Dungeon Siege III

Dungeon Siege III

67 ratings
Dungeon Siege 3 Influence Guide/FaQ (Now with DLC)
By king_moogle
I tell you the options that lead to the decision that will gain influence with said character. Also tell you when you get said character (Look at notes in reference to Lucas). Include side notes on the game that answer general questions and things I noticed. Also addressed some achievements. If you find something I missed tell me in the comments, with steps you did to get to your conclusion. (Images are helpful, use imgur if needed.) *Now with DLC section. I placed the DLC location after Stonebridge to make organization easier but included the earliest conversation you can do involving DLC under the first visit to Stonebridge. Do read the text box about the DLC it will state where you will be prevented to do it.
   
Award
Favorite
Favorited
Unfavorite
Guide Related Notes
Notes
>Will mention where you will meet the character.
>Quest will be mentioned where you will most likely run into the conversation.
>Will warn you when you should bring character out (Forced conversations)
>Point of influence: Achievements and deed bonus +2/+3/+5 Stamina (Lucas), Attack (Anjali), Agility (Katarina), Will (Reinhart).
>Show the conversation path needed to take to get influence, exposition on story usually won’t cause you to miss your chance.
Game Realted Notes
Side-Notes
>Lucas has three meeting locations (Anjali the earliest meeting)
>Heart of Nagog has no purpose besides destroying it. You won’t complete “Wayward Soul” unless you do. (Doesn't affect ending cutscenes)
>Passive healing doesn't count for the "Beat Rajani without healing yourself."
>Saying the Queen is more important/Talk to the Meisters does not forced you to do the related quest.
>Deciding the “Krugs” fate has no effect afterwards.
>Reinhart and Lucas’ ability related to Gold affects entire party.
>Reinhart most OP character; Geometry of Annihilation, high agility, will murder everything.
>Max level 30 (35 with DLC)
Moments that give Influence for any Party Member
Moments that give Influence for any Party Member
(These will be denoted in the character sections.)
  • Defeating a Boss.
  • Opening Grand Chapterhouse Causeway in Stonebridge
  • Walking through first pair of double doors leading to Mournweald at the end game.
Anjali Situations
Meeting Location: Stormsong Cavern, Rukkenvahl (Quest: The Search for Survivors)
Rukkenvahl
  • Stormsong Cavern
    • Freeing Anjali (Quest: The Search for Survivors)
      • How were you caught?>You wanted justice.
  • Legion Chapterhouse
    • Odo Conversation (Quest: Unanswered Questions)
      • Tell me your plan.>I believe you.
  • Upper Raven Rill: Town Hall
    • Defeat Rajani
    • After Rajani Fight (Quest: The Battle for Raven's Rill)
      • Anjali is a legionnaire./We're asking the questions.
  • Legion Chapterhouse
    • Forced Conversation with Odo (Quest: The Battle for Raven's Rill)
      • Jeyne Kassynder?>Go on.> How did it end?>How did you survive?>I agree.
      • {Continue from above bullet}>Let's go after Jayne.
Swamp
  • Swamp Battlefield
    • Forced conversation with Lord Devonsey (Quest: On the Road)
      Note: Have member out before exiting cave.
      • Let's find a way out.>Where is Phineas?>Let's attack the village.
    • Talk to Lord Devonsey (Quest: The Root of the Matter)
      • He's naive.
Stonebridge
  • Stonebridge City
    • Ursula (Quest: The Grand Chapterhouse)
      • Danger? No problem./Help of what sort?>I'll deal with them.
  • The Grand Chapterhouse
    • Requested to get Odo (Quest: The Grand Chapterhouse)
      Note: Have member out before opening bookcase.
    • Conversation with Odo (Quest: The Grand Chapterhouse)
      • I met the royalists.>He abandoned us.
      • {Continue from above bullet}>Sounds Like a place to start.>The Queen's more Important.
    • Talk to Oswalt (DLC Quest: Introduction: Treasures of the Sun)
      • I’ll listen.>Go on.>Waiting for me?/Was there anything more?/It’s just a dream.>This matter can wait.
  • Meisterhall
    • Enter into an audience with the Meisters. (Quest: Majority Rules)
      Note: Have member out before entering their meeting room.
      • You owe the Legion.
      • {Continue from above bullet}>We only want justice.
  • The Crypts of the Sacred Blood
    • Defeat Ehregott (Quest: Trouble in the Crypts)
      Note: Have member out before pulling lever to the boss fight.
  • Great Foundry
    • Defeat Ergometheus (Quest: Strike!)
      Note: Have member out before entering boss arena.
    • Forced conversation after Ergometheus fight. (Quest: Strike!)
      Note: Have member out before entering boss arena.
      • We're defending the ironmongers.
  • Meisterhall
    • Dapper Old Gent's Fate (Quest: Majority Rules)
      Note: Have member out before entering Causeway.
      • Be silent./Explain yourself.>You saw this yourself?/Not all of them are guilty./This changes things.>Who are you, really?>Let's decide his fate.> Wulf, arrest him.
NOTE: After the decision, small window of opportunity to switch to the player menu and switch party members for the next decision if desired.
    • The Vote (quest: Majority Rules)
      • Don't make a mistake.
  • Stonebridge City
    • Talk to Frederik Pratz. (Quest: Uncovering the Past; 2nd quest from Mudgutter)
      • The Legion is back./Explain your crimes.> I have the court papers./I didn't mention the Chapterhouse.>You're going to jail.
  • Lower Ward
    • Talk to Wenzel (Quest: Uncovering the Past; 2nd quest from Mudgutter)
      • You're Wenzel, right?/Are you ill?/You're guilty of murder.>You're going to trial.
Aranoi Desert (DLC Area)
  • Abbey of St. Hiram
    • Sister Jenna after retreiving the chalice (Quest: The Thief of Hearts)
      • I’ll tell the truth.
  • Deadman’s Pass
    • Simeon (Quest: Shared Destinies)
      • Tell me everything.>Go on.(Do NOT select “How do I enter the vault?”)>Until?>You betrayed a friend.
  • Agallan Vault
    • Talk with Brother Cornelius before entering vault (Quest: A Saintly Relic)
      • [Examine the table.]>[Remove the ring.]
    Abbey of St. Hiram (Leaving the vault)
    • Forced Conversation with Sister Eleanor (Quest: The Agallan Vault)
      • You’re one of us./You hid the truth.>Come with us.
Glitterdelve
  • Frostspire Mountain
    • Forced Conversation with Ibsen (Quest: The Tumbledown Court)
      Note: Have member out before passing waterfall.
      • How do I enter the mines?>Fix your front door?>If I must.
  • The Tumbledown Court
    • Talk to Queen Roslyn (Quest: The Tumbledown Court)
      • I'm not sure.
    • Talk to Queen Roslyn; after sealing entrances (Quest: Enemy at the Gate/Uninvited Guests)
      • We'll stop her./She has a drill?/I though we were safe.>Go on.>It'll save lives.
  • The Deep Well
    • After fighting Azunai troops (Quest: Lord Devonsey's Trap)
      Note: Have member out before stepping onto platform leading to the bottom floor.
      • We're with the Legion./(Anjali:)My own kind?/(Lucas/Katarina:)You killed my father./(Reinhart:) I never knew my parents./I'm not saying.>Roslyn is a friend./Why do you hate us?/You invented that story.>You're lying.
    • Defeat the Warbeast
      Note: Have member out before stepping onto platform leading to the bottom floor.
  • The Tumbledown Court
    • Forced Conversation with Queen Roslyn (Quest: Lord Devonsey's Trap)
      • I don't believe her.>What was his crime?/It's still treason./I understand.>Jayne had more to say.> No, I won't.
Revisit Stonebridge
  • The Grand Chapterhouse
    • Forced conversation with Odo (Quest: Lord Devonsey's Trap)
      • No, she's weak.
      • {Continue from above bullet}>The Legion killed the king.>Why not?/Others may tell.>Odo is right.
      • {Continue from above bullet}>Jayne has a secret.>We'll need an army.>I'll talk to them./They'd better help.
Spire
  • Spire Bailey
      Note: Having Anjali selected in party select will result with extra dialog.
    • Forced conversation with Rajani/Saraya (Quest: On Holy Ground)
      • Get out of the way./What do you want?>Why tell me this?>I won't spare Jayne.>No more questions.>Goodbye.>(Have Anjali with you)Tell us more./You're mistaken.
  • Chancel of Azunai
    • Meeting Jayne
      Note: Have member out before stepping through double doors to main chamber.
      • We have unfinished business.
Revisit Rukkenvahl
  • Legion Chapterhouse
    • Walk through door to the Mournweald
      Note: Have member out before leaving the stairway.
Infinite influence Glitch: Walk open first pair of double doors. Let member speak, go back to save point. Save and load, open same doors again. (The hand icon will appear) Repeat.
  • East Forest
    • Forced Conversation with The Radiant Youth
      Note: Have member out before crossing narrow path.
      • What do you mean./I know.>What lies ahead?>Looking forward to it.
Katarina Situations
Meeting Location: Pilgrim's Road, Rukkenvahl; Meet after crossing the repaired bridge. (Quest: On the Road)
Rukkenvahl
  • Pilgrim's Road
    • Forced conversation with Katarina (Quest: On the Road)
      • Your mother...and (my father/Hugh Montbarron).../To make the clan stronger.
Swamp
  • Swamp Battlefield
    • Forced Conversation with Lord Devonsey (Quest: The Root of the Matter)
      Note: Have member out before exiting the cave.
      • [Lie] we're just Travelers.
Stonebridge
  • Stonebridge City
    • Ursula (Quest: The Grand Chapterhouse)
      • Danger? No problem.?/Help of what sort?>What's the reward?
  • The Grand Chapterhouse
    • Requested to get Odo (Quest: The Grand Chapterhouse)
      Note: Have member out before opening book case.
    • Forced conversation with Odo (Quest: The Grand Chapterhouse)
      • I met the royalists.>Sounds like a place to start.>The Meisters are stronger.
  • The Grand Chapterhouse (After reclaiming it.)
    • Talk to Oswalt (DLC Quest: Introduction: Treasures of the Sun)
      • I’ll listen.>Go on.>Waiting for me?/Was there anything more?/It’s just a dream.>This matter can wait.
  • Meisterhall
    • Forced conversation with the Meisters (Quest: Majority Rules)
      Note: Have member out before entering their meeting room.
      • You need allies.
    • Talking with Rorik Kassel (Quest: Majoriy Rules)
      • Ironmongers?/You control the Foundry?>Impressive.
  • The Grand Chapterhouse
    • Talk to Barron Barron/Hans (Quest: Mediations; 2nd quest from Fiddlewick)
      • Tell me your situation.>I'm ready to decide.>Divide the property.
  • The Crypt of the Sacred Blood
    • Defeat Ehregott (Quest: Trouble in the Crypts)
      Note: Have member out before pulling the lever to the boss fight.
  • Lower Ward
    • Talk to Werner Schnaus after getting his stolen items back (Quest: Trouble in the Crypts)
      • Here are your goods.>Thanks us with coins.
  • Great Foundary
    • Beat Ergometheus (Quest: Strike!)
      Note: Have member out before entering boss arena.
    • Talk to Olbert after saving his men. (Quest: Hostage Situation)
      • Yes.>Thank you.
  • Meisterhall
    • Dapper Old Gent's Fate
      Note: Have member out before entering Causeway
      • Be silent./Explain yourself.>This changes things.
      • {Continue from above bullet}>Who are you, really?>Let's decide his fate.>He stays with the Legion.
Note: After cut scene if enter the player menu fast enough; can switch party member for "The Vote" influence options.
  • Stongebridge City
    • Talk to Rudolf Maxwell (Quest: Uncovering the Past; 2nd quest from Mudgutter)
      • You seem a little young.../You're a wanted man.>Whatever you can offer.
    • Talk to Frederik Pratz (Quest: Uncovering the Past; 2nd quest from Mudgutter)
      • The Legion is back./Explain your crimes.>I have the court papers./I didn't mention the Chapterhouse.>You owe us.
Aranoi Desert (DLC Area)
  • Abbey of St. Hiram
    • Sister Jenna after retreiving the chalice (Quest: The Thief of Hearts)
      • I’ll keep your secret.
  • Deadman’s Pass
    • Simeon (Quest: Shared Destinies)
      • Tell me everything.>Go on.(Do NOT select “How do I enter the vault?”)>Until?>You were smart.
  • Agallan Vault
    • Talk with Brother Cornelius before entering vault (Quest: A Saintly Relic)
      • [Examine the table.]>[Remove the ring.]
  • Abbey of St. Hiram
    • Forced Conversation with Sister Eleanor (Quest: The Agallan Vault)
      • You’re one of us./You hid the truth.>Come with us.
Glitterdelve
  • Frostspire Mountain
    • Forced conversation with Ibsen (Quest: The Tumbledown Court)
      Note: Have member out before passing the waterfall.
      • How do I enter the mines?>Fix your front door?>If I must.
  • The Tumbledown Court
    • Talk to Queen Roslyn (Quest: The Tumbledown Court)
      • It's true.
      • {Continue from above bullet}>We don't have much time.>You need our help.
  • Talk to Queen Roslyn after sealing entrances. (Quest: Enemy at the Gate/Uninvited Guests)
    • We'll stop her./She has a drill?/I thought we were safe.>Go on.>It's a risk.
  • The Deep Well
    • After fighting Azunai troops (Quest: Lord Devonsey's Trap)
      Note: Have member out before stepping onto platform leading to bottom floor.
      • We're with the Legion./(Anjali:)My own kind?/(Lucas:)You killed my father./(Reinhart:) I never knew my parents./I'm not saying.>Roslyn is a friend./Why do you hate us?/You invented that story.>You're Lying.
  • Defeat Warbeast
    Note: Have member out before stepping onto platform leading to bottom floor.
  • The Tumbledown Court
    • Forced conversation with Queen Roslyn (Quest: Lord Devonsey's Trap)
      Note: Have member out before stepping onto platform leading to bottom floor.
      • Tell me the truth./I don't believe her./It doesn't matter.>What was his crime?/It's still treason./I understand.>Jayne has more to say.>Yes, I'll try.
Revisit Stonebridge
  • The Grand Chapterhouse
    • Forced conversation with Odo (Quest: Lord Devonsey's Trap)
      Note: Have member out before exiting Causeway.
      • Time will tell.Yes, she is./No, she's weak.>The Legion killed the king.>Why not?/Others may tell.>Odo is right.
      • {Continue from above bullet}>Jayne has a secret.>Use the Causeways.
Spire
  • Spire Bailey
    • Forced conversation with Rajani/Saraya (Quest: On Holy Ground)
      • Get out of the way.>Why tell me this?>I won't spare Jayne./No deal./Agreed – No killing.
  • Chancel of Azunai
    • Meet Jayne (Quest: On Holy Ground)
      Note: Have party member out before stepping through double doors.
      • I could say the same.
Revisit Rukkenvahl
  • Legion Chapterhouse
    • Walk though double door to Mournweald (Quest: Rebirth)
      Note: Have member out before stepping through first double doors.
Infinite Influence Glitch: Walk open first pair of double doors. Let member speak, go back to save point. Save and load, open same doors again. (The hand icon will appear) Repreat.
  • East Forest
    • Forced conversation with The Radiant Youth (Quest: Rebirth)
      • What do you mean?/I know.>What lies ahead?>Any helpful Advice?
Reinhart Situations
Meeting Location: Meisterhall, Stonebridge (Quest: Mediations)
Stonebridge
  • The Grand Chapterhouse (After reclaiming it.)
    • Talk to Oswalt (DLC Quest: Introduction: Treasures of the Sun)
      • I’ll listen.>Go on.>Waiting for me?/Was there anything more?/It’s just a dream.>This is important.
  • Meisterhall
    • Forced conversation with Reinhart (Quest: Mediations)
      Note: Have member out before resolving the Krug issue.
      • What do you mean "we?"/Let's get to work.>You've been in Stonebridge?>That's very generous.
    • Talking with Rorik Kassel (Quest: Majority Rules)
      • Ironmongers?/You control the Foundary?>You're arrogant.
  • The Grand Chapterhouse
    • Talk to Hans/Barron Barron (Quest: Mediations)
      • Tell me your situation.>I'm ready to decide.>Hans is right.
  • The Crypts of the Sacred Blood
    • Defeat Ehregott (Quest: Trouble in the Crypts)
      Note: Have member out before pulling lever leading to boss arena.
  • Great Foundary
    • Defeat Ergometheus (Quest: Strike!)
      Note: Have member out before entering boss arena.
    • Forced conversation with Ergometheus (Quest: Strike!)
      • We had no choice.
    • Fiddlewick vs. Kassal (Quest: Strike!)
      Note: Have member out before entering beginning area.
      • I spoke to the cyclops.>Beasts? You mean Slaves./They want better conditions.>Let's settle this.>I've made my decision.>The cyclopses deserve rights.
    • Talk to Olbert (Quest: Hostage Situation)
      • Yes.>I can't accept.
  • Meisterhall
    • Dapper Old Gent's Fate (Quest: Majority Rules)
      Note: Have member out before entering the Causeway.
      • Be silent./Explain yourself.>Not all of them are guilty.
      • {Continue from above bullet}>Who are you, really?>Let's decide his fate.>He stays with the Legion.
NOTE: After the decision, small window of opportunity to switch to the player menu you can switch party members for the next decision.
    • The Vote (Quest: Majority Rules)
      • I'll respect your decision.
      • Stonebridge City
        • Talk to Frederik Pratz (Quest: Uncovering the Past; 2nd quest from Mudgutter)
          • The Legion is back./Explain your crimes.> I have the court papers./I didn't mention the chapterhouse.>An apology will suffice.
      • Lower Ward
        • Talk to Wenzel (Quest: Uncovering the Past; 2nd quest from Mudgutter)
          • You're Wenzel, right?/Are you ill?/You're guilty of murder.>No need to press charges.
Aranoi Desert (DLC Area)
  • Abbey of St. Hiram
    • Sister Jenna after retreiving the chalice (Quest: The Thief of Hearts)
      • I’ll keep your secret.
  • Deadman’s Pass
    • Simeon (Quest: Shared Destinies)
      • Tell me everything.>Go on.(Do NOT select “How do I enter the vault?”)>Until?>You were smart.
  • Agallan Vault
    • Talk with Brother Cornelius before entering vault (Quest: A Saintly Relic)
      • [Examine the table.]>[Take the hand.]*
        Note: Gain influence when hand is returned.
      • Return to Brother Cornelius
  • Abbey of St. Hiram (Leaving the vault)
    • Forced conversation with Sister Eleanor (Quest: The Agallan Vault)
      • You’re one of us./You hid the truth.>Stay at the abbey.
Glitterdelve
  • Frostspire Mountain
    • Forced conversation to Ibsen (Quest: The Tumbledown Court)
      Note: Have member out before passing the waterfall.
      • Who are you?>How do I enter the mines?>Fix your front door?>I'd rather not.
  • The Tumbledown Court
    • Talk to Queen Roslyn (Quest: The Tumbledown Court)
      • Why didn't I see you?
      • {Continue from above bullet}>We don't have much time.>Not this again.
  • The Deep Well
    • After fighting Azunai troops (Quest: Lord Devonsey's Trap)
      Note: Have party member out before stepping onto platform leading to bottom floor.
      • We're with the Legion/(Anjali:)My own kind?/(Lucas/Katarina:)You killed my father./(Reinhart:) I never knew my parents./I'm not saying.>Roslyn is a friend./Why do you hate us?/You invented that story.> You're Lying./I believe you.
    • Defeat Warbeast (Quest: Lord Devonsey's Trap)
      Note: Have party member out before stepping onto platform leading to bottom floor.
  • The Tumbledown Court
    • Forced conversation with Queen Roselyn (Quest: Lord Devonsey's Trap)
      • It doesn't matter.>What was his crime?/It's still treason./I understand.>Jayne had more to say.>Yes, I'll try.
Revisit Stonebridge
  • The Grand Chapterhouse
    • Forced conversation with Odo (Quest: Lord Devonsey's Trap)
      • Yes, she is.
      • {Continue from above bullet}>The Legion killed the king.>Why not?/Others may tell.>Marten is right.
      • {Continue from above bullet}>Jayne has a secret.>Let's negotiate.>I'll talk to them.?They'd better help.
Spire
  • Spire Bailey
    • Forced conversation with Rajani/Saraya
      Note: Have member out before leaving stairsway.
      • What do you want?>Why tell me this?>Agreed -- no killing.>No more questions.>Goodbye.
  • Chancel of Azunai (Quest: On Holy Ground)
    • Forced conversation Jayne
      Note: Have party member out before stepping through double doors.
      • Surrender yourself.
Revisit Rukkenvahl
  • Legion Chapterhouse
    • Walk through double doors to the Mournweald (Quest: Rebirth)
      Note: Have member out before leaving stairway.
Infinite Influence Glitch: Walk open first pair of double doors. Let member speak, go back to save point. Save and load, open same doors again. (The hand icon will appear. Repeat.)
Lucas Situations
Meeting Location:
>For Anjali: Stormsong Cavern, Rukkenvahl (Quest: The Search for Survivors)
>For Katarina: (Quest: On the Road)
>For Reinhart: The Crypts of the Sacred Blood, Stonebridge (Quest: Trouble In the Crypts)
Rukkenvahl
  • Stormsong Cavern
    • Freeing Lucas (Quest: The Search for Survivors)
      • I had help.>How did you get here?>The legion protects.>We should go.
  • Legion Chapterhouse
    • Conversation with Odo (Quest: Unanswered Questions)
      • Tell me your plan.>I'm skeptical.
  • Upper Raven Rill: Town Hall
    • After Rajani Fight (Quest: The Battle for Raven's Rill)
      • Who sent you?/Why fight the legion?>What do we do with Rajani?>Let her carry a warning./Set her free.
  • Legion Chapterhouse
    • Forced conversation with Odo (Quest: The Battle for Raven's Rill)
      • Jayne Kassynder?>Go on.>How did it end?>How did you survive?>You're wrong.>We need more legionnaiers.
Swamp
  • Bioluminescent Caves
    • Forced conversation with Lucas after defeating Azunai troops (Quest: On the Road)
        Note: Have member out before entering the cave (Will happen later in the cave).
      • I’ve seen him before./No./That’s an odd question.>Why did you miss the meeting?>We should support the royals.
  • Swamp Battlefield
    • Forced conversation with Lord Devonsey (Quest: The Root of the Matter)
      Note: Have member out before exiting the cave.
      • We're with the Legion.
      • {Continue from above bullet}>Let's find a way out.>Where is Phineas?>Maybe we should negotiate.
    • Talk to Lord Devonsey (Quest: The Root of the Matter)
      • It's all right.
Stonebridge
  • The Grand Chapterhouse
    • Requested to get Odo (Quest: The Grand Chapterhouse)
      • Have member in party before opening book case.
    • Forced conversation with Odo (Quest: The Grand Chapterhouse)
    • Talk to Oswalt (DLC Quest: Introduction: Treasures of the Sun)
      • I’ll listen.>Go on.>Waiting for me?/Was there anything more?/It’s just a dream.>This is important.
  • Meisterhall
    • Forced conversation with the Meisters (Quest: Majority Rules)
      Note: Have member out before entering Meister meet room.
      • We’ll reunite the country.
  • The Grand Chapterhouse
    • Talk to Hans/Barron Barron (Quest: Mediations)
      • Tell me your situations.>I'm ready to decide.>The Barron is right.
  • The Crypts of the Sarcred Blood
    • Defeat Ehregott (Quest: Trouble in the Crypts)
      Note: Have member out before pulling level leading to boss fight.
    • Talk to Werner Schnaus after getting his items (Quest: Trouble in the Crypts)
      • Here are your goods.>My pleasure.
  • Great Foundary
    • Defeat Ehregott (Quest: Trouble in the Crypts)
      Note: Have member out before pulling level leading to boss fight.
    • Fiddlewick vs. Rorik Kassel (Quest: Strike!)
      Note: Have member out before entering beginning area.
      • I spoke to the cyclops.>They want better conditions./Beasts? You mean slaves.> Let settle this.>I've made a decision.>The cyclopses get nothing.
  • Meisterhall
    • Dapper Old Gent's Fate (Quest: Majority Rules)
      Note: Have member out before entering Causeway.
      • Be silent./Explain yourself.>You saw this yourself?
      • {Continue from above bullet}>Who are you, really?>Let's decide his fate.>Wulf, arrest him.
NOTE: After the decision, small window of opportunity to switch to the player menu you can switch party members for the next decision.
    • The Vote
      • My actions are enough.
  • Stonebridge City
    • Talk Rudolf Maxwell (Quest: Uncovering the Past; 2nd quest from Mudgutter)
      • You owe us nothing.
  • Lower Ward
    • Talk to Frederik Pratz (Quest: Uncovering the Past; 2nd quest from Mudgutter)
      • Explain your crimes./The Legion is back.>I didn't mention the Chapterhouse/I have the court papers.>I'm pressing charges.
Aranoi Desert (DLC Area)
  • Abbey of St. Hiram
    • Sister Jenna after retreiving the chalice (Quest: The Thief of Hearts)
      • I’ll tell the truth.
  • Deadman’s Pass
    • Simeon (Quest: Shared Destinies)
      • Tell me everything.>Go on.(Do NOT select “How do I enter the vault?”)>Until?>You betrayed a friend.
  • Agallan Vault
    • Talk with Brother Cornelius before entering vault (Quest: A Saintly Relic)
      • [Examine the table.]>[Take the hand.]*
        *Note: Gain influence when hand is returned.
      • Return to Brother Cornelius
  • Abbey of St. Hiram (Leaving the vault)
    • Forced conversation with Sister Eleanor (Quest: The Agallan Vault)
      • You’re one of us./You hid the truth.>Stay at the abbey.
Glitterdelve
  • Frostspire Mountain
    • Forced Conversation with Ibsen (Quest: The Tumbledown Court)
      Note: Have member out before passing waterfall)
      • How do I enter the mines?>Fix your front door?>I'd rather not.
  • The Tumbledown Court
    • Talk to Queen Roslyn (Quest: The Tumbledown Court)
      • I'm not sure.
      • {Continue from above bullet}>We don't have much time.>That's a lie.
    • Talk to Queen Toslyn after sealing the entrances (Quest: Enemy at the Gate/Uninvited Guests)
      • We'll stop her./She has a drill?/I thought we were safe.>Go on.>Not very honorable.
    • The Deep Well
      • After fighting Azunai troops (Quest: Lord Devonsey's Trap)
        Note: Have member out before stepping onto platform leading to bottom floor.
        • I'm (We're) with the Legion./(Anjali:)My own kind?/(Lucas:)You killed my father./(Reinhart:) I never knew my parents./I'm not saying.>Roslyn is a friend./Why do you hate us?/You invented that sotry.>I believe you.
      • Defeat Warbeast
        Note: Have member out before stepping onto platform leading to bottom floor.
  • The Tumbledown Court
    • Forced coversation with Queen Roslyn
      Note: Have member out before stepping onto platform leading to bottom floor.
      • Tell me the truth.>What was his crime?/It's still treason./I understand.>Jayne Had more to say.>No I won't.
Revisit Stonebridge
  • The Grand Chapterhouse
    • Forced conversation with Odo (Quest: Lord Devonsey's Trap)
      Note: Have member out before exiting Causeway.
      • Time will tell.
      • {Continue from above bullet}>The Legion killed the king.>Why not?/Others may tell.>Marten is right.
Spire
  • Spire Bailey
    • Forced conversation with Rajani/Saraya (Quest: On Holy Ground)
      Note: Have member out before leaving stairway.
      • Get out of the way./What do you want?>Why tell me this?>I won't spare Jayne.
  • Spire Dungeon
    • Forced Conversation with Marten
      Note: Have member out before approaching Causeway.
      • I understand.
Revisit Rukkenvahl
  • Legion Chapterhouse
    • Walk through doors to Mournweald
      Note: Have member out before leaving the stairway.
Infinite Influence Glitch: Open first pair of double doors. Let member speak, go back to save point. Save and load, open same door again (The hand icon will appear) Repeat.
  • East Forest
    • Forced conversation with The Radiant Youth (Quest: Rebirth)
      • What do you mean./I know.>What lies ahead?>We have no choice.
3 Comments
Vengeance 17 Aug @ 1:44am 
Hi king_moogle!

I just wanted to say THANK YOU VERY MUCH for the detailed guide! Dungeon Siege III was a good, story-based RPG that had a compelling arc, a believable villain, and a quad of likeable scions of the 10th Legion that rebuilt the nation thru the power of friendship and determination!

IMHO this game is criminally underrated, and only flopped because people expected more of the same as DS1 and DS2 in terms of gameplay. The voice acting, music, and atmosphere were all top-notch, and were from a time when Obsidian was reliably good.

Anyway, there aren't many guides out there for DS3, and its influence system is notorious hard to get right without one. THANK YOU again for doing the public a great service by putting this one out here, and for helping me rekindle a warm memory from back when I was a kid!

All the best!
InconspicuousBlackVan 16 Nov, 2023 @ 5:50pm 
One spot not present in the guide I just encountered:
Spire - Dungeon Siege quest - Decide Fitch's Fate.

If you leave him in jail - Anjali influence
If you let him out - Reinhart influence

Katarina gets nothing and was playing as Lucas, so can't confirm if he could get influence from this.
Handstands on a Trans Am 29 Apr, 2018 @ 9:06am 
A very nice addition. This game doesn't have a lot of guides here.