effect stacks as the number of nearby friendly units increases, up to 5 times: 3% for 1 stack, 3.5 % for 2 stacks, 4% for 3 stacks, 4.5% for 4 stacks and 5% for 5 stcks. This skills is limited to submarines. (Erich Raeder)

Wolf Pack Tactics – Increase oxygen regeneration speed by 8%, decreases surfacing time and diving time by 1 second and lowers underwater oxygen consumption by 5% when assigned as a submarine captain. (Karl Doenitz)

Working Class Hero – Increases the durability by 20% when assigned as captain. (Nicolay Kuznetsov)

Z-Formation - Grants a 60% chance to increase steering performance by 10% and increase turret and torpedo turning speed by 5% when hit by an enemy while steering. Lasts 15 seconds. (Michael Hammond)
Legendary Status Page 1
Comanders also possess a legendary ability. I will put them in this section, as it take quite a lot of qualification to reach that point.

Some add new abilities, and some are the same ability with more things added, and some are an ability that was already listed that you would receive by getting the commander to Legendary. These have not been added to the list above, except where it was an ability already listed, and by gaining 5 stars you knew you would receive it (example 311 Von Tirpitz and Ocean Fleet)

111 Frank Fletcher - Ground Service Training III – Increases aircraft carrier deck and hydro plane ejector preparation speed by 5%

112 Raymond Spruance - Ground Service Training III – Increases aircraft carrier deck and hydro plane ejector preparation speed by 5%

113 Richmond Turne - Enhanced main penetration IV - Increases main artillery penetration by 10% when assigned as your gunner.

114 Dudley Pound - Ballistics – (Active) Increases artillery aiming speed by 20% when in effect. Last for 30 seconds.

115 Thomas Kincaid - Ballistics – (Active) Increases artillery aiming speed by 20% when in effect. Last for 30 seconds.

116 Louis MountBatten - Enhanced Engine II - Increases maximum speed by 2 knots.

121 Andrew Cunningham - Enhanced torpedo speed III – Increases torpedo speed by 2%.

122 Fredrick Walker - Torpedo reloader III – Increases the torpedo reload speed of surface vessels by 3%.

123 Erich Raeder - Enhanced Engine II - Increases maximum speed by 2 knots.

124 Jung Schuberth - Giant Killer – After destroying enemy aircraft carriers or battleships, torpedo reload speed will be increased. This effect stacks each time an enemy ship is destroyed. 1 stack (20%); 2 stacks (30%); 3 stcks (40%); 4 stacks (50%); 5 stacks (60%).

125 Harada Shiro - Typhoon – (Active) Increases ships highest speed by 5 knots. Lasts 15 seconds.

126 Kimura Kazuo - Type 3 Expanding shell - Increases AA gun damage by 10%.

131 Ralf Muller - Enhanced main penetration IV - Increases main artillery penetration by 10% when assigned as your gunner.

132 Michael Hammond - Hi-speed Assult – (Active) Increases ships’s highest speed by 3 knots.

133 Lucas Schneider - Enhanced Engine II - Increases maximum speed by 2 knots.

135 John Clarkson - Ground Service Training III – Increases aircraft carrier deck and hydro plane ejector preparation speed by 5%

136 Nakayama Arashi - Enhanced Main Penetration II - Increases Main artillery penetration by 2%.

141 Sato Jirou - Main Artillery accuracy boost II - Increases main artillery accuracy by 3%.

142Kobayashi Yuta - Battle Instinct- Activce- After using an alarm will be triggered when detected by the enemy. Lasts for 45 seconds.

143 Koga Shinsuke - Torpedo reloader IV – Increases the torpedo reload speed of surface vessels by 10% when assigned as your gunner.

144 Wolf Hoffenstien - Enhanced Main Stability III – Reduces the influence of turret rotation on main artillery accuracy by 4%.

145 Alan Macmillian - Enhanced Main Stability II – Reduces the influence of turret rotation on main artillery accuracy by 3%.

146 Elton Grey - Performance Gyroscope – Reduces the influence of steering on main artillery accuracy by 4%.
Legendary Status Pages 2-4
211 Fujiwara Makoto - Deep Breaths – Grants a 30% chance to increase oxygen recovery speed when surfacing. Last 30 seconds

212 Mikasa Shotaro - Typhoon – (Active) Increases ships highest speed by 5 knots. Lasts 15 seconds.

213 Leif Sandrei - Quick Reload – (Active) Increases main artillary reload speed by 15%. Lasts 15 seconds.

214 Frank Macauley - Enhanced Armor III – increases deck armor, budlge and belt armor by 3%.

215 Colin Hanson - Enhanced torpedo speed IV – Increases torpedo speed by 3%.

216 Arnault Shelby - Hawkeye – Increases the scouting range of all aircraft by 200m.

221 Mikawa Gunyichi - Main Artillery accuracy boost IV - Increases main artillery accuracy by 10% when assigned as gunner.

222 Onishi Takijiro - Ground Service Training II – Increases aircraft carrier deck and hydroplane ejector preparation speed by 3%.

223 Matsuda Chiaki - Crossfire - Increases the range and accuracy of all artillery weapons by 5%.

224 Willis Lee - Enhanced Main Reload IV – Increases main atillery reload speed by 10% when assigned as your gunner.

225 Arturo Riccardi - Enhance MG attack III – Increases MG damage by 4%.

226 Yamamoto Yisoroku - Hawkeye – Increases the scouting range of all aircraft by 200m.

231Gunter Lutjens - Enhanced Main Reload III – Increases main atillery reload speed by 3%.

232 Nicolay Kuznetsov - Quick Load – Active- Increases main artillery Reload speed by 45% when used.

233 Chester Nimitz - Elite CV captain – Decrease filght deck reload time by 10% when assigned as an aircraft carrier captain.

234 William Halsey - Reaper - Main Artillery damage and penetration will increase by 5% after destroying the enemy ship, stacking up to 3 times.

235 Karl Doenitz - Abysal Hunter - Increases torpedo damage by 8% when assigned as Captain.

236 Futida Mitsuo - Immelmann Turn – Increases Aircraft Dodge chance by 2%.

241 James Doolittle - Downthrust training III - Increases aiming speed of dive bombers by 4%.

242 Kondo Nobutake - Enhanced Main Stability III – Reduces the influence of turret rotation on main artillery accuracy by 4%.

243 Mark Mitscher - Enhanced Engine II - Increases maximum speed by 2 knots.

244 Otto Kretschmer - Toughness III - Increases maximum durability by 3%

245 Gunther Prien - The Bull of Scapa Flow - Increases disguise by 3% and oxygen recovery speed by 10% when assigned as a submarine commander.

246 Joachim Schepke - Enhanced torpedo speed III – Increases torpedo speed by 2%.

311 Alfred von Tirpitz - Ocean Fleet – Increases artillery penetration by 5% and armor by 5% when equipped on a cruiser or battleship.

312 Reinhard Scheer - Quick Reload – (Active) Increases main artillary reload speed by 15%. Lasts 15 seconds.

313 Karl von Muller - Enhanced Main Reload III – Increases main atillery reload speed by 3%.

314 Franz von Hipper - Torpedo compartment – Increases side Bulge by 8%.

315 Bernhard Rogge - Enhanced Main Aim III – Increases main artillery aiming speed by 5%.

316 Felix von Luckner - Prussian Will – Increases ship acceleration by 10% and decresaes damage taken by 20%. Lasts 30 seconds.

321 Otto Lindemann - Cross-shot calibrator - Increases main artillery aiming correction by 0.5% and reduces the influence of turret rotation on artillery accuracy by 5% when assigned to a heavy cruiser or battle ship.

322 Kasper Mass - Enhanced Radar III – Increases scouting range by 200 Meters.

323 Reinhard von Musel - Enhanced Engine II - Increases maximum speed by 2 knots.

324 Gordon Chung-Hoon - Torpedo reloader III – Increases the torpedo reload speed of surface vessels by 3%.

325 Dudley Morton - Enhanced disguise II - Increases disguise by 2%.

326 Arleigh Burke - Indirect Attack - Increases steering performance by 5% and the rotation speed of guns and torpedoes by 8%.

331 Max Horton - Black Flag - Increases torpedo speed by 3% and depth charge damage by 5%.

332 Gerald Roope - Enhanced torpedo speed III – Increases torpedo speed by 2%.

333 Stephen Beattie - The Phantom of Saint-Nazaire - Increases the rotation speed of artillery and torpedo tubes by 3% and disguise by 3%.

334 Bruce Fraser - Baron of North Cape - Enhanced Main Stability II – Reduces the influence of turret rotation on main artillery accuracy by 3% and increases gun damage by 5%.

335 Donald Macintyre - Submarine Hunter - Increases depth charge blast range by 20% and damage by 8% when assigned as a Destroyer Captain.

336 James Johnson - Circling Training IV – Increases the steering performance of all types of shipboard aircraft by 5%

341 David Beatty - Vangard Fleet - When assigned to a cruiser, increases main artillery aiming speed by 8% and scouting range by 100 meters.

342 Chuichi Nagumo - Coup de Main - Increases manuverability of all aircraft by 3% and flying speed by 3%.

343 Takeo Kurita - Amidexterity - Grants a 60% chance to reduce reload time by 30% when Switching ammo. Lasts 40 seconds. This effect will be removed if you switch again while it is active.

344 Inoguchi Toshihira - Conceit - Grants a 30 percent chance to increase artillery penetration by 10% when firing. Last 30 seconds.

345 Shigeyoshi Inoue - Cross-ocean Bombardment - Increases the durability ob bombers by 5% and the aiming speed by 8%.

346 Willys Yang - Sentinel - Increases scouting range by 300 meters, scouting range ouf scouts above water by 300 meters, and aircraft speed by 5% when assigned to a cruiser or battleship.

411 Francois Darlan - Artillery Expert - Improves aiming correction of your main artillery by 0.5% and reduces the influence of turret rotation on artillery accuracy by 5% when assigned as your gunner.
Legal stuff
This is 100% mine. I did this as a labor of love. I would love to have played Steel Ocean in its heyday, and this is me giving back because I love playing so much.

The content (the text describing commanders, abilities, and skills) is the property of the copyright holders, a.k.a. not me. I transcribed the material located on the commander cards, but it is not my material, as I did not create it.

If you would like to use this information and use it for yourself, please do. If you take this information and post it anywhere else, please give me credit. I did it because I want to make it a more friendly place to learn all of the little pieces that fit into the Steel Ocean experience.

If you spot something I need to change, please let me know. I’m sure more than one error crept into the data.
9 Comments
198xAD 23 Apr, 2022 @ 11:33pm 
Yeah, it's called Steel Ocean: Wolves of the Deep Sea now. They closed this game 2 years ago and just opened it under a new title last week. Would be a shame if this board got wiped along with your guide.
Soapy  [author] 23 Apr, 2022 @ 9:11pm 
This is the first guide I ever created. How does one move the guide? and there is a new board?
198xAD 23 Apr, 2022 @ 7:27am 
Hey Soapy. Mind moving this guide over to the new Steel Ocean board? Much of this info is still relevant.
Soapy  [author] 16 Sep, 2017 @ 9:12am 
HA ha ha. I would think not. I must have copied and pasted, and it was supposed to be someone elses name. oh dear. Back to the grind stone
198xAD 16 Sep, 2017 @ 7:40am 
I do see an error though. Felix von Luckner has many skills in this guide that he does not have in the game. Please correct and it will be perfect!
Joker 4 Sep, 2017 @ 9:04am 
Thank you so much!
juliuspfpf 27 Aug, 2017 @ 10:56pm 
Nice work!
198xAD 24 Aug, 2017 @ 9:05pm 
Nice
HoLeeKow 20 Aug, 2017 @ 4:07am 
A really outstanding piece of work my friend!!!!
What can I say more ..... Cybiz , give this man some well deserved Gold :steamhappy: