Cities: Skylines

Cities: Skylines

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BI City Seoul_B1
   
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4.770 MB
2017년 7월 30일 오후 1시 45분
업데이트 노트 1개 (보기)

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BI City Seoul_B1

AliTarGz님의 2 모음집
Astana. BI City Seoul Residential complex
아이템 17개
Astana city
아이템 66개
설명
This is a residential building - BI City Seoul.

Type of building: Highrise RICO 5th lvl
Homes/Family: 80
Construction cost: 28000
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Model info:
Tris = 7925
Texture size = 512x512
Texture types = d, i, s, c

LOD info:
Tris = 747
Texture size = 512x512
Texture types = d, i, c


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Patreon [www.patreon.com]
댓글 5
Lademirion 2020년 1월 25일 오후 3시 25분 
Can't tell you why but this building gives me a constant "Object reference not set" error. It's a shame too, seeing as it's a really nice building!
Avanya 2017년 7월 31일 오전 10시 49분 
It should definately be possible to have a lower tris count, but it can be hard to tell how much (or how little) detail to keep. I'd be happy to take a look at your LOD and see if I can give some pointers to get it lower but still keep the quality of the model. You can also peak at how others have handled similar shapes and see how much detail they kept. Kliekie's high school comes to mind as a good example of an irregular shape and a low tris LOD. :)
AliTarGz  [작성자] 2017년 7월 31일 오전 8시 01분 
But I have made the size of textures for the main model small. Frankly speaking I thought that 100 triangles is too little for display high-quality lod-model
AliTarGz  [작성자] 2017년 7월 31일 오전 7시 51분 
Thanks for council. :)
Unfortunately I didn't manage to make less quantity of triangles with such geometry.
Avanya 2017년 7월 31일 오전 6시 25분 
This looks very nice! Though I gotta say 700+ tris for a LOD model is too much - remember the goal is to get as low as possible and the recommended is 100 for buildings. It's a shame it's so high, since the building looks really nice. :/