Cities: Skylines

Cities: Skylines

120 oy
BI City Seoul_B1
   
Ödül
Favorilere Ekle
Favorilere Eklendi
Favorilerden Çıkar
Dosya Boyutu
Gönderilme
4.770 MB
30 Tem 2017 @ 13:45
1 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
BI City Seoul_B1

AliTarGz tarafından 2 koleksiyonda
Astana. BI City Seoul Residential complex
17 öğe
Astana city
66 öğe
Açıklama
This is a residential building - BI City Seoul.

Type of building: Highrise RICO 5th lvl
Homes/Family: 80
Construction cost: 28000
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Model info:
Tris = 7925
Texture size = 512x512
Texture types = d, i, s, c

LOD info:
Tris = 747
Texture size = 512x512
Texture types = d, i, c


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If you like my building, you can support me on:
Patreon [www.patreon.com]
5 Yorum
Lademirion 25 Oca 2020 @ 15:25 
Can't tell you why but this building gives me a constant "Object reference not set" error. It's a shame too, seeing as it's a really nice building!
Avanya 31 Tem 2017 @ 10:49 
It should definately be possible to have a lower tris count, but it can be hard to tell how much (or how little) detail to keep. I'd be happy to take a look at your LOD and see if I can give some pointers to get it lower but still keep the quality of the model. You can also peak at how others have handled similar shapes and see how much detail they kept. Kliekie's high school comes to mind as a good example of an irregular shape and a low tris LOD. :)
AliTarGz  [yaratıcı] 31 Tem 2017 @ 8:01 
But I have made the size of textures for the main model small. Frankly speaking I thought that 100 triangles is too little for display high-quality lod-model
AliTarGz  [yaratıcı] 31 Tem 2017 @ 7:51 
Thanks for council. :)
Unfortunately I didn't manage to make less quantity of triangles with such geometry.
Avanya 31 Tem 2017 @ 6:25 
This looks very nice! Though I gotta say 700+ tris for a LOD model is too much - remember the goal is to get as low as possible and the recommended is 100 for buildings. It's a shame it's so high, since the building looks really nice. :/