Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Trung giản thể)
繁體中文 (Trung phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bungari)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraine)
Báo cáo lỗi dịch thuật
---up to you, Crotzini is good.
YO IS THIS SHIT STILL UP TO DATE?
---Yep lol
is the shotgun Headshot Damage per pellet or max value if all pellets hit the head?
---I believe it's Per pellet.
good work!
Dramatically increased Jumping-Ironsight spread penalties for most weapons (excluding Sniper Rifles & Shotguns which already had these)
Jumping-Ironsight minimum spread increased by ~90%
Jumping-Ironsight maximum spread increased by ~550%
Katana
Quick attack speed reduced by 20% (0.8 to 1.0s)
Heavy attack speed reduced by 20% (1.2 to 1.5s)
Cricket Bat
Quick attack speed reduced by 16% (0.83 to 0.97s)
Heavy attack speed reduced by 16% (0.93 to 1.1s)
Tomahawk
Quick attack speed reduced by 10% (0.77 to 0.85s)
Heavy attack speed reduced by 10% (0.97 to 1.07s)
Ulu
Light attack damage increased to 35 (from 30)
Heavy attack damage increased to 80 (from 75)
Stilnotto Stiletto
Quick attack speed increased by 10% (0.57 to 0.5s)
Heavy attack speed increased by 10% (1.0 to 0.9s)