Team Fortress 2

Team Fortress 2

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TF2: Random Loadout Ideas
By Okami Tomato
Have you ever wanted to try out a new item set?
Have you ever wanted to try out a new item set and have no idea what items to use?

Well we got you covered dear friend!

Also feel free to leave any suggestions of your own in the comments, they could end up the next loadout of the week!
   
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Soldier: Direct Crit
Class: Soldier
Weapons: Direct Hit, Buff Banner, Disciplinary Action*

*Not essential but go quite well with the set

Description:
This loadout for soldier is all about being fast and furious on the battlefield. The direct hit allows you, with the cost of splash, to deal high damage to foes, particularly anything nearby. A point-blank direct hit shot has the ability to instantly kill Engineers, Snipers, Scouts and Spies as well as a few other classes after a bit of weakening. This makes you a deadly threat already if you have a good enough aim. The buff banner is amazing with this weapon for one specific reason: Damage. With a mini-crit boosted direct hit you'll be able to do massive damage, from high 140s to 160s at closer ranges. This damage allows you to potentially obliterate classes like darwin snipers, gunslinger engineers and enemy medics in 1 attack. It can also destroy any other non-overhealed classes in 2 shots, allowing you to keep up the damage even when it's not an instant kill. The disciplinary action is also very good with this, allowing you to have a melee weapon with large range if you need to, as well as being able to speed up yourself and teammates to bring a group of people with you when you unleash the banner.

Difficulty: Moderate
Gimmick Level: Low
Overall Category: Offense

Positives:
-Massive damage to opponents, Teammate support, Hard to counter
Negatives:
-Requires you to have good aim, Buff meter lost on death, Little to counter evasive foes at a distance, Fairly vulnerable when on your own
Demoknight: Aeroknight
Class: Demoman
Weapons: BASE Jumper*, Sticky Jumper, Eyelander

*Not essential but go quite well with the set

Description:
This demoman set is an unusual one. It is a strange demoknight alternative, swapping your horizontal mobility for vertical mobility and also increasing your ability to ambush people. Get a few sneaky kills to get a few heads and then proceed to get even more sneaky kills against stronger and stronger targets when you get more heads. You have to be careful, however, as if you die you lose all the heads you have collected and therefore have to restart.

Difficulty: High
Gimmick Level: High
Overall Category: Offense/Support

Positives:
-Ambushing tactic as you can come from unusual places, hard to stop with 3 or 4 heads
Negatives:
-Partially relies on hit reg to work, melee restricted, easily countered when you are noticed, sitting duck when parachuting
Heavy: The Tank
Class: Heavy
Weapons: Brass Beast, Dalokohs Bar, Fists Of Steel

*Can also use the Sandvich

Description:
The Tank heavy setup is nothing amazingly special, though it is very good when you want a bit of extra defence behind you. First, eat the dalokohs to get to 350 health, then go in with the brass beast. If things so south you can retreat with the fists of steel and eat more dalokohs bars or go and find health kits. The main ability for this setup is it's high defence: The dalokohs' 50 extra health, the FoS' 40% damage resistance and the brass beast's 20% under half health (150 or 175 when under the dalokohs' effects)

Difficulty: Medium
Gimmick Level: Low
Overall Category: Defence

Positives:
-High defence and damage, making you hard to kill
Negatives:
-Very Slow due to the lack of any sort of speed booster and the brass beast's debuffs
Heavy: Steel Gauntlet
Class: Heavy
Weapons: Buffalo Steak Sandvich, Fists of Steel

Description:
Simply put the Buffalo Steak is a bad secondary. Very few things can be partnered with it due to it's damage vulnerability debuff, allowing you to get defeated very easily due to the melee restriction. However, this loadout allows you to take hits much better. The 40% ranged damage resistance from the fists of steel allow you to almost negate the buffalo's damage vulnerability debuff. However, you have to be careful since melee attacks deal enough damage to 2-shot you in almost any occasion with 220% damage.

Difficulty: High
Gimmick Level: High
Overall Category: Offense

Positives:
-Decent mobility, damage and damage, Unexpected and an anti-vaccinator tactic
Negatives:
-Massive melee damage taken, forced to melee foes