Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
🚀 Add
Add in the config file: zworld_setting_server.lua
-- Admin Tool (AdminEyes)
cfg.tool_ia_max = 800 -- Maximum AI limit that can be spawned with the admin tool
⚡ Optimization
Optimization by removing a permanent HUDPaint hook.
Optimized Zworld Context Menu.
✔️ Patch
Fixed buggy Context Menu.
🧱 Improved
Improved C Menu icon resolution.
Improved the vehicle HUD, It no longer overlaps the hand icon at bottom right., and slightly modified the graphics to make it prettier and less greedy.
✔️ Patch
Fixes the ranking issue where all players are displayed as 1st on the Scoreboard, a glitch that occurred after a few GMod updates. This correction also includes an optimization of the function responsible for handling this.
Resolves a duplication bug that occurs when players spam objects on the ground with the new optimized object handling system.
Addresses the Lua error displayed in the Scoreboard when a player disconnects while it is open.
Eliminates the weapon selection menu blockage that occurs when reloading a weapon and activating admin mode during weapon reload.
Fixed the problem that sometimes freezes the scoreboard. This forced players to log out.
📁 List of files modified in this Zworld 3.0 update:
sv_management_system.lua
cl_init.lua
cl_scoreboard.lua
sv_spawnmenu_and_crafting.lua